Author Topic: HTL Arcadia [RELEASED]  (Read 47891 times)

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Offline mjn.mixael

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Re: HTL Arcadia [BETA RELEASE]
Why is the HTL Typhon included in the VP? :confused:
  :lol:
April Fools! ;7

Indeed. There were 50 downloads of the first pack and then another 75 for the one RgaNoris posted...
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Offline Aardwolf

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Re: HTL Arcadia [BETA RELEASE]
I was like "ok, this is obviously a fake, but I want to see it anyway".

And then I was like "ok, this is probably just the same file padded somehow to take up more space", so I didn't download the second one.

 

Offline Rga_Noris

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  • What?
Re: HTL Arcadia [BETA RELEASE]
Yeah, but it was way fun. The actual release isnt far behind though. Depending on todays progress, I may post a video with some shots of the detailed (and animated!) fighter bay.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 
Re: HTL Arcadia [BETA RELEASE]
I look forward to that!!

 

Offline Rodo

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Re: HTL Arcadia [BETA RELEASE]
Animated fighterbay?

Well well, most unexpected!
el hombre vicio...

 

Offline Rga_Noris

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Re: HTL Arcadia [BETA RELEASE]
http://youtu.be/98RNYR48x6w?hd=1

Here's a video. Please keep in mind the following:

Mission has weird lighting.
Some textures are missing normals, shines, and glows.
Most glows that are present are place holders.
Turrets are not textured.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline T-LoW

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Re: HTL Arcadia [BETA RELEASE]
Your voice is utterly calming :D

This model looks so great and the little details you added to the fighter bay are insane! I think I can screw the question about the proportions? (because the FB interior looks so big in comparsion to the rest of the station and a human body)... but all in all proportions were never a real thing in the FS-Universe - so screw it :)

Also another question. The characteristic yellow glows with the X-steelbeams look cool but (of course) 2-dimensional. You didn't mind modeling the X-frames of this part of the texture to give it a more 3-dimensional look or will bumpmaps do the trick?
The german Freespace-Galaxy

"There was a time before we were born. If someone asks this is where I'll be."

 

Offline Rga_Noris

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Re: HTL Arcadia [BETA RELEASE]
The proportions are based on Mainhalls. The fighter stands perfectly fit most of the fighters, the man doors are a bit larger for the sole reason that any smaller and they would look wierd due to low resolution. The forklift is about 1/2 the size of a fighter, with the cat walk being about 2 meters in width.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Mars

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Re: HTL Arcadia [BETA RELEASE]
I love your fighterbay.

 

Offline Rga_Noris

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  • What?
Re: HTL Arcadia [BETA RELEASE]
Its currently not seeing anyone, but got out of an abusive relationship.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 
Re: HTL Arcadia [BETA RELEASE]
Great work overall, and nice touch on that forklift :yes:

Movie-technicality: the SFX makes you a little hard to understand at times.

 

Offline Rga_Noris

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Re: HTL Arcadia [BETA RELEASE]
Yeah. I tried to turn it down, but I had to speak quietly because the wife is sleeping in the next room.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline mjn.mixael

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Re: HTL Arcadia [BETA RELEASE]
Just watched the video myself. "Really he appears to be completely intoxicated."  :lol:

Also another question. The characteristic yellow glows with the X-steelbeams look cool but (of course) 2-dimensional. You didn't mind modeling the X-frames of this part of the texture to give it a more 3-dimensional look or will bumpmaps do the trick?

As RgaNoris said in the video, we didn't really design the mesh. We took Ragingloli's mesh, mixed in some from VA's mesh and Esarai's mesh (to change the hole from a circle to a hexagon) and went from there. Ragingloli didn't model in the cross beams you are talking about. In most cases a normal map would be just fine for detail like that, but with the nature of the glow in that area, the normals are somewhat hidden. (The detail stands out nicely when glows are off though). So it is what it is.

Lastly, as much as I'd like to say I've done most of the work... (as Rga seems to say in his video) I think it is, or will be, an even split when it's totally finished. This project certainly wouldn't have gotten this far if we hadn't split the work.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Re: HTL Arcadia [BETA NOT RELEASED]
Wow, very impressive guys! Ten thumbs up. :yes:
I am a revolutionary.

 

Offline mjn.mixael

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Re: HTL Arcadia [BETA NOT RELEASED]


4340 lights placed in Blender by RgaNoris and baking is in progress. Enjoy.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline ssmit132

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Re: HTL Arcadia [BETA NOT RELEASED]
That actually looks like there's loads of activity going on inside. It gives me the same impression as looking at a lit city skyline. Amazing work. :)

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Re: HTL Arcadia [BETA NOT RELEASED]
It looks incredible.
I am a revolutionary.

 

Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
Re: HTL Arcadia [BETA NOT RELEASED]
Awesome Work!!!  :yes: :yes: :yes: :yes: :yes:

Im a little more interested in seeing it blow up in-game, with debris and all, please make it as epic as possible!

Ps: I have a little suggestion (its probably too late), inside the "beak" looks rather flat compared to the outsides, is it possible to have some few high rises there?
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline MatthTheGeek

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Re: HTL Arcadia [BETA NOT RELEASED]
GTI Christmas Tree

Wait. I might have already said that one before.
People are stupid, therefore anything popular is at best suspicious.

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