Author Topic: Mac Mission Design?  (Read 1551 times)

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Offline Vakarias

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  • I wonder when my personalities will exceed my iq
See, the only computer I have that runs Diaspora ridiculously well is my MacBook Pro, and there's no FRED mission design system for Macintosh. Making missions or at least learning the ropes of FRED would be great, but my desktop PC is a mean old (actually completely new) fart because it only has integrated Intel motherboard graphics to do rendering, and so I have to, by default, constantly tell the PC Diaspora to break into Debugger (about, oh, five or six times before it will open the main hall, and another five or six times when starting any mission) and therefore I can't really test anything I make, nor can I make anything that has more than six Baseships. Makes missions difficult to construct. I hate malloc errors. There isn't anything actually wrong with running shaders on it, other than the inability to allocate resources for totally superfluous flashy stuff. I am digressing from my original point, however...

I'm not really interested in wasting my time installing FRED in Parallels and switching between it and regular Mac Diaspora whenever I want to make anything. Parallels is inherently limited in how much of the computer's resources it can access, and I'm not about to risk wearing down one of two RAM cards running both Windows OS data and Diaspora cache data just to make missions. So I sorta kinda have no choice but to give up on that hope. But one thing I keep on finding very irritating is that the nuclear warheads are used in a very... well... socialist manner. "Oh, hey there, Raider moving at an angle I can't launch missiles at with accuracy! Have this nuke! Oh, hi there, player pilot shooting me as punishment for my stupidity! Let me just share the explosive fiery love with you..."

Also, I wonder if anyone's thought about making a ship that's just one small portion of the Cylon Colony, so that a Battlestar could come... ehm... 'test its hull integrity'. I could certainly see some serious use for applying accurate moment-of-inertia on Battlestars taking brutal blows, since it'd totally fit with the dramatic one-sided pummeling in the show.

Anywho. Mac version is impossible unless someone takes the time to design a FRED designer facsimile, and I just wanted to voice my disappointment.
AKA Vaktezraj on IRC

 

Offline swashmebuckle

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    • The Perfect Band
There is a cross-platform FRED in the works (wxFRED), but it's pretty far off at the moment from what I understand. Unless you want to help out with coding that up, you'll be stuck with the socialist nuclear warheads for the immediate future.

 

Offline Kopachris

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You could always type the missions by hand.

Anyone else think it would be easier to mod Blender to do mission design than it would be to get wxFRED running?  Python is ridiculously easy to use for handling plain-text data formats.
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Offline newman

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Our glorious socialist FRED shall prevail over the decadent mac version any day of the week.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline swashmebuckle

  • 210
  • Das Lied von der Turd
    • The Perfect Band
Our glorious socialist FRED shall prevail over the decadent mac version any day of the week.
You commies talk big, but just wait 'til someone set up US the bomb :mad: