Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: Harbinger of DOOM on February 17, 2007, 11:12:17 am

Title: TBP on mac problems
Post by: Harbinger of DOOM on February 17, 2007, 11:12:17 am
I just got addicted to B5 (watched Seasons 1 & 2)...
and thought I'd try this mod.

BTW, how do I get TBP to work on my Mac version of 3.6.9?
I'm stumped.....
Title: TBP on mac problems
Post by: jr2 on February 17, 2007, 11:33:41 am
... Do you have a working FS Open 3.6.9 ?
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 17, 2007, 11:48:37 am
Yes, and I installed the 3.4 beta (and followed the instructions)
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 17, 2007, 11:49:23 am
at first I thought it was this:
Quote
* You must NOT have the 3.3a patch .vp in your directory. If it is there, delete it.

but no dice
Title: TBP on mac problems
Post by: jr2 on February 17, 2007, 12:03:43 pm
... You could try moving the TBP directory under your FS2 directory, and then running TBP as a mod of FreeSpace.  Not sure if that will work, but...
PS You'd have to use the "Mod" tab in the launcher, to do that.
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 17, 2007, 02:06:53 pm
I'm on a Mac, but I know the cmd to run mods though :)
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 17, 2007, 02:11:30 pm
Another CTD

This is frustrating...... I could've sworn I followed the instructions to the letter.......... GRRR
Title: TBP on mac problems
Post by: jr2 on February 18, 2007, 03:43:41 am
... Umm, OS X Launcher Thread (http://www.hard-light.net/forums/index.php/topic,44568.0.html).  Try that.
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 18, 2007, 12:25:58 pm
woah, I didn't realize there was an OSX launcher!
I'll try it......
<edit>

Nope. :(
Title: TBP on mac problems
Post by: jr2 on February 18, 2007, 01:38:33 pm
...So, you've got the OS X build, and the OS X Launcher, and FS SCP works, but Babylon won't?
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 18, 2007, 03:02:20 pm
Correct on all counts.

<edit>
Heres a screenie of my TBP folder and the mod.ini
http://img356.imageshack.us/img356/2706/omfgqu3.png
Title: TBP on mac problems
Post by: jr2 on February 19, 2007, 02:03:20 am
... and you tried running it from under your FS2 dir, using the Launcher to configure TBP as a mod?  in other words, you'd have C:\Games\FreeSpace2\TBP
and your mod would be TBP ?
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 19, 2007, 02:15:17 am
correct
Title: TBP on mac problems
Post by: jr2 on February 19, 2007, 03:04:23 am
And, you are using the fs2_open_3_6_9 executable (the one you normally use for FS_Open)?
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 19, 2007, 06:34:34 am
Yes
Title: TBP on mac problems
Post by: jr2 on February 19, 2007, 07:18:19 am
Okay, so if I'm reading this right, the FS Open executable has no problems loading FS Open data, but when instructed to try and load TBP, it crashes?  If you still have the archive you downloaded with TBP in it, ask your archive program (I use 7-zip, see the bottom of this (http://www.7-zip.org/download.html) page for info on downloading it.) to do a CRC check ("test") on the file.  If you are not sure how to do this, get 7-zip for Mac OS X and open the archive in that.  Then, simply click the "test" button.  If it comes up broken, or 7-zip refuses to load the file, you probably need to download it again.
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 19, 2007, 10:24:10 am
I already have EZ 7z.... and it says that the .zip is A-Ok
Title: TBP on mac problems
Post by: jr2 on February 19, 2007, 05:32:07 pm
Okay, this is just weird.. Try posting this problem elsewhere... your vps are okay, so maybe in
The FreeSpace Source Code Project (http://www.hard-light.net/forums/index.php/board,50.0.html)
or it sub-forum,
Cross-Platform Development (http://www.hard-light.net/forums/index.php/board,113.0.html)
Er, you do have OpenAL installed, right?... Of couse, FS Open works, so of course you do... I'm out of ideas, you need better help than I can give you, I think.  I'll give you the link to your first post about the problem here, you can copy-paste it to your post over there:
http://www.hard-light.net/forums/index.php/topic,45007.msg926933.html#msg926933
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 19, 2007, 10:25:05 pm
Awesome, thanks.... I'll post a thread in a bit (as in a day or two).

I'm still holding out hope that its not my system thats causing the problem........
Title: TBP on mac problems
Post by: Harbinger of DOOM on February 21, 2007, 11:09:53 pm
posted the thread...
http://www.hard-light.net/forums/index.php/topic,45604.0.html
Title: TBP on mac problems
Post by: karajorma on February 22, 2007, 03:03:57 pm
Run the debug version and then look in data. Post your FS2_Open.log as an attachment.
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 22, 2007, 06:51:02 pm
I can't post it.... the upload folder is full...
the file must be too big... but its only 4kb.... wtf?
Title: Re: TBP on mac problems
Post by: jr2 on February 22, 2007, 11:03:41 pm
Get a FileFront account and upload it there, then post a link to that.  Or another free file hosting site... Just Google "free file hosting" and there you go.
The upload folder hasn't been working of late.
Title: Re: TBP on mac problems
Post by: Col. Fishguts on February 23, 2007, 08:22:58 am
Sorry for the late reply, but what exactly is the problem, just random CTDs ?

Did it run before you installed the 3.4 beta ? What are your system specs ? I can verify that TBP runs just fine on my MacBook.
Title: Re: TBP on mac problems
Post by: stargate2008 on February 23, 2007, 08:37:45 am
Sorry for the late reply, but what exactly is the problem, just random CTDs ?

Did it run before you installed the 3.4 beta ? What are your system specs ? I can verify that TBP runs just fine on my MacBook.

Same here
Title: Re: TBP on mac problems
Post by: Col. Fishguts on February 23, 2007, 08:42:43 am
Same here

What, the CTDs or that it runs fine ?
Title: Re: TBP on mac problems
Post by: stargate2008 on February 23, 2007, 08:44:21 am
Same here

What, the CTDs or that it runs fine ?

That its runs fine, I never had a problem after I got it to work
Title: Re: TBP on mac problems
Post by: karajorma on February 23, 2007, 10:02:15 am
I can't post it.... the upload folder is full...
the file must be too big... but its only 4kb.... wtf?

The folder is actually full.

However you can always just cut and paste the first 30 or so lines and the last 10. That should be all we actually need to figure out what is going on.
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 23, 2007, 02:00:05 pm
Sorry for the late reply, but what exactly is the problem, just random CTDs ?

Did it run before you installed the 3.4 beta ? What are your system specs ? I can verify that TBP runs just fine on my MacBook.

Mac OS 10.4.8

2 GHz PowerPC G5

1GB DDR SDRAM

ATI Radeon 9600

SCP runs fine, its just when I load TBP it crashes before it can get to the choose-a-callsign screen

I'll just post it all.
Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened /Users/********/Library/FS2_Open/data/fs2_open.log OK
Passed cmdline options:
  -spec_exp 11
  -clipdist 80
  -ogl_spec 80
  -spec_static 0.9
  -spec_point 1.1
  -spec_tube 0.8
  -alpha_env
  -ambient_factor 80
  -env
  -jpgtga
  -mipmap
  -missile_lighting
  -glow
  -spec
  -no_emissive_light 
  -ballistic_gauge
  -dualscanlines
  -orbradar
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -warp_flash
  -snd_preload
  -mod tbp
  -loadallweps
  -fps
Building file index...
Searching root '/Users/********/Library/FS2_Open/tbp/'
Searching root '/Users/********/Library/FS2_Open/'
Searching root '/Applications/Freespace 2/tbp/'
Searching root pack '/Applications/Freespace 2/tbp/B5-A-Patch-3_4.vp'
Searching root pack '/Applications/Freespace 2/tbp/B5-C-sp-EMW01-intelanims-1_0.vp'
Searching root pack '/Applications/Freespace 2/tbp/B5-C-sp-EMW01-missions-2_0.vp'
Searching root pack '/Applications/Freespace 2/tbp/B5-C-sp-EMW01-speech-1_0.vp'
Searching root pack '/Applications/Freespace 2/tbp/B5-C-sp-RW01-2_01.vp'
Searching root pack '/Applications/Freespace 2/tbp/B5-Core-3_3.vp'
Searching root '/Applications/Freespace 2/'
Searching root pack '/Applications/Freespace 2/BR_FEP.vp'
Searching root pack '/Applications/Freespace 2/FS2cutscenepack.vp'
Searching root pack '/Applications/Freespace 2/Homesick.vp'
Searching root pack '/Applications/Freespace 2/LightspeedFS2.vp'
Searching root pack '/Applications/Freespace 2/Root_fs2.vp'
Searching root pack '/Applications/Freespace 2/smarty_fs2.vp'
Searching root pack '/Applications/Freespace 2/sparky_fs2.vp'
Searching root pack '/Applications/Freespace 2/sparky_hi_fs2.vp'
Searching root pack '/Applications/Freespace 2/stu_fs2.vp'
Searching root pack '/Applications/Freespace 2/tango1_fs2.vp'
Searching root pack '/Applications/Freespace 2/tango2_fs2.vp'
Searching root pack '/Applications/Freespace 2/tango3_fs2.vp'
Searching root pack '/Applications/Freespace 2/tangoA_fs2.vp'
Searching root pack '/Applications/Freespace 2/tangoB_fs2.vp'
Searching root pack '/Applications/Freespace 2/warble_fs2.vp'
Found 25 roots and 15277 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
  OpenAL Vendor     : Apple Computer Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Failed to init speech
GR_CPU: Family 0, MMX=No
Initializing OpenGL graphics device at 1024x768 with 32-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : ATI Radeon 9600 OpenGL Engine
  OpenGL Version    : 1.5 ATI-1.4.18

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Unable to find extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_APPLE_client_storage".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".

  Max texture units: 8
  Max elements vertices: 2048
  Max elements indices: 150000
  Max texture size: 2048x2048
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
OpenGL: Created 512x512 FBO!
OpenGL: Reusing 512x512 FBO!
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Performing global function/(library/object) name repeat check...
LUA: Performing library/object name repeat check...
LUA: Performing object/object name repeat check...
LUA: Performing library/library name repeat check...
LUA: Initializing library functions...
LUA: Initializing object functions...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
Unable to parse scripting.tbl!  Code = 5.
SCRIPTING: Inititialization complete.
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
Unable to parse interface.tbl!
ANI 2_radar1 with size 170x170 (33.6% wasted)
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
Wokka!  Error opening file (armor.tbl)!
Unable to parse armor.tbl!
BMPMAN: Found EFF (exp20.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 29 frames at 22 fps.
BMPMAN: Found EFF (exp04.eff) with 40 frames at 21 fps.
BMPMAN: Found EFF (exp05.eff) with 51 frames at 22 fps.
BMPMAN: Found EFF (exp06.eff) with 71 frames at 23 fps.
BMPMAN: Found EFF (Shockwave02.eff) with 146 frames at 30 fps.
BMPMAN: Found EFF (Shockwave01.eff) with 92 frames at 20 fps.
BMPMAN: Found EFF (Disruptor_Impact.eff) with 6 frames at 25 fps.
BMPMAN: Found EFF (particleexp01.eff) with 21 frames at 20 fps.
couldn't find particle pcx for Disruptor
BMPMAN: Found EFF (Disruptor_Particle.eff) with 11 frames at 25 fps.
found ani Disruptor_Particle for Disruptor, with 11 frames and 25 fps
BMPMAN: Found EFF (vorlon01.eff) with 7 frames at 55 fps.
couldn't find particle pcx for EA Light Rail Gun
BMPMAN: Found EFF (trailrail.eff) with 11 frames at 10 fps.
found ani trailrail for EA Light Rail Gun, with 11 frames and 10 fps
couldn't find particle pcx for EA Heavy Rail Gun
found ani trailrail for EA Heavy Rail Gun, with 11 frames and 10 fps
couldn't find particle pcx for MF Shokrai
found ani trailrail for MF Shokrai, with 11 frames and 10 fps
couldn't find particle pcx for Deathwalker
found ani Disruptor_Particle for Deathwalker, with 11 frames and 25 fps
ships.tbl(line 99:Warning: Unable to find [Terran] in species names list.
Title: Re: TBP on mac problems
Post by: Col. Fishguts on February 23, 2007, 05:28:16 pm
Ah, I think I know what's going on.

Code: [Select]
ships.tbl(line 99:Warning: Unable to find [Terran] in species names list.
The game tries to use the ships.tbl in the /data/tables folder, but the 3.4 beta comes with its own ships.tbl which references the new species_defs.tbl.
To solve the problem, either delete the ships-tbl in /data/tables, or replace it with the one in the B5-A-Patch-3_4.vp. It's not your fault, I should have pointed that out in the Linux/MacOSX thread.

And before kara starts yelling at me what the ships.tbl was doing there in the first place, it was actually necessary to be there. The 3.3a.vp has a table built for 3.6.7, which isn't compatible with the newer turret animation syntax. So I included an updated table outside of the VP to override the old table.
Title: Re: TBP on mac problems
Post by: karajorma on February 24, 2007, 03:35:02 am
You're entitled to stick tables in Data when you're running as a stand alone mod. It's when you run on top of FS2 that it quickly descends into farce.
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 24, 2007, 12:01:53 pm
It works! Thank you SO VERY MUCH, everyone.
Now I have something to tide me over before I have enough money to get Seasons 3, 4, & 5!!!
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 24, 2007, 12:06:22 pm
Ok, I started up Raider Wars (the first mission) and this came up:

Error: Invalid ship class name.

In sexpression: ( when
   ( order
      "Beta 2"
      "Protect my target"
      "Jumpgate Arm 2"
   )
   ( allow-ship "EA Aurora" )
   ( allow-ship "EA Aurora MK1" )
   ( allow-ship "EA Escort Aurora" )


File: /Users/taylor/src/cvs/fs2_open_3_6_9.final/projects/Xcode/../../code/mission/missionparse.cpp
Line 5792
Title: Re: TBP on mac problems
Post by: karajorma on February 24, 2007, 01:01:36 pm
What's the rest of that error message?

There should be more.

I'm especially interested if it says the error was in the Order SEXP.
Title: Re: TBP on mac problems
Post by: IPAndrews on February 24, 2007, 01:21:42 pm
That bug is fixed in the patches.
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 24, 2007, 01:32:54 pm
my above post is editted, the complete message is there.

and where can I dl the patch(es)?
Title: Re: TBP on mac problems
Post by: jr2 on February 24, 2007, 03:15:21 pm
Have you looked at TBP - Proper Installation Procedures (http://www.hard-light.net/forums/index.php/topic,39708.0.html)
and
TBP on Linux/MacOSX (http://www.hard-light.net/forums/index.php/topic,40036.0.html)
?
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 24, 2007, 11:01:11 pm
Ummm, it works now (except for RW)..... thanks anyway....
Title: Re: TBP on mac problems
Post by: Col. Fishguts on February 26, 2007, 05:53:32 am
Ummm, it works now (except for RW)..... thanks anyway....

I just tried it for myself, I can start the first RW mission without problems, that is with 3.3a though, not the 3.4 beta. Try reverting to 3.3a an check if the problem persists.

You're running the 3.6.9 universal binary, right ?
Title: Re: TBP on mac problems
Post by: IPAndrews on February 26, 2007, 08:53:23 am
I guess I'll have to release a new RW patch. It's no big deal. I'll put one together tonight.
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 26, 2007, 04:23:27 pm
Ummm, it works now (except for RW)..... thanks anyway....
You're running the 3.6.9 universal binary, right ?
Yes, but won't that cause problems with the textures or something?
Title: Re: TBP on mac problems
Post by: Col. Fishguts on February 26, 2007, 04:35:52 pm
Yes, you'll get black boxes around the particle effects. I'm just trying to narrow the problem down.

If you get the same crash with 3.3a, then there's a problem your TBP installation. If the crash only occurs with the 3.4 beta, then there's someting in the beta that's incompatible with the current Raider Wars version.

Either way, we'll be closer to solving your crashes.
Title: Re: TBP on mac problems
Post by: Harbinger of DOOM on February 26, 2007, 07:40:36 pm
ok, I'll try that tomorrow. :)