Cross-Platform Development
Discussion on the non-Windows-specific builds of the SCP. Moderators: Inquisitor, Goober5000, taylor, chief1983, The E, DahBlount |
4,300 Posts |
Last post by schematicdnb |
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Test Builds
Builds that SCP members want to release for testing or evaluation purposes. Features in these builds should not be considered official. Moderators: Kazan, phreak, Inquisitor, karajorma, WMCoolmon, Goober5000, taylor, Shade, Turey, Backslash, Zacam, chief1983, The E, Echelon9, Iss Mneur, DahBlount |
11,032 Posts |
Last post by wookieejedi |
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Nightly Builds
The cutting-edge of what the SCP is doing. New builds, using the latest changes in the git master branch, are automatically posted every evening. Moderators: Inquisitor, Goober5000, taylor, chief1983, The E, DahBlount |
5,247 Posts |
Last post by Goober5000 |
The community's development of the open source FreeSpace code, released in April 2002.
Subject / Started by | Replies / Views | Last post | ||
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0 Members and 42 Guests are viewing this board. | ||||
Capships unable to use submunitions?
Started by Zarax |
3 Replies
672 Views |
December 26, 2021, 12:00:52 pm by 0rph3u5 |
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Weird weapon problem...
Started by Zarax |
2 Replies
1,203 Views |
July 12, 2004, 05:15:32 am by Zarax |
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[Request] more parameters for shields
Started by Zarax |
10 Replies
1,997 Views |
September 03, 2015, 12:46:46 pm by Dragon |
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AI class behavior location
Started by Zarax |
8 Replies
912 Views |
January 07, 2022, 02:26:25 pm by Asteroth |
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3.6.5 test build?
Started by Zarax |
3 Replies
1,119 Views |
December 13, 2004, 11:21:12 am by redmenace |
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AI maximum targeting range?
Started by Zarax |
2 Replies
579 Views |
November 04, 2023, 02:17:51 pm by Zarax |
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21 Replies
3,395 Views |
January 21, 2004, 09:11:26 pm by redmenace |
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Perspectives from a lazy modder: Capship AI
Started by Zarax |
17 Replies
6,023 Views |
November 19, 2013, 06:12:36 pm by headdie |
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Turret AI screwed?
Started by Zarax |
6 Replies
1,664 Views |
March 31, 2004, 09:52:52 pm by Bobboau |
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Virtual Surround
Started by Zarax |
13 Replies
5,418 Views |
July 16, 2013, 12:30:32 pm by Fury |
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Feature Request: Turret Firing Arcs in Fred
Started by Zarax |
5 Replies
1,657 Views |
July 30, 2013, 12:50:45 pm by Zarax |
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table size management problem
Started by Zarax |
1 Replies
1,221 Views |
October 28, 2002, 06:21:28 am by Inquisitor |
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29 Replies
4,532 Views |
February 13, 2004, 08:56:10 am by redmenace |
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Quick Patch Idea
Started by Zarax |
8 Replies
2,504 Views |
June 17, 2002, 02:59:04 am by Zarax |
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Fred 3.5.5?
Started by Zarax |
19 Replies
2,778 Views |
September 06, 2004, 11:15:14 pm by demonknight17 |
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Changing the way tables are managed
Started by Zarax |
2 Replies
1,144 Views |
November 10, 2002, 11:41:05 am by Fury |
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21 Replies
4,221 Views |
November 02, 2002, 06:46:52 pm by DTP |
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9 Replies
1,651 Views |
February 01, 2004, 02:34:37 pm by Blaise Russel |
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Don't burn me please...
Started by Zarax |
14 Replies
2,292 Views |
February 02, 2004, 09:30:58 pm by Beowulf |
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Do anyone works with AI?
Started by Zarax |
0 Replies
1,804 Views |
June 18, 2002, 02:16:18 am by Zarax |
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3 Replies
1,294 Views |
October 29, 2020, 01:44:07 pm by Zarax |
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Modelview with increased limits?
Started by Zarax |
12 Replies
2,289 Views |
August 08, 2004, 07:35:41 am by Vasudan Admiral |
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Weird bugs...
Started by Zarax |
0 Replies
921 Views |
December 14, 2003, 05:11:31 pm by Zarax |
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Fred 2.3.2/FS2 Open bug (possible)
Started by Zarax |
2 Replies
1,268 Views |
October 11, 2002, 10:14:59 am by RandomTiger |
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46 Replies
7,085 Views |
April 07, 2007, 11:20:31 am by jr2 |
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