Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Woolie Wool on March 10, 2003, 01:03:59 pm
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And this poll is:
What is your favorite playable fighter?
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*Fire Control, target Woolie Wool. Warm up the beam. And... FIRE!*
(http://members.cox.net/~wmcoolmon/images/welcome.gif)
Exits are to the sides and rear. Personal flamethrowers are located beneath your seat in case of emergency or naughty disposition. If you run into any Shivans while crawling through the ductwork, it's probably just Carl. Give him your lunch, back away slowly, and you'll be fine.
Since you neglected to post any Vasudan ships, I'll go with the Herc II.
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Vasudan ships?
/me rounds up Vasudans and hands them to a bunch of hungry Shivans.
For some reason I have a deep loathing of Vasudans and a desire to fight on the Shivan side (maybe because Shivan ships are so damn cool...).
My favorite playable ship is the GTF Ares, with the Mara a close second. You can actually keep shooting in an Ares for a while without running out of juice as opposed to an Erinyes. The Mara would be better had it more hull hitpoints and secondary weapons capacity. Speaking of secondary weapons capacity, the Erinyes could use a lot more.
But what I really want to fly is an SF Dragon. I've designed tables to make the Dragon playable, but I can't get weapons to work! Help!
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My favorite is the one I use to strafe newbs who start polls.
'Tis best to nip this tendency in the bud, lest we get another rash of poll-spamming.
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The Vasudan Bomber "Sekhemet".
Ill fight anything in it, fighters, cruisers, corvettes, destroyers, transports you name it. I will kill it in a Sekhemet.
Same goes for the Terran Bomber GTB Ursa. Got to be the best Terran Bomber out there along with the Boanerges.
I wont fly the Herc II much, however i have a great amount of respect for it. Although its missile load capacity reaches no where near the Sekhemet (I know its a bomber, but its as good as any fighter out there, and if flown right is better), the Herc II makes up for it in speed and primary guns. Even tyhough all ships have different primary gun power drain, the power management makes this not a worry.
Fear The Sekhemet....
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If you want to dogfight in a bomber, the Artemis D.H. is your ship. Those ****ers can outmaneuver a Herc II. But what really wins in the "pain in the ass" category is the SF Manticore. They are ridiculously hard to hit, and the Horus is no fun to dogfight either.
If you're really crazy, a Helios can be fitted to a GTF Myrmidon fighter, but the enemy ship's turrets can take you out easily while you're getting a lock. That is, if the enemy ship is not a piece of crap like an Orion or Aten.
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What?! No Pegasus?!!?!
:(
Oh well, I'll go with GTF Perseus 2nd favourite :D
Cor
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Originally posted by Corhellion
What?! No Pegasus?!!?!
You're kidding, right?
Right?
Seriously, if you're piloting a Pegasus or (even worse) a Ptah (that name is the sound I make when I have to fly one...), once you are sighted by an enemy ship you can kiss your ass goodbye as the enemy's primaries rip through your paper-thin hull.
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Well, both my favorite fighter and bomber are vasudan (Tauret and Sekhmet), but out of those it is without a doubt the Mara. This thing is so good as to be unbalanced since it excels in almost every way, with great speed/maneuverability, very heavy armor, the biggest missile banks of any fighter and as a bonus, the ability to very slowly slide. :D The only problem is its terrible primary weapon compatibility, but it can still use the powerful Kayser. I suppose that the Mara is not really a standard ship though, so out of the more "normal" Terran fighters it would probably be the Ares for me.
But what really wins in the "pain in the ass" category is the SF Manticore
That award I think should go to the Dragon. Very small and hard to hit, and incredibly maneuverable. The Horus can be annoying too, but it can't compare to that Dragon.
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Originally posted by CP5670
That award I think should go to the Dragon. Very small and hard to hit, and incredibly maneuverable. The Horus can be annoying too, but it can't compare to that Dragon.
The Dragon is just a little bit less of a pain because there's less of them and they don't appear during the TAG mission (if there were Dragons in the TAG mission, it would have taken the pain in the ass award). Manticores, on the other hand, are ****ing EVERYWHERE, and if you don't have any secondaries left over and have Prometheus on your ship (never EVER bring along. Prometheus when you'll be left missile-less against Manticores or Dragons!), you're pretty much ****ed. Plus, Dragons at least are the coolest-looking ships in the game and you have some eye candy to relieve the frustration with.
If only I could FLY a Dragon...
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Originally posted by Woolie Wool
If only I could FLY a Dragon...
Ever play the original Freespace? ;7 :thepimp:
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Originally posted by GalacticEmperor
Ever play the original Freespace? ;7 :thepimp:
No, but I'm gonna download the FS-FS2 conversion and then I'll change my missions to work with the conversion (teach the last remaining Apollos [instead of Lokis] in the GTVA what Kaysers are!)
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The Herc II is only worth flying if you have the six-gun mod.
Sod the Sekhmet, you can take down anything in a Herc II!
'cept capships, of course. Ok, I'll go with... THE ATHENA!!!
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I liked flying Vasudan ships better than Terran ships, for some odd reason. When SA comes out, you will Ph34r Vasudan fighters :thepimp:
Anyway, my favorite Terran ship would be the Herc II.
Now for the welcome...
Welcome to HLPBB!
Exits are to the rear and left in case of emergency with shotguns, laser cannons, and mortars under the seats, in the cabinets, and near the exits, respectively. Watch out for any Shivans crawling around, and if any approach you, just give them your lunch and you'll be allright. Watch out for ZB when you have less than 200 posts. And watch out for me when I'm angry, cause I'll take your PIES! (http://www.weebl.jolt.co.uk/pie.htm) :D
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I love the Herc2 fighter. Most of the time i load it with 2 Kayser banks. 1 Tornado bank and 1 bank of Harpoons. After that the perseus interceptor and atlast the Enrys.
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Myrm. 6 gun points are better than 4, and it has no real weaknesses. Zues can also be good fun, i like the long afterburner supply, but if only it was a tad bit faster. :sigh:
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Originally posted by Woolie Wool
And this poll is:
What is your favorite playable fighter?
Wow this guy is fast. :yes:
Mara. :nod:
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The Athena all the way.
That baby is a real ship. Has looks. Has Power. Has the speed like no other.
*drools*
;7 ;7 ;7
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Peronally, my first place goes to the Apolllo for old style charm value. Second goes to the Sekhmet because it's so damn fine, and third goes to the Athena because of a combination of both.
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Originally posted by Knight Templar
The Athena all the way.
That baby is a real ship. Has looks. Has Power. Has the speed like no other.
*drools*
;7 ;7 ;7
hell yeah...
but if it is an FS2 ship...mara r0x0rz all...
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Apollo. The best i've ever seen is that Raziel, was that one ever released or is venom2506 still holding on to it?
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I'd go with the Erinyes. I enjoy gun kills a lot, and having 8 of em is probably the coolest thing ever. Sad it didn't have stealth......
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Originally posted by LAM3O
Apollo. The best i've ever seen is that Raziel, was that one ever released or is venom2506 still holding on to it?
I keep my baby in the hangar for now ;)
my favourite one, since you didn't specify either fs1 or 2, will be the valkyrie :)
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Originally posted by RangerKarl
I'd go with the Erinyes. I enjoy gun kills a lot, and having 8 of em is probably the coolest thing ever. Sad it didn't have stealth......
stick a pair a kaysers in 'em and you'll be able to shred any bomber's shields in no time at all
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Out of the 'Standard' V ships, then its the Hercules, MK 1;)
Quad gun bank, backed up with a dual bank, is the most flexible for me.
Add in missile banks that can hold even large warheads, heavy armour and shielding, and I'm away!
Athena comes second, which is why, when I made my new 'Elite Heavy Fighter', The Athena was the basis..;7
http://www.angelfire.com/space2/raptorsnest/AI.html
(copy, paste, etc)
After that, errrrrr, Pegasus. Yes you have very thin armour, but when your foes can't lock missiles on to you, and you can sneak up behind them...;7
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Originally posted by RangerKarl
I'd go with the Erinyes. I enjoy gun kills a lot, and having 8 of em is probably the coolest thing ever. Sad it didn't have stealth......
Have you seen the NTF Ragnarok?
(http://www.geocities.com/vasudanad/raganorak.txt)
Six gunpoints, excellent manouverability, and stealth. Small weapons loadout and thin armor though.
As for me? Myrmidon, all the way. It's so versatile! Quad Kaysers backed up with Subachs so I can keep firing and let my weapons recharge- -Tornado, Treb and Helios let me take down anything large or small- -faster and lighter than the Erinyes or Ares, but tougher than the Perseus and nearly as fast.
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Don't mean to offend you but that thing is butt ugly :doubt: Too bulky...
And no way in hell can that thing have excellent manouverability.
Six gunpoints
small loadout
:doubt: Those 2 don't mix very well...
Six gunpoints, excellent engines + stealth would result in a core breakdown due to excessive power outage :p
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Originally posted by ZylonBane
My favorite is the one I use to strafe newbs who start polls.
'Tis best to nip this tendency in the bud, lest we get another rash of poll-spamming.
*glares*
Quit the newb bashing. Thank you.
Originally posted by beatspete
Myrm. 6 gun points are better than 4...
Erinyes. 8 gun points are better than 6. And when they are all concentrated in one area, as opposed to being spread out (Tauret, anyone?), all your shots hit. Load it up with Kaysers and Maxim cannon, and screw the secondary loadout - no need for it. Not the way I prefer to fly. ;)
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Originally posted by GalacticEmperor
Have you seen the NTF Ragnarok?
(http://www.geocities.com/vasudanad/raganorak.txt)
w00+ PH34R TEH U83R L0K1!!!!!!1
*ahem*
Anyway, my favourite ship --> my 'custom' Perseus ;7
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That thing looks like a box with a cockpit......
Anyway, what I'd really like for a mod ship is......(macross mode coming on..)
A fully transformable, high-speed, stealthed, VF-22S Sturmvogel II VF, complete with double gunpods, arm and head lasers, and a full complement of micro and long-range missiles!
(told you this would happen......)
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something like that?
(http://www.3dap.com/hlp/hosted/ott/variouspics/yf21.jpg)
sorry, that's just the yf21, guess you're not interested in that one .
" leaves the thread with an evil laugh "
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Originally posted by venom2506
I keep my baby in the hangar for now ;)
my favourite one, since you didn't specify either fs1 or 2, will be the valkyrie :)
He did say Playable ship. Since the Valkyrie was Retired before FS2, that selection is invalid hehehe
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Ragnarok-:yes:
That thing looks like a box with a cockpit......
But it's a very good box. :nod:
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Originally posted by Turnsky
stick a pair a kaysers in 'em and you'll be able to shred any bomber's shields in no time at all
Also, your tiny energy banks will run dry in no time at all.
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Originally posted by Sandwich
*glares*
Quit the newb bashing. Thank you.
Erinyes. 8 gun points are better than 6. And when they are all concentrated in one area, as opposed to being spread out (Tauret, anyone?), all your shots hit. Load it up with Kaysers and Maxim cannon, and screw the secondary loadout - no need for it. Not the way I prefer to fly. ;)
The problem is that when you have to attack said Tauret in an Erinyes, all the guns are laid out horizontally, causing your shots to go over or under the bogey, and this is exacerbated in the Erinyes because the gun mounts are all under the fuselage, so that you consistently undershoot thin targets. Ares 1, Erinyes 0. As for secondaries, I can't stand being without a large load of secondaries, and IIRC the Ares can hold 72 Harpoons. Ares 2, Erinyes 0. Also, the Ares has larger energy reserves so you can keep blazing away. Ares 3, Erinyes 0. Not to mention the Erinyes has weaker shields and hull. Ares 4, Erinyes 0.
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The Ares handles like a potato. :p
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Originally posted by GalacticEmperor
The Ares handles like a potato. :p
The Erinyes is no Dragon either, and I'd trade handling and speed for the ability to fire double Kaysers for a while, carry 72 Harpoons, and take a beating and still keep going. If you don't share my philosophy, see what happens to your Perseus or Loki when a heavy fighter pilot sends double Harpoons or Trebuchets up your ass.
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Originally posted by Woolie Wool
The Erinyes is no Dragon either, and I'd trade handling and speed for the ability to fire double Kaysers for a while, carry 72 Harpoons, and take a beating and still keep going. If you don't share my philosophy, see what happens to your Perseus or Loki when a heavy fighter pilot sends double Harpoons or Trebuchets up your ass.
Eh... press "X" and DIVE! DIVE! DIVE!
Or do the "Use capship as shield" - manouver.
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No I mean, let the Harpoons go up your engines and see what happens. Bye-bye Perseus!
I dislike the Perseus because it is too fragile and playing the single-player campaign where it was used as a bomber/bomb interceptor causes vivid memories of desperately trying to take out incoming bombs to pop into my mind whenever I fly a Perseus. Maybe the GTVA should equip all of its interceptors with signs that read "OVER HERE YOU STUPID SON OF A COCKROACH" in Shivan so that the bomber pilots get mad and engage the interceptors to make the interceptors' job nice and easy.
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Originally posted by Darkage
load it with 2 Kayser banks.
What. Is. The. Point?
You just get a lower fire-rate, always have one bank of maxims, and then you can take out cruisers from 3 Km away.
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Originally posted by Woolie Wool
No I mean, let the Harpoons go up your engines and see what happens. Bye-bye Perseus!
I dislike the Perseus because it is too fragile and playing the single-player campaign where it was used as a bomber/bomb interceptor causes vivid memories of desperately trying to take out incoming bombs to pop into my mind whenever I fly a Perseus. Maybe the GTVA should equip all of its interceptors with signs that read "OVER HERE YOU STUPID SON OF A COCKROACH" in Shivan so that the bomber pilots get mad and engage the interceptors to make the interceptors' job nice and easy.
ROFL i played that part last night, stupid AI dont do crap either for you. Still managed to get by it though. I hate the FS2 escort missions.
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A Maxim might do Maxim-al damage to a cruiser (clever) but it won't do jack **** against the shields against enemy fighters or bombers. You could keep firing at a Shivan bomber for God knows how long with double Maxims and all you will do is deplete your energy banks. The Kayser is a far more versatile weapon and is quite good against Fenris and adequate against an Aten (you might want to bring a Maxim along if you want to attack a Cain alone). The Kayser can chew up anything with less than 5000 hitpoints in seconds including shielded targets.
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Originally posted by Knight Templar
The Athena all the way.
:yes: :yes: :yes: :yes: :yes: :yes: :yes:
Definately the Athena
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Perseus, followed by the Erinyes. Valkyrie in FS1. Though I'm not all that keen on FS2's ships nowadays.
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Originally posted by Woolie Wool
The problem is that when you have to attack said Tauret in an Erinyes, all the guns are laid out horizontally, causing your shots to go over or under the bogey, and this is exacerbated in the Erinyes because the gun mounts are all under the fuselage, so that you consistently undershoot thin targets. Ares 1, Erinyes 0. As for secondaries, I can't stand being without a large load of secondaries, and IIRC the Ares can hold 72 Harpoons. Ares 2, Erinyes 0. Also, the Ares has larger energy reserves so you can keep blazing away. Ares 3, Erinyes 0. Not to mention the Erinyes has weaker shields and hull. Ares 4, Erinyes 0.
The Erinies vs Ares...
Damp:
Erinies 25
Ares 20
Ares wins
Rot Damp
Erinies: 0.40
Ares: 0.35
Ares wins
X rotation time:
Erinies: 3.8
Ares: 4.5
Erinies wins
Y rotation time:
Erinies: 4.2
Ares: 5.0
Erinies wins
Z rotation time:
Erinies: 3.8
Ares: 4.0
Erinies wins
Max speed:
Erinies: 65
Ares: 50
Erinies Wins
Forward accel.:
Erinies: 3.6
Ares: 2.4
Erinies wins
Forward Decel.:
SAME
SAME
TIE
Primary gun banks:
SAME
SAME
TIE
Secondary weapon choices:
Erinies: 11 types
Ares: 9 types
Erinies wins
Gun Mounts
Erinies: 8
Ares: 6
Erinies wins
Missile banks
Erinies: 2
Ares: 2
TIE
Shields:
Erinies: 500
Ares: 650
Ares wins
Power Output
Erinies: 3.30
Ares: 5.00
Ares Wins
Max energy to engines speed
Erinies: 70
Ares: 62
Erinies wins
Max Weapon energy:
Erinies: 150
Ares: 180
Ares wins
Erinies: 325
Ares: 425
Ares wins
TOTALS:
Erinies: 8
Ares: 6
The Erinies is victorious, according to the ships table.
This is the only cannon data we have.
If you're going to fly a potato, prepare to get mashed and baked.
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If you wish to fly something with low power output, expect rolling blackouts of your guns while I cause you to black out permanently with double Kaysers and Harpoons!
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[color=66ff00]
BTW Woolie you're new here so you don't get a hammer to the skull straightaway for swearing unnecessarily.
Tone it down, or better yet don't swear at all.
Welcome to HLP, have fun. :nod:
[/color]
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Originally posted by Woolie Wool
If you wish to fly something with low power output, expect rolling blackouts of your guns while I cause you to black out permanently with double Kaysers and Harpoons!
you don't have to worry about rolling blackouts if you don't miss :p
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I like big secondary banks, but mainly for carrying loads of Tempests. Those things work more like primary cannons than missiles; they are also wildly powerful for their fire wait, and since launching them does not slow down the firing rate of your primaries, they effectively add the power of an extra Kayser to your ship. The combination of a Kayser with four firing points and a continuous stream of Tempests is especially effective against heavy bombers; even the Seraphims get shredded in less than three seconds with that.
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I clicked 'Other' since you left off the GTF Apollo. I love that little ship.
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I can kill anything up to cruiser class with a Herc2 using 1 Bank of Harpoons, 1 Bank of Tornado's 1 Subach-hl7 and 1 Prometius-R cannon. But killing a wing of Seraphim bombers fast then you need to use missiles and primary's together.
My most used loadout is:
Ship: Herc2
PrimaryB1: Kayser
PrimaryB2: Maxim
SecondaryB1: Harpoons (32)
SecondaryB2: Tornado's (dunno)
That is my favorite loadout i can kill a Lilit
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Originally posted by Tar-Palantir
I clicked 'Other' since you left off the GTF Apollo. I love that little ship.
The Apollo is stylish in appearance, but its specifications pale in comparison to many of the FS2 ships.
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Originally posted by Woolie Wool
The Apollo is stylish in appearance, but its specifications pale in comparison to many of the FS2 ships.
the apollo is very flat and not that easy to shoot, tho. this can be a serious advantage.
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Yeah, but otherwise...
(Specs taken from the Tech FreeSpace Ship Viewer)
GTF Apollo
Maneuverability: Fair
Armor: Medium
Manufacturer: Han-Ronald Corp.
Description: (Removed for brevity)
Length: 21 meters
Gun Mounts: 4
Missile Banks: 2
Velocity: 60 m/s
Max Velocity: 82m/s
Afterburn max velocity: 150
Allowed Primary Weapons: ML-16 Laser, Disruptor, Flail, Prometheus, Avenger.
Allowed Secondary Banks: MX-50, D-Missile, Fury, Interceptor, Hornet
Shields: 350
Hitpoints: 240
Score: 10
Power output (per second): 2
Default AI Class: Captain
Countermeasures: 25
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
GTF Myrmidon
Maneuverability: Average
Armor: Average
Manufacturer: RNI Systems
Description: (removed for brevity)
Length: 16 meters
Gun Mounts: 6
Missile Banks: 2
Velocity: 75 m/s
Max Velocity: 140m/s
Afterburn max velocity: 150
Allowed Primary Weapons: Subach HL-7, Akheton SDG, Morning Star, Prometheus S, Prometheus R.
Allowed Secondary Banks: Rockeye, Hornet, Tornado, Tempest, Trebuchet, Stiletto II, EMP Adv., Infyrno, Helios
Shields: 390
Hitpoints: 290
Score: 10
Power output (per second): 2.4
Default AI Class: Captain
Countermeasures: 36
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
Which one seems to be the better ship?
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From the tbls the Myrm seems better. However, it has a large target profile, woefully small missile banks, and cant carry the Harpoon. It is a space-superiority fighter for crying out loud, and it cant carry decent anti-fighter missiles.
Oh, and it can't handle the Maxim.
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Originally posted by Woolie Wool
If you wish to fly something with low power output, expect rolling blackouts of your guns while I cause you to black out permanently with double Kaysers and Harpoons!
Kaysers aren't always the best weapon. Other weapons don't drain power. Power output is insignificant compared to the skill of a good pilot. A good pilot flies with many ship ans weapon changes, and chooses the ship for the mission... Even if they hate it. In fs1, Clash of the Titans, I ended up flying an Ulessyes, but i wanted to fly anything BUT that... but the Ulesseys is the best choice for the mission(on hard).
How is a less manuverable ship going to get a lock on a more manuverable ship piloted by an actual person?
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Originally posted by Woolie Wool
Yeah, but otherwise...
(Specs taken from the Tech FreeSpace Ship Viewer)
GTF Apollo
Maneuverability: Fair
Armor: Medium
Manufacturer: Han-Ronald Corp.
Description: (Removed for brevity)
Length: 21 meters
Gun Mounts: 4
Missile Banks: 2
Velocity: 60 m/s
Max Velocity: 82m/s
Afterburn max velocity: 150
Allowed Primary Weapons: ML-16 Laser, Disruptor, Flail, Prometheus, Avenger.
Allowed Secondary Banks: MX-50, D-Missile, Fury, Interceptor, Hornet
Shields: 350
Hitpoints: 240
Score: 10
Power output (per second): 2
Default AI Class: Captain
Countermeasures: 25
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
GTF Myrmidon
Maneuverability: Average
Armor: Average
Manufacturer: RNI Systems
Description: (removed for brevity)
Length: 16 meters
Gun Mounts: 6
Missile Banks: 2
Velocity: 75 m/s
Max Velocity: 140m/s
Afterburn max velocity: 150
Allowed Primary Weapons: Subach HL-7, Akheton SDG, Morning Star, Prometheus S, Prometheus R.
Allowed Secondary Banks: Rockeye, Hornet, Tornado, Tempest, Trebuchet, Stiletto II, EMP Adv., Infyrno, Helios
Shields: 390
Hitpoints: 290
Score: 10
Power output (per second): 2.4
Default AI Class: Captain
Countermeasures: 36
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
Which one seems to be the better ship?
Ofcourse the Myrmidon is better then the Apollo there is 32 years between each fighter ( unless it apeard in ST wich i havent played ) It would be stupid if it had the same specs as the Apollo. But as the specs show us the fighters arent to diferent from each other except for the hull and weapon compatability.
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Originally posted by Woolie Wool
No I mean, let the Harpoons go up your engines and see what happens. Bye-bye Perseus!
I dislike the Perseus because it is too fragile and playing the single-player campaign where it was used as a bomber/bomb interceptor causes vivid memories of desperately trying to take out incoming bombs to pop into my mind whenever I fly a Perseus. Maybe the GTVA should equip all of its interceptors with signs that read "OVER HERE YOU STUPID SON OF A COCKROACH" in Shivan so that the bomber pilots get mad and engage the interceptors to make the interceptors' job nice and easy.
Harpoons are useless against terran ships when you play on hard or against a human... Shivans can't understand english/human
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Originally posted by Woolie Wool
Yeah, but otherwise...
(Specs taken from the Tech FreeSpace Ship Viewer)
GTF Apollo
Maneuverability: Fair
Armor: Medium
Manufacturer: Han-Ronald Corp.
Description: (Removed for brevity)
Length: 21 meters
Gun Mounts: 4
Missile Banks: 2
Velocity: 60 m/s
Max Velocity: 82m/s
Afterburn max velocity: 150
Allowed Primary Weapons: ML-16 Laser, Disruptor, Flail, Prometheus, Avenger.
Allowed Secondary Banks: MX-50, D-Missile, Fury, Interceptor, Hornet
Shields: 350
Hitpoints: 240
Score: 10
Power output (per second): 2
Default AI Class: Captain
Countermeasures: 25
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
GTF Myrmidon
Maneuverability: Average
Armor: Average
Manufacturer: RNI Systems
Description: (removed for brevity)
Length: 16 meters
Gun Mounts: 6
Missile Banks: 2
Velocity: 75 m/s
Max Velocity: 140m/s
Afterburn max velocity: 150
Allowed Primary Weapons: Subach HL-7, Akheton SDG, Morning Star, Prometheus S, Prometheus R.
Allowed Secondary Banks: Rockeye, Hornet, Tornado, Tempest, Trebuchet, Stiletto II, EMP Adv., Infyrno, Helios
Shields: 390
Hitpoints: 290
Score: 10
Power output (per second): 2.4
Default AI Class: Captain
Countermeasures: 36
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
Which one seems to be the better ship?
um, the weapons on the appolo are outdated, so the myrm is going to seem better, but it depends on the pilot
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If you want a space superiority fighter, fly this:
SF Mara (Terran)
Type: Advanced Space Superiority
Maneuverability: Excellent
Armor: Very Heavy
Manufacturer: Triton Dynamics
Description: Removed for brevity
Length: 16 meters
Gun Mounts: 2
Missile Banks: 2
Velocity: 75 m/s
Max Velocity: 95m/s
Afterburn max velocity: 135
Allowed Primary Weapons: Subach HL-7, UD-8 Kayser
Allowed Secondary Banks: Trebuchet, Rockeye, Tempest, Hornet, Tornado, Harpoon, EMP Adv., TAG-A
Shields: 700
Hitpoints: 475
Score: 12
Power output (per second): 2.4
Default AI Class: Captain
Countermeasures: 50
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
As for anti-fighter missiles. Tornadoes are good for that role. Oh yeah, it's the toughest fighter in the game too (700/475). You can't go wrong.
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ok, we've all played FS2, we've all fredded... we all know the ships, we can tell what ship is more manuverable, fastest, strong, ect. We've all flown all the ships, we understand them. We don't use numbers for hull and shield, we use our experience
We are the ship gurus
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Well said, Hippo.
You hear that Wool? Stop posting tbls.
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Hippo is right...
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Indeed. We can all tell that there is no Difference 'twix Artemis and Artemis DH.
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From my experience, the Artemis D.H. is more maneuverable.
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Take a look at your beloved tbls and you shall see that it is not.
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Then why does it exist, except for the fact that it looks cool?
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go in the tech room, click back and fordth between them. it says. read.
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Here's what it says
"The GTB Artemis D.H. is an experimental variant of the standard Artemis class. The most notable change is that the Artemis's factory-issued Han-Ronald engines have been replaced by the same Nankam NA-27f powerplant now found in the GTF Ares fightercraft. The D.H. variant is faster and more maneuverable than the standard Artemis bomber, at no cost to armor or armament.[/i] During the OpEval period, Artemis D.H. bombers are being deployed in only select squadrons in different theatres of the war. If the evaluation trials go well, wider deployment of the Artemis D.H. class is expected."
Didn't you say that the D.H. was not more maneuverable than it's normal counterpart? It is no faster than the standard Artemis (65 m/s, the same as the standard Artemis). So why is it there except for its tougher-looking appearance?
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its to make it look like the GTVA has more ships
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It is more manuverable (I'm quite sure. Check the tables) and I beleive it may have a larger amount of fuel. Again, check the tables.
Other than that, they are just meant to be cooler, 'bonus' ships.
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Originally posted by Knight Templar
It is more manuverable (I'm quite sure. Check the tables) and I beleive it may have a larger amount of fuel. Again, check the tables.
But don't post them. :rolleyes:
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I just checked the default tables; its turn times, speed, shields and hitpoints are exactly the same as the normal one, and I suspect the rest of the stats are identical as well.
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The Apollo is stylish in appearance, but its specifications pale in comparison to many of the FS2 ships.
I can't handle the specifcations! :D I've got too add another playable ship to my favourites: the PVN/GVF Horus
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Looks-wise, the Athena, then the Artemis DH, then the Apollo.
Flying-wise, the Serapis, then the Horus, then the Perseus.
Shooter-wise, the Ares, then the Tauret, then the Herc 2.
Best bomber = Artemis DH and Sekhmet.
Overall, though, it has to be the Mara. Fast, hard, and huge missile bays. If only you could take Prometheus and Maxims... I suppose a tbl fiddle is in order...
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Looks-wise, the Athena, then the Artemis DH, then the Apollo.
Flying-wise, the Serapis, then the Perseus, then the Pegasus.
Shooter-wise, the Ares, then the Tauret, then the Herc 2.
Best bomber = Artemis DH and Sekhmet.
Overall, though, it has to be the Mara. Fast, hard, and huge missile bays. If only you could take Prometheus and Maxims... I suppose a tbl fiddle is in order...
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Originally posted by Woolie Wool
GTF Apollo
Maneuverability: Fair
Armor: Medium
...
...
GTF Myrmidon
Maneuverability: Average
Armor: Average
...
...
Fair....Medium....Average.... what's the difference??? :p
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Originally posted by CP5670
I just checked the default tables; its turn times, speed, shields and hitpoints are exactly the same as the normal one, and I suspect the rest of the stats are identical as well.
Meh. I can still pretend!!! :sigh:
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Originally posted by Sandwich
Fair....Medium....Average.... what's the difference??? :p
Fair is lower than Medium or Average, but the difference between Medium and Average...dunno...
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from worst to best:
- poor
- fair
- medium
- average
- good
- exelent
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For these puroposes use the weapon degradation in SS2:
terrible
shoddy
poor
fair
can't remember the rest
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I guess we're sticking to cannon here, so I have to take the Eyrineses (sp?). But if you ask for an all-around fighter from any source, but balanced into the game reasonably well, I have to take the SOF Banshee. Great speed, small profile, great manuverability, excellent compatability and decent bay space. Not to mention decent armor for an interceptor and an awesome paint job :p
And for those of you who are not regulars here, posting random polls is generally frowned upon, unless it has to do with something genuinely new. FS2 is an old game, and there isn't much about the actual game that hasn't been talked to death already. Search really does work wonders if you have some catching up to do. And rather than starting your own posts all the time, I would suggest commenting in to other people's general posts when you have an opinion to share, unless it is unique enough to warrent its own post.
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Hear hear.
even though I keep posting new threads all the time
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Originally posted by Petrarch of the VBB
even though I keep posting new threads all the time
That was intended for people who don't have a feel for these forums yet. Once you are no longer a new member and know what does and does not go around here, posting new threads is a good thing.
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though you need to Remember, when searching for old topics and posting/voting on them is evil too. Look into the past, don't participate in it.
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Originally posted by Knight Templar
though you need to Remember, when searching for old topics and posting/voting on them is evil too. Look into the past, don't participate in it.
Correction: Don't post yet another "Cool ship!" post in an old thread. Do post on-topic, relevant replies, as long as you do so with judgement and restraint.
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Percy any day. Can outmaneuver anything, and if you give it a good primary it can eventually take down any capship. Not quickly, but infinite versatility makes up for that.
For pure anticap runs... meh, the Artemis. I still like to be able to turn around and ****, it comes in handy.
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Hercules MkII, i believe is the best looking Heavy Assault Fighter. looks futuristic seems capable of Almost matching any type of Shivan fighters. Also capable of holding large amounts of Missiles. an excellent upgrade of the hercules if i do say so myself.
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I think the Herc II doesn't have enough firepower to be a true successor to the Hercules. With two extra gun mounts, it would've been an excellent ship.
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Originally posted by Woolie Wool
I think the Herc II doesn't have enough firepower to be a true successor to the Hercules. With two extra gun mounts, it would've been an excellent ship.
You know, I actually agree with him here....:nervous:
But for me, the Herc2 kind of looks like they took the Herc 1, and kind of half melted it...that droopy nose....:ick
Just my opinon
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I've taken the liberty to underline everything not true. Things that are correct are in italics
Originally posted by Woolie Wool
GTF Myrmidon
Maneuverability: Average
Armor: Average
Manufacturer: RNI Systems
Description: (removed for brevity)
Length: 16 meters
Gun Mounts: 6
Missile Banks: 2
Velocity: 75 m/s
Max Velocity: 140m/s 95 m/s
Afterburn max velocity: 150 135 m/s
Allowed Primary Weapons: Subach HL-7, Akheton SDG, Morning Star, Prometheus S, Prometheus R. UD-8 Kayser
Allowed Secondary Banks: Rockeye, Hornet, Tornado, Tempest, Trebuchet, Stiletto II, EMP Adv., Infyrno, Helios Hornet#Weak
Shields: 390
Hitpoints: 290
Score: 10
Power output (per second): 2.4
Default AI Class: Captain
Countermeasures: 36
Scan Time: 2 seconds
Subsystems: Communication, Navigation, Weapons, Sensors, and Engines.
Which one seems to be the better ship? [/B]
NOTE: Tihis was all attained in FRED2 and FS2
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Originally posted by StratComm
That was intended for people who don't have a feel for these forums yet. Once you are no longer a new member and know what does and does not go around here, posting new threads is a good thing.
Ahh, but many of my threads are useless.
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I'm late but I don't care. Me likes the Mara (terran). That thing is even better than the Shivan version. As for energy problems, real humans don't come in wave after wave, and the AI isn't smart enough to get away.
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Originally posted by ChronoReverse
I'm late but I don't care. Me likes the Mara (terran). That thing is even better than the Shivan version. As for energy problems, real humans don't come in wave after wave, and the AI isn't smart enough to get away.
Mara(terrans) = Mara (shivans)
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Loki owns you all
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The best is the Perseus, not as maneuverable than the Ulysses, but has better warhead capacity and is excellent in dogfight. I always prefer flying intercept and recon fighters rather than bombers or heavy attack.
I also love the Loki, and the Myrmidon, the two Hercules fighters are slow and can be destroyed easily. Armor doesn't replace maneuveriblity.
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Originally posted by Woolie Wool
I think the Herc II doesn't have enough firepower to be a true successor to the Hercules. With two extra gun mounts, it would've been an excellent ship.
You can dowload a six-gunned Herc II from HLP/Mods if I remember well.
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Mara(terrans) = Mara (shivans)
Actually, Mara (terrans) > Mara; just look at the stats. The Terran one is much better, practically a cheat ship. :D
By the way, I was looking at some of the ship models yesterday and just noticed something interesting that I had not seen until now. The Dragon's second primary weapon slot does not shoot just one projectile but three, like the Ursa. It is difficult to see this in the game since the firing points are very, very close to each other, but it is apparent if you open up the file in Modelview. I tried the Dragon mission in FS1 again just to see if I could make out anything there, and the multiple shots are very slightly visible if you look for them carefully.
Also, has anyone tried flying in a Nephilim? Although it only has one primary bank, it fires seven shots out of it. Putting a maxim into that chews up freighters and things like that in a matter of seconds... ;7
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Originally posted by CP5670
By the way, I was looking at some of the ship models yesterday and just noticed something interesting that I had not seen until now. The Dragon's second primary weapon slot does not shoot just one projectile but three, like the Ursa. It is difficult to see this in the game since the firing points are very, very close to each other, but it is apparent if you open up the file in Modelview. I tried the Dragon mission in FS1 again just to see if I could make out anything there, and the multiple shots are very slightly visible if you look for them carefully.
Also, has anyone tried flying in a Nephilim? Although it only has one primary bank, it fires seven shots out of it. Putting a maxim into that chews up freighters and things like that in a matter of seconds... ;7
Hmm... very interesting ways to make Shivans "stronger".... very interesting....
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I specified Mara (terran) for a reason ;)
Well, it says somewhere that Shivans rely on primaries more than secondaries, I guess it kinda makes sense for them to carry massive primary firepower (seven shots *shakes head)
I also like the Pegasus. It may have pathetic firepower, but I can carry five trebuchets (or was that three?) and a Prometheus S and that's enough for me to kick Shivan butt while not worrying about missiles up my tail (even heat-seakers are really easy to shake).
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Originally posted by CP5670
That award I think should go to the Dragon. Very small and hard to hit, and incredibly maneuverable. The Horus can be annoying too, but it can't compare to that Dragon.
You got that right. There was one mission in FS1 I remember where the Lucifer is owning some poor Arcadia and you're instructed to defend a little Faustus untill the PVD Hope can get into position. I always play on Insane... and the only way to get those Dragons is by hitting them once with a Phoenix. *shudders* They're impossible... well, almost.
I went for the Terran Mara. Speed, armour, Kaysers, based on a Shivan design. It's got everything. :D
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Mara.
Being a Shivan fan, it's the closest I can get to the real thing without TBL hacking!
(I did that once and was flying a proper Mara in The Lion's Den. 'Twas a lot of fun!)
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Just ask Carl...
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I've gotta find a way to fly a Seraphim and be able to use primaries...
11 Kayser blasts at once...
*salivates*
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Perseus. Great speed and maneuverablity and not too shabby hull/shields. And nice wings to.
A close second is the Erinyes. Nothing like linking Morning Star and Maxim in multiplayer and letting him have it.:D
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I want this thread closed. :(
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Originally posted by GalacticEmperor
I want this thread closed. :(
*stickys thread*
:devil: :D :drevil:
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heh, I'm late, but the hell with it. Out of that list, not including other (if other, the Seph is my favourite. Or maybe the Tauret, it's got massive secondary capacity), my vote would go to the GTF Ulysses. For some reason I just love it. Don't ask ^_^
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Someone close this thread. No one cares anymore.
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Originally posted by Petrarch of the VBB
Someone close this thread. No one cares anymore.
This is why a moderator in this thread would be good.
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[glow=red]!Sorry, accidental double post, erase it if you want![/glow]
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the perseus is my fighter of choice, call me a newb (this is my first post) but I love the way she handles, and the way she zooms to a target.
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Welcome FoxHound. I see you like swift interceptors like me.
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Originally posted by TopAce
This is why a moderator in this thread would be good.
Why did you bump this thread? :no: :doubt: :blah:
(And yes, that is a rehtorical question; if I wanted an answer, I'd have left the thread open. :rolleyes: )