Currently, I'm trying to make my way here:
This is a star in the Berkeley 59 cluster, in NGC 7822. For those who haven't played it yet: In the game, you can scan unexplored star systems and sell the sensor data to a cartography company. Black holes are worth about 35,000 credits each (same value as the ship you start out with--even so, exploration is probably the least lucrative career choice), and apparently the game's procedural star system generator decided to make this cluster very rich with black holes. Most stars in the cluster are accompanied by at least one black hole, but I've seen a few on the map with two black holes, and this one has three.
The only catch is that my FTL drive is limited to 25.76 light years at a time, and the map can only plot a course up to a 100 light year radius (update to bring that up to 1000 Ly coming up soon). To get to my destination, I have to hop from star to star, refueling from hydrogen in the star's corona, mapping as I go.
To give you an idea of how long this will take: I've traveled a straight-line distance of about 400 light years since I set out several hours ago (I took the above picture
after traveling that 400 light years). I started my journey here:
(Viewed from Earth using
Stellarium)
A couple other glory shots:
The orange giant star Arcturus (α Boötis) from a distance of 1 AU, the same distance the Earth is from the Sun.
The Borogroves are always mimsy when I'm coming in to dock at a station. (Slithy Toves there is a non-player character. The name was probably picked by one of the game's Kickstarter backers.)
Gravitational lensing around a procedurally-generated black hole closer to home. The event horizon itself isn't visible because it's only a few kilometers in diameter, and I'm about half the distance between the Earth and the Moon from the black hole.