So, I realize that P&P RPGs and board games and card games aren't usually discussed here, but surely there's some tales of epic deeds and hilarious fumbles that we know and like to tell, so I made this topic.
And to start it off, here's something that happened just yesterday during one of our Pathfinder sessions.
For those who do not know, Pathfinder is a rebalanced and streamlined version of Dungeons and Dragons 3.5. My group is currently doing the Carrion Crown adventure path, which is basically a compilation of various classic horror stories. It starts off with a haunted house story, continues on to a Frankenstein story, then enters Werewolf territory, crosses past Lovecraft country, and our current stop is deep in a London-expy filled with Vampires.
While in Lovecraft country, my previous character bit the dust, courtesy of a divinely enhanced giant crab cthulhu thing. I chose to forego ressurection, and instead made a new char based on MTG's Archangel of Thune. I started off with an Aasimar Paladin, and went deep into the Aasimar racial feat tree, granting me Wings, and (important to this tale) a second use of the Daylight spell-like ability Aasimars get, with the option of casting Sunbeam instead.
So, during our investigation, we find that we'll have to talk to the head of the Vamp society, which has unfortunately gone into seclusion in their retreat. While we have a good chance of actually talking to the head vampire, the guardian of said retreat has strict orders to murder anyone trying to enter.
There we were then. We knew that we would be facing a high-level vampire druid, and so we prepared as best as possible. Stumbling around looking for her, we first came across her plant companion, a really big carnivorous plant thing, and so we started plinking away at it. Soon afterwards, my character was swallowed whole, and thus reduced to cutting away at the thing from the inside, while being chewed on.
While that's going on, the druid is out and about in animal form, blasting us with various nasty AOE spells or the nastyness called Ball Lightning. A couple rounds of flailing about and lost hitpoints later, our fighter finally deals the killing blow to the plant, freeing me in the process.
On my turn, the following happens. First, I use Smite Evil on the Vampire, guaranteeing me a +22 bonus on my next successful attack. Given that I went for the Greatsword style of Paladin, my options of inflicting damage at range were limited to, you probably guessed it, my Sunbeam spell-like ability. So I use that.
Sunbeam is a very nice spell. While I can only get one beam out of it (the full version, which Druids get when unlocking 7th-level spells can spawn several beams), that beam is a 30ft line attack dealing 4D6 points of damage and causing blindness (a successful reflex save halves the damage and avoids the blindness). I did recall that Sunbeam dealt extra damage to undead, so I dug into my references to look it up. Meanwhile, our GM rolled his save, fumbling it in the process. Already this was cause for much gleefullness, as blindness is not to be underestimated, and full damage is always nice.
So I read the spell description. The first thing my eyes see is this:
An undead creature caught within the beam takes 1d6 points of damage per caster level (maximum 20d6), or half damage if a Reflex save is successful.
While gathering 8D6 with a smile on my face, thinking about the massive 8D6 + 22 points of damage I was going to dish out, my brain reminded me that the spell description wasn't over yet. It continues as follows:
In addition, the beam results in the destruction of any undead creature specifically harmed by bright light if it fails its save.
And that was how I singlehandedly killed a fully buffed Vampire Druid of 12th Level.