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Announcement of closure (Goodbye!)(Public)

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--- Quote from: Lucika on September 30, 2012, 10:48:58 am ---Dear Dev Team!

Let's call this a pointless announcement of closure, alright? I've been gone for... God knows how long, really. It is clear that the project has completely faded away (and if you ask me, I'd say that HLP has also started to go down on this path, but whatever) without my presence. This is completely understandable. However, after the botched demo release and a few other incidents I've... I'd love to say that I had no time for this and while it is certainly true that I had to take care of tons of school- and family- and illness-related **** in the last... whatever frame of time, really, I would have been able to come back if I had felt the power in myself to reinvigorate this once more.

As some of you surely know, I've been working on this since early 2010 and I had to resurrect this project many times. I've been trying to guide this boat without any sufficient knowledge of FRED, modding, mission balance at all, with nothing but the writing skills of a 16->17->18 year old. I didn't think I could start "over" again.

I should have written this ages ago, I know. I'm not particularly active on HLP, even, it feels like as if I've fallen into a pit, depriving me of all my energy. If not for the fact that I can stroll through school with basically no effort and the random gaming and other events I attend, I'd honestly consider visiting a psychologist to check if I have bipolar-D. (Apologies to anyone who actually suffers from it, I do realize my problems are nowhere as bad.) Apart from the ramble scribbles and the occasional short stories I produce, my creative efforts seem to have also hit an all-time low, which really worries me. I couldn't find any new "project" to sink my teeth into, anything new to come up with. I actually used to have too much of them to even carry, hell, just look at all the random campaign ideas I've thrown around when I was still active.

I have learned a lot from this and I honestly think I would be less if I hadn't given this a shot. It was an excercise of persistence, creative work, management, "leadership"... many things I probably wasn't cut out for, to be honest with you. Still, I'd like to believe that I've improved a lot over these years and I'd like to thank all of you for sticking around.

I would call this a closure and bid farewell but there is nothing to close down and we have all moved on anyway. :) I'd like to thank all of you for your hard work, whenever and in whatever role you decided to work on this pet project of mine: I, we could not have come this far without your help. It was a great journey, even though it didn't pan out the way I imagined it as I was 15, maybe 16. I think that is understandable though.


Also, go take a look at SoL's latest musical endeavor (coincidentally, one of the few words I still cannot spell) here. It is great, I must say.

Again, thank you for your participation and I wish you all the best of luck for your future projects! I hope to hear from you somewhere later down the line.

--- End quote ---

This is sad, and understandable. It's been fun working on this mod, despite the demo's reception. Thank you for that. I hope you will one day feel like returning to FreeSpace modding and launch a new project.  :)

Farewell, Syrk.

Well, I'm not suprised.

Actually, iirc, you predicted that act1 would be released somewhere in 2013 and that the mod would die soon afterwards :).

Still, I had a good time working on this.

I'm sorry to hear this. :(

Regarding what you say about losing energy, if along with that you feel like you're losing interest in a lot of things that you used to enjoy, I think it might be worth your while to talk to a professional.  I can't diagnose that sort of thing, but I sure as hell know what it's like to experience it, and I wouldn't wish it on anyone.  If it is a legitimate condition, there are ways to treat and manage it, and it can't hurt at all to talk to someone and get some more info.


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