Author Topic: Squadwar will return one day. Get your suggestions in now.  (Read 62430 times)

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Offline sigtau

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Re: Squadwar will return one day. Get your suggestions in now.
Limiting the player to multiple squads only when they are allied seems fair, but now we need to discuss alliances.
When two squads form an alliance, then would they be able to assist in another squads battles? What would being an ally mean for the two squads? And should there be a limit as to how many squads can form an alliance?

We could have an "alliance" system similar to the squads, though keeping it up to the players seems like a more viable choice (because, being that this IS a game, players won't always be disciplined enough to always respect alliances).

On another note, this.
Who uses forum signatures anymore?

 

Offline chief1983

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Re: Squadwar will return one day. Get your suggestions in now.
Been a while since I messed with this.  One of the main issues I've been trying to solve was a replacement for the Adobe Flash-based league maps.  I wanted something truly dynamic, that would allow leagues to have completely distinct sector sets and the map could be reliably generated and displayed regardless.  A coworker recently pointed me to Graphviz, and with its help, and learning a bit about applying Javascript to an SVG image (and thankfully decent CSS3 acceptance by most browsers I care to support now), I have something in the works that should do the trick.

So far, I think I've got some fairly intuitive styling cues in the map, and the info boxes could be used to add any detail about a sector that would be useful.
  • Unclaimed sectors are colored light grey.
  • Claimed are a brighter white background, ringed in the squad color.
  • Paths between same-squad controlled sectors show up as the squad's color.
  • If a sector is under a pending challenge, all paths leading to it from the challenging squad show up as a dashed line of the challenging squad's color.
  • Entry nodes are hexagons whereas all others are ovals.

The beauty of it being dynamic is that it allows for Squadwar to serve other total conversions, with entirely different sector maps and numbers of sectors.  It would also allow for small, medium, large, even mega-scale leagues maps, if there was ever that much interest again.

When I'm happy with it I'll have it committed to Github and checked out on the official server.  Did I mention the map is click-to-drag and scroll-zoomable :)


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Offline Cyborg17

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Re: Squadwar will return one day. Get your suggestions in now.
Shiny!

 

Offline jr2

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Re: Squadwar will return one day. Get your suggestions in now.
And,

Holy

:necro:


Batman!

EDIT:  Yeah I know it's to be expected, I'm more expressing shock at seeing something picked up after 5 years without so much as a batted eye.  I think it's rather cool.  :D

 

Offline Colonol Dekker

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Re: Squadwar will return one day. Get your suggestions in now.
The background can change right? I'm really excited for this.  It was the core of my freespace life.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline chief1983

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Re: Squadwar will return one day. Get your suggestions in now.
You don't like the starfield?  It's ok, I just stole it from google image search.  I don't know what you mean by it can change though, it wouldn't be user-customizable but I wasn't set on that being the final background necessarily.  Definitely open to suggestions.

I had already mentioned (sometime less than 5 years ago but still a while back) in the "Very Interesting Things" thread here on Multiplayer that I had been doing work on Squadwar.  But I thought that this one might be worth bumping again since it's stickied, and a different group of people might get notification emails :)

Currently working on making the tooltips more interactive.  Linking squad names, little more info, that kind of thing.  Might also try to make it possible to issue challenges directly from the league map.  That one would be pretty tricky though.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Squadwar will return one day. Get your suggestions in now.
Starfield is fine mate :)

Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline jr2

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Re: Squadwar will return one day. Get your suggestions in now.
Hmm.  What about these?





I like #s 1, 3, 4, 5, 9, 10 (would need crop), 11, 14, 20, 21, & 22 (would also need crop).




 

Offline chief1983

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Re: Squadwar will return one day. Get your suggestions in now.
After making that post, I made it configurable per-league :p

Those are all very striking images.  However, the one I selected had several features I thought important for this particular use case:

  • It looked generic enough to tile well, to expand nicely for virtually any monitor size
  • It was already a fairly small file size, to help with load times
  • It didn't look like it would make the map itself hard to read

A couple of those you posted might work, but any with a featured object would have to stretch as oppose to tile, and I'm not sure how that well that would work.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jr2

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Re: Squadwar will return one day. Get your suggestions in now.
Hmph.  I just... I dunno.  Trying to see if the starfield could be pretty in the background.  Not that the other one isn't, just, you know how starfields can be.  Oh well, valid points.

 

Offline chief1983

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Re: Squadwar will return one day. Get your suggestions in now.
I'm sure we can pick out a pretty one, and I don't mind experimenting with different images.  I gave #5 a shot actually.  It's 86kb vs 9kb for the one I've been using, so does take a bit longer to DL, but probably not too noticeable on any decent connection.

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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline chief1983

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Re: Squadwar will return one day. Get your suggestions in now.
And I've got the code on the live SquadWar Leagues Page now.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jr2

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Re: Squadwar will return one day. Get your suggestions in now.
I got:

Quote
Your connection is not private

Attackers might be trying to steal your information from fs2netd.game-warden.com (for example, passwords, messages, or credit cards). NET::ERR_CERT_AUTHORITY_INVALID

EDIT: Oh, and that background looks sweet.  :yes:  Yeah 86 KB shouldn't be a problem unless you have dial-up.  Even then, I think it will become cached.

 

Offline chief1983

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Re: Squadwar will return one day. Get your suggestions in now.
Yes, I know, the SSL cert on fs2netd is invalid, I don't have control over it but I thought that using an invalid cert was better than no cert at all, with all the passwords being exchanged for user login, squad logins, etc.  To my knowledge it isn't a compromised cert, the trust authorities just don't know that.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

  

Offline jr2

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Re: Squadwar will return one day. Get your suggestions in now.
Ah, just making sure you knew.