Author Topic: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)  (Read 854795 times)

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Offline jr2

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Good grief.  3 different hosts for Windows, Mac, Linux, and no redundancy.

I checked the torrent I uploaded, but unfortunately, I only got up to v1.0.2

Not sure if I have the file buried somewhere on a hard disk, if I do, I'll upload it.  Perhaps try again in a few days, the hosts might be down for Mac (I know the Linux link says "under maintenance".

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Thank y'all for creating this. When I discovered this game, it so totally made my day... heck, my last five years. This is really, really awesome.

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
I have encountered a bug on the first mission of version 1.1.2

The tutorial tells me to target Drone 2. I target it but nothing happens, and I can't move the ship because the game disables the ship's controls. Can someone help me ?
There is a theory which states that if ever anyone discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.

There is another theory which states that this has already happened

 

Offline karajorma

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Yeah. I've heard of this bug happening before but I can't reproduce it so far. How are you targetting the drone?
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Offline AdmiralRalwood

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Oh, which version of the engine are you running? I think that bug exists in 3.8.0, but should be fixed in recent nightlies (unless I'm misremembering).
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
I downloaded the mod using the knossos installer. I'm running FSO 3.8.0.

I'm targeting the drone using the T key, in the exact same way the tutorial instructs me to do.
There is a theory which states that if ever anyone discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.

There is another theory which states that this has already happened

 

Offline karajorma

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
@ralwood, if you know which version of  FSO fixes that problem I can raise the minimum requirements to that version in Knossos.
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Offline PIe

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
If it doesn't show up for everyone, you could just want to put a note in the description, something like "If you encounter x bug, try a recent nightly."  Forcing everyone to use a nightly seems like it would break more things.
[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

  

Offline AdmiralRalwood

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
If it doesn't show up for everyone[...]
Knossos doesn't support versions before 3.8.0, which expresses the bug, so yes, it shows up for everyone not using a sufficiently-recent nightly build.

@ralwood, if you know which version of  FSO fixes that problem I can raise the minimum requirements to that version in Knossos.
The bug was fixed in this PR, which first appeared in
this nightly build
.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
I can personally attest to this happening, as it just happened to me using fs2 Open 3.8.0. The previous version would run the training programs, and the new version has me wondering if it will fix the problem I have with the first cylon mission.

I'll run it on debug and see what happens.

UPDATE: My debug didn't work, BUT you can skip training and go right into action!
My previous glitch with the crash to desktop is fixed and I'm currently undertaking mission 2!
*I LOVE THIS GAME SO FAR!*
*the team mashed so much spaghetti into this puppy*
« Last Edit: July 18, 2018, 11:17:04 pm by UbuntuPC »

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Wow.. just wow.. I'm so late to the party but this looks amazing!!!!!!  I wish I could get it working, but sadly I get a pretty odd error when trying to run.  I'm currently using Knossos 0.13.3, and am able to run other mods (about a dozen or so) just fine, including the retail game.  This particular mod (the one I'm most excited about) will not run.  At first I was seeing a msg box saying an error was encountered but it gave no helpful description.  It did leave a hex code, but now it won't even do that anymore, now when I click the play button and nothing happens - I'm not getting an error message, either.  I tried reinstalling and still not getting any error messages as to what is missing or what is wrong.  Any ideas?  I might try to download and install the mod manually, if I do that, any way I can make sure I dont mess anything else up in the process?

big thanks for making such an amazing looking mod and I cant wait to play it!

 

Offline ngld

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Make sure "No joystick" or a currently connected joystick is selected in Knossos' settings. If that doesn't help, try launching a FastDebug build. Then use "Upload Log" to upload the debug log afterwards and post the link it gives you here.

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
I got it working! I went into "options" and made it create a new registry entry and now it works like a charm!

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Oh, which version of the engine are you running? I think that bug exists in 3.8.0, but should be fixed in recent nightlies (unless I'm misremembering).

Thanks! I just ran into this issue yesterday and found this thread by searching. Once I figured out how to switch the build that the mod was using in Knossos, it fixed the "target drone 2" issue.

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
EDIT: Fixed my own problem, OpenAL wasn't installed
« Last Edit: July 20, 2019, 01:53:07 am by mralexs5 »

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Hi,

I like to recreate the voices to localize it in Italian.

To do it I need to known what are male and what are female voices.

I have opened the file message.tbl and I see it:

$Persona:   Turbo
$Type:       wingman

$Persona:    Obit    
$Type:       wingman

$Persona:    Hammer
$Type:       wingman

$Persona:    Shadow
$Type:       wingman

$Persona:    Flask
$Type:       wingman

$Persona:    Crispy
$Type:       wingman

$Persona:    Harridan ;Theseus CAG
$Type:       wingman

$Persona:    GenericPilot1 ;Princess
$Type:       wingman

$Persona:    GenericPilot2 ;Glutton
$Type:       wingman

$Persona:    GenericPilot3 ;Thief
$Type:       wingman

$Persona:    GenericPilot4 ;Duke
$Type:       wingman

$Persona:    GenericPilot5 ;Orphan
$Type:       wingman

$Persona:    GenericPilot6 ;Reptile
$Type:       wingman

$Persona:    Raider
$Type:       wingman
+Cylon

$Persona:    RaptorPilot
$Type:       support

$Persona:    ReconRaptor
$Type:       large

$Persona:    Large Ship
$Type:       large

$Persona:    Colonial Command
$Type:       Command


the most easy way that I was think is play the ogg files inside voices folder, but these files seem work only inside a game if I try to play with an external reader (or ffmpeg.exe for example) the files don't play I don't known why ... generally I use ogg files without problems.

I see some situation with the most of the other fresspace voice files.

Attached one sample file.

can you help me ?

[attachment eaten by a Shivan]

 
Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
VLC is working fine with OGG files.

 

Offline jr2

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
VLC will definitely work as Nightmare said, and if you want an audio-focused program, try foobar2000 or Winamp (WA released a newer beta a few months back).

 

Offline karajorma

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
You should also be able to just use FRED. Open the event editor, click new message and then just choose from Wave file.

I can't remember if FRED can deal with files in a VP file though. If it can now, that has the advantage of not needing to extract the files.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Re: [RELEASE] Diaspora: Shattered Armistice v1.0 (Windows, Mac & Linux)
Does FRED have the ability to play the soundfile itself? If not it could be a neat feature.