Author Topic: Sword of the Stars demo  (Read 3792 times)

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Offline Ace

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Sword of the Stars demo
Beat my first game (as Tarkas) overall it's what MOO3 should have been even moreso than Galciv 2 as it overall does space combat justice.

The few peeves I have seem to also be things that will be fixed in the full version or are technologies that you later research. (based on developer comments)
Ace
Self-plagiarism is style.
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Offline Mefustae

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Re: Sword of the Stars demo
MOO3?

Linky, and maybe a screenshot.

Now.

 

Offline Fury

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Re: Sword of the Stars demo
Never heard of Sword of the Stars before, but now I have to download and play the demo. MoO3 was a disappointment and I never got to like GalCiv2 even though I like the genre.

 

Offline Mefustae

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Re: Sword of the Stars demo
Never heard of Sword of the Stars before...
It's by the same lads that made Homeworld: Cataclysm, if you've played that.

 

Offline Ace

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Re: Sword of the Stars demo
The SotS wiki is as good of a link as any:
http://sots.rorschach.net/Main_Page
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Fury

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Re: Sword of the Stars demo
It's by the same lads that made Homeworld: Cataclysm, if you've played that.
Yep I have. HW:C was quite a decent game even though Somtaaw ship designs were too powerful IMHO.

 

Offline Ace

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Re: Sword of the Stars demo
As for some pics:

Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Fury

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Re: Sword of the Stars demo
I wonder why they decided to only include three hull sizes... seems awfully limited.

 

Offline Ace

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Re: Sword of the Stars demo
More screenies! (my own from the demo)



Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Mefustae

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Re: Sword of the Stars demo
Urgh. Not very impressed by the demo. Looks rather nice, but coming off playing the likes of Homeworld2 and Nexus, the space-combat is quite lacking. Is there anything more you can control beyond 'attack this guy at range'?

Edit: Anyone with the demo up for a game of it online?
« Last Edit: August 05, 2006, 12:13:35 am by Mefustae »

 

Offline Ace

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Re: Sword of the Stars demo
You can set formations and give orders such as what range to fire at, as well as target specific turrets or subsystems. (where you click on a ship determines where shots are aimed) What components your ships have, *heavilly* effect combat: i.e. lasers and missiles with the firecontrol command module are very deadly at range while mass drivers and the hammerhead command section are good for close range fighting. Firecontrol and spinal mount beams act like Homeworld's ICFs. Mix those with some point defence ships and plasma torpedo frigates and you have a good force.

Overall you have about the same depth of commands as you have in Homeworld or Nexus. The main difference, and why I like this, is that it adds in a lot of the strategic depth of Master of Orion.

But definately the demo is limited due to having so few techs, and only destroyer ships. But still very fun for multiplayer.
« Last Edit: August 05, 2006, 01:10:35 am by Ace »
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Starman01

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Re: Sword of the Stars demo
Man, I waited so long for another game like this, escpecially after that hoak that Moo3 was. The battle-effects look nice, but why the hell are the ships so colourful ? Looks like comic this way. Are those Player-colours that could turned off maybe ?
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Offline Mefustae

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Re: Sword of the Stars demo
So, nobody up for a game online, then?

 

Offline Getter Robo G

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Re: Sword of the Stars demo
I'm defiantely gonna check this out.  BOTF, IG, SE4 were my bag.  MOO3 was rather diappointing. I've been fraid since to try something new.

BTW do you know if this game will me moddable? and to what extent?

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Offline Ace

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Re: Sword of the Stars demo
Should be as moddable as Homeworld.
Ace
Self-plagiarism is style.
-Alfred Hitchcock