Hosted Projects - FS2 Required > The Aftermath: Reboot

RELEASE: The Aftermath II - The Blue Guardian

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herkie423:

--- Quote from: mjn.mixael on April 07, 2022, 02:06:08 pm ---Your ships.tbl has typos. The attached version has those typos fixed.

https://www.mediafire.com/file/5xdnmg0rj91ris2/AF2ships.zip/file

--- End quote ---

Thanks, MJN. Downloaded already.

XappiK:
I did try which is how I know that I would need to restart as I get a new error appearing when I select the existing pilot using an older version of FSO.

I know a while ago, FSO changed the way how pilots were being managed but I cannot remember which version this changed. I believe this could be the reason why I would have to restart the campaign.

Looks like I will have to wait for the restoration project to bring the mod up to date. Thanks for the content though Herkie, I have enjoyed playing them.

herkie423:

--- Quote from: XappiK on April 29, 2022, 11:16:40 am ---I did try which is how I know that I would need to restart as I get a new error appearing when I select the existing pilot using an older version of FSO.

--- End quote ---

Oh man, yeah. I have this problem too. You need to start with a new pilot. Clone your previous pilot so that you will retain your settings.

It because there some changes in the files.

herkie423:
NEW UPDATE - 5/3/2022

A follow-up update to the April 6, 2022 update. This covers the mission files. Some adjustments to the difficulty factor in some missions and some bug fixes. Download and replace the previous "TBG-Missions.vp" file.

DOWNLOAD LINK:
https://www.mediafire.com/file/r0834gyg4s7ibny/TBG-Missions-5-3-2022.rar/file

CT27:
I updated this file in TBG.

I got this error when playing on FS0 22.0 with the 4.5.x MVPs

Error: ships.tbl(line 944):
Error: Expected float, found [ 140..0 ].

File: parselo.cpp
Line: 318

ntdll.dll! NtWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
fs2_open_22_0_0_x64_SSE2.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes


Two comments:
1-After this went to desktop, I hit 'debug' on the little error popup that came up and then went back into the game.  It appeared to play normally so while I would hope for an update to fix this...in the meantime it for now doesn't appear to be gamebreaking.
2-This only happened on 22.0 and 4.5.x   
When I used the 10-31-17 nightly with 2014 MVPs this error never came up.

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