ok umm i got idea off VWBB:
well first lets make rank in FS2 actually usefull how about make an interface for capship flying a bridge (something like ST: Bridge Commander) and give the player ships depending on rank like you can choose to fly a fenris at rank of liutennant in multy or singleplayer as you gain rank you gain better ships aeolius etc etc
now you ask turrets they currently aim at multiple targets right...
well there is a way out make something of an automatic turret controll but the player flying the ship can allso override it and target targets that he wants manually....
to make the capship flying more interesting lets offer an upgrade solution come up with interface to upgrade (say we are a captain got orion right) the ship so you can stick available stuff like ultra anti fighterbeams on the ship....
now you ask why not stick mostly all ultra antis on ship.
well we could make a weapon type flack, anti fighter beam heavy beam types slots. so you cant stick all anti capship beams on a single ship but you can allso make the ship more powerfull as you advance through rank
there ARE a lot of things like what do you upgrade for how to jump to battle zone etc etc. i didnt figure those out and this idea probobly wont go through EVER...
but still whadda ya think it would give a new perspective to FS2