Author Topic: help with fallen angel;  (Read 3519 times)

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help with fallen angel;
i cannot get to the lkucifer before either

its destroyed before i reach it
i cannot destroy everything in time

can anyone help?

thanks!

 

Offline General Battuta

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Re: help with fallen angel;
Before either what?

Unless something's gone wrong with the mission, you should be able to fly to the Lucifer and destroy its two remaining Reactor subsystems with plenty of time to spare.

 

Offline Scotty

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Re: help with fallen angel;
If you're talking about the first time you fight the Lucifer in Age of Aquarius, you cannot actually beat it.  That's a dream sequence, and the Lucifer wins by default.

Probably one of the two or three most frustrating instances in Blue Planet, honestly.  It just sticks in my craw sideways to be forced to lose. :doubt:

 

Offline -Norbert-

  • 211
Re: help with fallen angel;
The nightmare would be "the curse of prescience".

If the Lucifer is destroyed before you reach it, why is that a problem?
The goal for the mission is to destroy the Lucifer after all.

But without the player attacking it, it shouldn't get destroyed in the first place.... it should jump away if it's hull drops too far. The only way to actually destroy it is, to pop it's reactors (or theoretically to disable it's engines.... but they are so tough you can't make it in time).

 
Re: help with fallen angel;
no the 2nd time

im not sure whats wrong. i fly straight to it. sometimes its totally damaged to 12% before i arrive and jumps out before i reach it. other times i cannot destroy all the reactors in time.

having my wingmen attack the subsystems is almost totally useless. they do maybe 20% damage to reactors before i finish blowing mine. up.

ive been playing on medium but after my 10th time, i switched to very easy. im still unable to destroy the reactors in time before the ship jumps.

is there anyway to have the other cap ships stop attacking it?

 

Offline MatthTheGeek

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Re: help with fallen angel;
Blind firing here, but could you post a debug log ?
People are stupid, therefore anything popular is at best suspicious.

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Offline General Battuta

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Re: help with fallen angel;
no the 2nd time

im not sure whats wrong. i fly straight to it. sometimes its totally damaged to 12% before i arrive and jumps out before i reach it. other times i cannot destroy all the reactors in time.

having my wingmen attack the subsystems is almost totally useless. they do maybe 20% damage to reactors before i finish blowing mine. up.

ive been playing on medium but after my 10th time, i switched to very easy. im still unable to destroy the reactors in time before the ship jumps.

is there anyway to have the other cap ships stop attacking it?

That's really weird. I wonder if the mission balance has changed somehow in newer builds. Have you tried swapping ships to the Missionary?

 

Offline General Battuta

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Re: help with fallen angel;
If you're talking about the first time you fight the Lucifer in Age of Aquarius, you cannot actually beat it.  That's a dream sequence, and the Lucifer wins by default.

Probably one of the two or three most frustrating instances in Blue Planet, honestly.  It just sticks in my craw sideways to be forced to lose. :doubt:



God forbid you be 'forced' to lose a bad dream in which you're flying a space superiority fighter against a superdestroyer. You must loathe that game called FreeSpace 2, and that other mod War in Heaven. Some of those missions you can't win and they're not even dreams!

 

Offline Scotty

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Re: help with fallen angel;
I said it was frustrating, not that I hate the whole campaign because of it. :P  I'm in no way forced to like losing even if I'm forced to lose.  Hell, narratively it's an excellent part of the game, it just irritates me in that particular facet of it.

 

Offline Mars

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Re: help with fallen angel;
no the 2nd time

im not sure whats wrong. i fly straight to it. sometimes its totally damaged to 12% before i arrive and jumps out before i reach it. other times i cannot destroy all the reactors in time.

having my wingmen attack the subsystems is almost totally useless. they do maybe 20% damage to reactors before i finish blowing mine. up.

ive been playing on medium but after my 10th time, i switched to very easy. im still unable to destroy the reactors in time before the ship jumps.

is there anyway to have the other cap ships stop attacking it?

That's really weird. I wonder if the mission balance has changed somehow in newer builds. Have you tried swapping ships to the Missionary?

Works fine on Antipodes 8, with the new TEI ships, fully updated WiH.

 
Re: help with fallen angel;
swappnug ships? yeah ive tried using all 3.

i installed it via the freespace open installer. does that help with the build? im also on fsopen 3.6.12

 

Offline MatthTheGeek

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Re: help with fallen angel;
arghblargh

There's your problem. FSO Installer is broken and outdated. You've most likely an outdated version of BP among other outdated and broken things.

Please DL latest version of AoA here and WiH here.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
Re: help with fallen angel;
which 1 is for the current campaign i am on?

 

Offline General Battuta

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Re: help with fallen angel;
AoA. You should also upgrade to the recently released 3.6.14 final build.

 

Offline The E

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Re: help with fallen angel;
I've split out the the 3.6.14 discussion.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: help with fallen angel;
just reinstalled everythign but the files were the same as the fsopen installer. will let you know how it goes after i try playing.

  
Re: help with fallen angel;
wroedk!