Author Topic: Ships not rendering (v1.03)  (Read 1915 times)

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Offline Locutus of Borg

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Ships not rendering (v1.03)
I installed 1.0.3 to fix the crash in mission six. I don't know if it works yet, but I am experiencing a problem I didn't have before updating.

The models of Vipers are no longer appearing. When I view my ship with the external cam, it looks like an engine and a bunch of floating missiles.

EDIT: I used the windows .exe
« Last Edit: October 08, 2012, 03:06:39 pm by Locutus of Borg »
We are the Borg
We will add your biological and technological distinctiveness to our own

Resistance is FUTILE

 

Offline karajorma

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Re: Ships not rendering (v1.03)
Does that occur in other missions (try the techroom and check).
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Locutus of Borg

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Re: Ships not rendering (v1.03)
Hey, sorry for posting in the release thread. I guess I wasn't supposed to; I saw posts on the 1.0.2 thread and thought it was okay.

Actually, I can't even get the techroom to open. When I try the game crashes.

I reset the campaign and played the first story mission and WAS able to see my Viper.
We are the Borg
We will add your biological and technological distinctiveness to our own

Resistance is FUTILE

 

Offline karajorma

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Re: Ships not rendering (v1.03)
I assume you've been here long enough to know how to run a debug build and post the log. If not, check the FSO tech help forum's read me first thread.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Locutus of Borg

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Re: Ships not rendering (v1.03)
Haha, I'll get to that when I can get back to the sixth mission.
We are the Borg
We will add your biological and technological distinctiveness to our own

Resistance is FUTILE