Author Topic: Kerbal Space Program or "Rocket science is harder than it looks"  (Read 372711 times)

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Offline Commander Zane

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
During Launch# I-don't-remember-anymore, a bizzare phenomenon occured inside the ship. At a decently even orbit of 1,500m/s at an altitude of 180km, the crew suddenly dies inside the Command Capsule. Without a crew to activate the final device of the capsule (Parachute), it is doomed to plummet into the vast ocean of Kerbin. Upon its explosive splashdown, the mission report comes in...

The crew was listed as being killed twice in this one mission alone.

 

Offline Herra Tohtori

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
Yawmaster is a command module. Any time any part designated as command module is destroyed, the game will interpret that as death for Bill, Bob and Jebediah.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline Commander Zane

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
Now I just want to make a blob of CMs and 'asplode it.

 

Offline achtung

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
I finally played this.

I achieved 103,000m on my fourth alteration, is this good?
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline Bob-san

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
I finally played this.

I achieved 103,000m on my fourth alteration, is this good?
Not really. You should be aiming for 10,300,000m. :p Orbit for lazy bums: at 30 km, aim the vehicle at the horizon. It's not the most efficient method but it works. I've been playing around with my Big Lifter Mk VI for a while now. Trying to get 'er under control. I added a sixth fuel tank on my top stage and, despite the added fuel, I lost 200 m/s. I'm thinking of moving the top booster trio to the top stage--I didn't need it on the bottom stages to keep accelerating. Also, jettisoning the bottom stage naturally lightens me quite a bit.

Personal new speed record (using all stock parts): 5860.7 m/s. Easily improved upon, too (by removing the parachute.) Big Lifter Mk VI is a success. Now to find some payload.
« Last Edit: September 09, 2011, 09:33:48 am by Bob-san »
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline achtung

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
I made it to 1577K, is that better? :)
« Last Edit: September 10, 2011, 07:43:37 pm by Swantz »
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline Bob-san

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
I made it to 1577K, is that better? :)
That's chump change, soldier! Aim or 1577M!!
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

  
 

Offline -Sara-

  • 29
Re: Kerbal Space Program or "Rocket science is harder than it looks"
So far when I build complicated planes with tailwings etc they suddenly do repeated reverse loopings by themselves when I make them fly horizontal. They then crash or worse, the inertia rips it apart and makes it explode mid-air after a few involuntary loops.

And now while they don't loop, without a SAS they basically don't turn and SAS's look way silly. :( We can all guess what happens:



So time to try those ailerons and hope for the best.
« Last Edit: September 13, 2011, 12:06:54 pm by -Sara- »
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Bob-san

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
So far when I build complicated planes with tailwings etc they suddenly do repeated reverse loopings by themselves when I make them fly horizontal. They then crash or worse, the inertia rips it apart and makes it explode mid-air after a few involuntary loops.

And now while they don't loop, without a SAS they basically don't turn and SAS's look way silly. :( We can all guess what happens:



So time to try those ailerons and hope for the best.
You could always add SAS scripts to a different object.
NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline -Sara-

  • 29
Re: Kerbal Space Program or "Rocket science is harder than it looks"
So far when I build complicated planes with tailwings etc they suddenly do repeated reverse loopings by themselves when I make them fly horizontal. They then crash or worse, the inertia rips it apart and makes it explode mid-air after a few involuntary loops.

And now while they don't loop, without a SAS they basically don't turn and SAS's look way silly. :( We can all guess what happens:



So time to try those ailerons and hope for the best.
You could always add SAS scripts to a different object.

I'll properly make a SAS devide of the tiny stock couplers. I don't have a joystick to keep the plane in control for the ailerons (which give a wobbly control to keyboard flying).
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Commander Zane

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
Adding control surfaces helped me out with the design I used.
Also, awesome F-16'ish fighter there. :D

 

Offline watsisname

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Slowly we crawl in the dark.
Swallowed by the seductive night.

 

Offline pecenipicek

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
0.10.1 is out...
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline -Sara-

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
It works! Quite decent.. gonna get a joystick emulator though.

Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Commander Zane

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
So, I decided I'd try making missiles that mount on the wingtips of an atmospheric fighter, though of course we'll start off very simplistic. It's deadly to the crew.

WHY ARE THEY ALL HAPPY!??!?!?!?
When they learned their fate, their minds snapped.

(Not really it's because they tend to smile when objects in visual [But not physical] range explode)

Wow -Sara- that's awesome, Mirage 2000?

 

Offline -Sara-

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Commander Zane

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Re: Kerbal Space Program or "Rocket science is harder than it looks"

Oops? I wasn't breaking atmosphere at these extremes with this fighter (Same as that video) before I updated, the atmospheric ceiling was even doubled!
I mean, this wasn't meant to exceed maybe an altitude of 10k before its handling becomes meaningless.

Hey look a black hole!

21 minutes of non-stop screaming, Bill and Bob are going to lose their voices at this rate...
If it ever comes back down.

 

Offline deathfun

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"No"

 

Offline Patriot

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Re: Kerbal Space Program or "Rocket science is harder than it looks"
They ALWAYS freak out o.o