Sorry for the bump, though this seems like the best place to post this after searching around. I'm attempting to play PI for the first time using the latest FSO build (3.7.4 Final SSE2), but it doesn't get along too well. I downloaded PI via the main installer .jar people can use nowadays for FSO setup (super slick installer btw, kudos whoever made that!).
In the first mission, I noticed some oddities, like the new weapon not having fire sounds and Cyclops torpedoes using a small SG-Belial model (lol), and I also noticed the SC-Lilith in the techroom used the retail model with the HTL skin, which looked rather weird but not completely absurd. The Lilith problem disappeared after a reboot, though.
I also ran the debugger, and got an instant crash before even getting to the menu. Log attached. Here's the important bit, I think:
TBM => Starting parse of 'mv_tech-shp.tbm' ...
TBM => Starting parse of 'mv_shockwave-shp.tbm' ...
TBM => Starting parse of 'mv_root-shp.tbm' ...
WARNING: "Unable to find WEAPON_LIST_TYPE string "MX-52" in stuff_int_list Many possible sources for this error. Get a programmer!" at parselo.cpp:2841
Int3(): From c:\code\fs2_open_3_7_4\code\globalincs\windebug.cpp at line 1389
Seems like I should play this with an earlier build. Is there a recommended version for best compatibility with the fancy models? Seeing nothing but good things about this campaign, so definitely want to get through it bug-free!
[attachment DELETED!! by Strong Bad]