Author Topic: Blue Planet: The Battle Captains (Fan Campaign)  (Read 85976 times)

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Offline Lepanto

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Re: Blue Planet: The Battle Captains (Fan Campaign)
I still have the antipodes problem, but I'm currently playing again.
First crash happened after the Moloch was destroyed, I think I was giving orders to my bomber wings to return into escort position...
Second attempt I did nothing when the Moloch went down and the game kept running...

Oh, hi!  :) Try again with the BP compatibility pack (even if you can run the BP build just fine) and see if that fixes anything.
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 

Offline emark4

  • 27
Re: Blue Planet: The Battle Captains (Fan Campaign)
Does anyone know how to get this mod to work? The game keeps giving me an error regarrding the Solaris cap ship at launch and now Im unavle to load the mod.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Blue Planet: The Battle Captains (Fan Campaign)
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

 

Offline emark4

  • 27
Re: Blue Planet: The Battle Captains (Fan Campaign)
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

Here it is. Something about the player used version of the solaris...

[attachment stolen by Russian hackers]

  

Offline AdmiralRalwood

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Code: [Select]
-mod BattleCaptains-GTVA,blueplanet,blueplanet2,mediavps_2014
Oh... looks like Battle Captains predates the BPC release, so it's still looking for the seperated mod folders for AoA and WiH. You should be able to just change the mod.ini to point to "bpcomplete" instead.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
Hi

I too seem to have problems launching this mod.  Log file attached

I already changed mod.ini to use bpcomplete.

I tried both using a 3.7.4 build and a 3.8.0 build, both crashed during startup.

Any suggestions?

[attachment stolen by Russian hackers]

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
can anyone upload this to knossos?
Requiescat in pace

 

Offline AdmiralRalwood

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Hi

I too seem to have problems launching this mod.  Log file attached

I already changed mod.ini to use bpcomplete.

I tried both using a 3.7.4 build and a 3.8.0 build, both crashed during startup.

Any suggestions?
Both of those are non-fatal Warnings and can be continued past.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
Continued past the first few warnings about the "Invalid armor name" which made it past the intro movie and into the main screen. But when switching to either of the "Captains" campaigns I receive an error.
New log file attached.



[attachment stolen by Russian hackers]

 

Offline AdmiralRalwood

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Code: [Select]
Error: Could not load in main hall mask 'BP1-Mainhall1-m'!
Ah, the mainhalls mask files were unified, and also changed to a vertical (instead of horizontal) layout. You can try throwing the old BP1-Mainhall1-m.pcx file into the mod's \data\interface\ folder and then taking care of whatever other problems show up, or you can wait for somebody else to go through the effort of porting this mod to the latest version of BP.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
Got it to run using the old BP files. It loaded into the nebula mission fine, but the performance feels a bit sluggish.
Thanks for the help

 

Offline PIe

  • 28
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    • freespace3.com
Re: Blue Planet: The Battle Captains (Fan Campaign)
I uploaded this to Knossos with the missing mainhall file included.  However, the mainhall buttons aren't visible but can be moused over at the top of the screen.  If anyone has a fix for this, send it to me.  Also, because the missions were FREDded awhile ago, they may be broken or unbalanced now.
[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

 

Offline emark4

  • 27
Re: Blue Planet: The Battle Captains (Fan Campaign)
I uploaded this to Knossos with the fixed mainhall.  However, because the missions were FREDded awhile ago, they may be broken or unbalanced now.

Yay! Thanks a bunch!

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
An updated version of this would be cool to play, after trying the previously suggested methods of directing the launcher to bpcomplete and clicking past the invalid errors, I still can't get the missions to play. Also crashing at the halls graphics.

 

Offline crizza

  • 210
Re: Blue Planet: The Battle Captains (Fan Campaign)
This runs more or less stable with Knossos, but the Checkpoint system produces errors and the Lopez mission downright crashes when the Ravana jumps in.
But: Are the missions somehow locked? I extracted them to look at the mission in FRED and for the love of god, I can't open them.
Edit: Silly me, I just realized that I had to use FRED via Knossos and not retail FRED :D
« Last Edit: November 05, 2018, 05:21:02 am by crizza »

 

Offline Buckshee Rounds

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  • Lord Defecator
Re: Blue Planet: The Battle Captains (Fan Campaign)
Battle Captains works for me, but there are errors. The Severanti mission needs rebalancing - your fighters get squished almost immediately and they can't be issued any orders. The Lopez mission works up until the first checkpoint - things get weird from there, once the Ravana shows up Carthage becomes invincible. You can charge at the last two Ravanas, get repeatedly skewered with LReds and laugh it off.

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
Any change we could get someone to look into this as it seems to have problems trying to play it with Knossos. 

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
I'd second that I would absolutely give this a play, if I could get it working.

 

Offline General Battuta

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Lepanto disappeared in a puff of ??? a while ago, so I’m not sure who would want to step up and fix these.

 

Offline Rhymes

  • Galactic Mediator
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Re: Blue Planet: The Battle Captains (Fan Campaign)
Give it to JSRNerdo. Capship command is his thing and he loves* fixing stuff Lepanto made.


*By love I mean hates with the burning passion of ten billion suns
If you don't have Knossos, you need it.

“There was a button," Holden said. "I pushed it."
"Jesus Christ. That really is how you go through life, isn't it?”