Author Topic: Personal Project Space Ship Game UE5  (Read 2971 times)

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Personal Project Space Ship Game UE5
so i have been working over a year on a personal project on UE5 (using the preview first and now the full release) for an spaceship game.

Wondering what do you guys think is the most important or important features of a spaceship game? which features you hate and which ones you like?

https://youtu.be/Y2KSNezgETE

https://www.youtube.com/watch?v=qM85LG-iZqE

this are two videos have published.

Right now the game features newtonian Gravity (self written so still needs tuning) and a realistic flight model which means full 6DOF>

I am doing everything except the music which i was granted written permission by stellardrone to use his music.

it is also my first project using UE so its full blueprint for now (will make it native at some point but for now perf its fine).


 

Offline Colonol Dekker

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Re: Personal Project Space Ship Game UE5
For me.   A decent story.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
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Offline starlord

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Re: Personal Project Space Ship Game UE5
I agree with dekker.