How? Open LCW_v10.vp with VPView32, go to Tables, double-click weapons.tbl, click the + next to Primary Weapons, and there's the list.
In my case actually more like try to find a .vp viewer on your hard drive, fail, dowlnoad it, find the weapons.tbl, calculate what you need. No, it still didn't take more than 10 minutes, and it is kind of nitpicking... it's just that I consider giving the relevant data in-game to be a better practice.
Kind of a combination. The graphical part (arrows, help dialog) were facilitated by an SCP feature that allows you to draw all kinds on things on the HUD. The rest of it is done in FRED alone.
I haven't played the relevant mission to know how much difference your choice actually makes, but it's definitely a feature with a great potential and an interesting way to expand the retail's gameplay.
Do you mean their use wasn't obvious from the descriptions? Because I didn't use any "special" method to create my weapons.
Well, no, they're fine, but I still couldn't make an informed choice between the night wolf, subach, prometheus and kayser without seeing the numbers, especially since I prefer the slower ROF of the old primaries.
Yes, you are right about this. I wonder if anyone would modify the keybindings for them. You have?
Yeah, I guess most people leave them alone, but I use the mouse constantly for precision aiming, and WASD for maneuvering, so I had to rebind everything crucial to their vicinity. It's a snug fit :|
p.s.
Does making an (implied) sequel qualify as undertaking a new project?