Modding, Mission Design, and Coding > FS2 Open Tools

PCS2 refuses to save rotation axis on subobject

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The E:
So I'm reworking Steve-O's Thor. There's only one problem; the "Generator" subsystem (which is a large spiky spinny bit in the main cannon) cannot be set to the corrrect rotation axis; instead, it defaults to X (when it should be Z). Model is attached.

[attachment deleted by ninja]

Spicious:
It looks like rotation axis changes aren't being propagated until something else triggers it. Try switching to a different subobject after setting the rotation before saving.

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