Hard Light Productions Forums

Hosted Projects - Standalone => Wing Commander Saga => Topic started by: Tolwyn on March 01, 2009, 04:48:00 pm

Title: The official Saga eyecandy' corner
Post by: Tolwyn on March 01, 2009, 04:48:00 pm
Hey,

I missed this one, so here is the favourite thread again. Post here if you have anything (un)important to say. Even if you don't, please post, I need love.

Now that we have pleasantries out of the way: let's get going with The official Saga eyecandy' corner thread!

(http://www.wcsaga.com/images/stories/20090302/2009030201_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030201.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030202_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030202.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030203_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030203.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030204_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030204.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030205_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030205.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030206_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030206.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030207_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030207.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030208_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030208.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030209_thumb.jpg) (http://www.wcsaga.com/images/stories/20090302/2009030209.jpg)
Title: Re: The official Saga eyecandy' corner
Post by: The E on March 01, 2009, 04:50:33 pm
Wow. I think my Eyes just died from a sugar overdose. Verrrrry Nice.  :nod:
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on March 01, 2009, 05:19:34 pm
Updates! Normalmaps! Kamranis! WOOT!

EDIT: AAAAAHHH! And shadows too!
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 02, 2009, 01:52:53 am
Damn, I knew fake screenshots (e.g. first thee pictures are actually renders) were too much. :lol:
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on March 02, 2009, 06:29:14 am
If nothing else it proved how much the engine would benefit from shadows =)
Title: Re: The official Saga eyecandy' corner
Post by: Aginor on March 02, 2009, 07:14:52 am
Yeah, that would be cool, but then everybody would need a PC like one for "Crysis" in order to play Saga....
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on March 02, 2009, 09:45:26 am
We're talking VERY simply stencil shadowing here. And there are even more efficient algorithms out there. The problem is that the engine already isn't very performant and basically requires a compete rewrite of the graphics engine part based on modern shader technology.
And possibly a better scene-management too.
But let's not move off topic.
Title: Re: The official Saga eyecandy' corner
Post by: Woolie Wool on March 02, 2009, 01:17:14 pm
Very nice, I like the new textures. The old Kilrathi ships' textures looked kind of sterile, but these are a distinct improvement.
Title: Re: The official Saga eyecandy' corner
Post by: Kazan on March 06, 2009, 10:30:27 pm
We're talking VERY simply stencil shadowing here. And there are even more efficient algorithms out there. The problem is that the engine already isn't very performant and basically requires a compete rewrite of the graphics engine part based on modern shader technology.
And possibly a better scene-management too.
But let's not move off topic.

bobboau put in stencil shadows eons ago and promptly ripped them out

even on the HTL rendering engine the thing became a SLIDESHOW
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on March 07, 2009, 05:16:14 am
I rember using them and they worked pretty well on my old system, except for Battle for Endor missions.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 07, 2009, 05:28:33 am
Not to mention, that most people had TNT2/Geforce 1 GPUs back in those days. I would love to see shadows making it back into the engine, even if not everybody could use those. ;)
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on March 07, 2009, 11:07:13 am
Not to mention, that most people had TNT2/Geforce 1 GPUs back in those days. I would love to see shadows making it back into the engine, even if not everybody could use those. ;)
And hopefully the option of turning them off.

I downloaded that shadow build, and I think it worked pretty well for me.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on March 07, 2009, 12:00:12 pm
We're talking VERY simply stencil shadowing here. And there are even more efficient algorithms out there. The problem is that the engine already isn't very performant and basically requires a compete rewrite of the graphics engine part based on modern shader technology.
And possibly a better scene-management too.
But let's not move off topic.

bobboau put in stencil shadows eons ago and promptly ripped them out

even on the HTL rendering engine the thing became a SLIDESHOW

Which is another proof of how inefficient the engine already is and that the graphics engine badly needs a complete modern rewrite. But anyway, as Tolwyn pointed out.. there is better hardware around now and there are more efficient shadows than stencil shadows. E.g. there is a very efficient combination of shadowmaps and stencil shadows out there...
Title: Re: The official Saga eyecandy' corner
Post by: Blasterman on March 07, 2009, 01:44:07 pm
Yeah, that would be cool, but then everybody would need a PC like one for "Crysis" in order to play Saga....
My poor little box (laptop with an intel onboard video card) runs at 5 FPS with backgrounds on, 30+ if they're off. Must be more detailed than those of Freelancer.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 08, 2009, 10:11:39 am
(http://www.wcsaga.com/images/stories/20090220/2008022001_thumb.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022001.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022002_thumb.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022002.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022003_thumb.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022003.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022004_thumb.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022004.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022005_thumb.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022005.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022006_thumb.jpg) (http://www.wcsaga.com/images/stories/20090220/2008022006.jpg)
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 16, 2009, 03:24:13 am
Yeah, that would be cool, but then everybody would need a PC like one for "Crysis" in order to play Saga....
My poor little box (laptop with an intel onboard video card) runs at 5 FPS with backgrounds on, 30+ if they're off. Must be more detailed than those of Freelancer.

I think that you should have less problems in the future with the introduction of the skyboxes. Then again, it will come down to how much video memory your GPU has. Maybe skyboxes will be a solution for you, maybe they won't.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 21, 2009, 06:36:59 am
With its cheap and modular design, the Sha’kar-class transport can be configured to carry anything important to the Kilrathi war machine, including armaments, fuel, general supplies and personnel. Slow, under-armed, under-armored and susceptible to attack by even the lightest Terran fighter, these cannon fodder transports rely on fighters or other capships for protection.

(http://www.wcsaga.com/images/stories/20090321/2009032101_thumb.jpg) (http://www.wcsaga.com/images/stories/20090321/2009032101.jpg) (http://www.wcsaga.com/images/stories/20090321/2009032102_thumb.jpg) (http://www.wcsaga.com/images/stories/20090321/2009032102.jpg) (http://www.wcsaga.com/images/stories/20090321/2009032103_thumb.jpg) (http://www.wcsaga.com/images/stories/20090321/2009032103.jpg)
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on March 21, 2009, 12:52:30 pm
Awesome.  These new texture jobs make the ships look a lot more like the ones in the WC4/WCP Cutscenes.
Title: Re: The official Saga eyecandy' corner
Post by: starlord on March 24, 2009, 10:48:36 am
I must say tolwyn, this looks mighty interesting... :nod:
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 24, 2009, 11:56:12 am
Thanks! Wait till you see the rest of the fleet. ;)
Title: Re: The official Saga eyecandy' corner
Post by: Scooby_Doo on March 27, 2009, 01:31:23 am
Now you know why I've been so unproductive lately  :lol:
Title: Re: The official Saga eyecandy' corner
Post by: starlord on March 27, 2009, 04:59:59 am
Kvar-Khan dreadnaught? Pretty please? :( :(
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 27, 2009, 03:32:54 pm
The answer is 'NO'.
Title: Re: The official Saga eyecandy' corner
Post by: starlord on March 27, 2009, 04:06:42 pm
Aww, that's too bad.

I recall once a thread discussing the availability of a dreadnaught in SAGA (it is woefully underused in WC3)...
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on March 27, 2009, 04:21:46 pm
I did not say, we do not have it. We are just not releasing any pictures now. :)

As far as I recall, light destroyer is next on my list.
Title: Re: The official Saga eyecandy' corner
Post by: starlord on March 27, 2009, 07:02:21 pm
Ah! Big BIG relief. :nod:

I'm also looking forward to see the heavy destroyer. this was to my eyes, one of the most enigmatic kilrathi  vessels.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on April 02, 2009, 01:22:27 am
(http://www.wcsaga.com/images/stories/20090401/group1_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/group1.jpg) (http://www.wcsaga.com/images/stories/20090401/group2_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/group2.jpg) (http://www.wcsaga.com/images/stories/20090401/k_capmiss_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/k_capmiss.jpg) (http://www.wcsaga.com/images/stories/20090401/k_dart_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/k_dart.jpg) (http://www.wcsaga.com/images/stories/20090401/k_hs_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/k_hs.jpg) (http://www.wcsaga.com/images/stories/20090401/k_iff_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/k_iff.jpg) (http://www.wcsaga.com/images/stories/20090401/k_ir_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/k_ir.jpg) (http://www.wcsaga.com/images/stories/20090401/k_torp_thumb.jpg) (http://www.wcsaga.com/images/stories/20090401/k_torp.jpg)
Title: Re: The official Saga eyecandy' corner
Post by: Narvi on April 02, 2009, 03:49:12 am
Triangular. Are you going for the WC look instead of roundness? Weird choice.
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on April 02, 2009, 04:54:37 am
I don't quite get your comment.
Its a WC mod so going for a WC look seams to be an obiouse choice.
Also, what Tolwyn should have mentioned, these are the Kilrathi missiles. The Kilrathi prefere sharp edges and asymetrical shapes. As its hard to make a missile asymetrical choosing a triangular shape is the closest thing, at least to me.
Title: Re: The official Saga eyecandy' corner
Post by: Narvi on April 02, 2009, 05:41:17 am
Oh, I assumed that he was imitating the polygonal shape of the missiles in the early WC games, which didn't really have that much in the way of roundness.
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on April 02, 2009, 05:49:09 am
Ah now I understand.
Don't fear. Confed missiles won't be low poly models like in the old WC games. They will be nicely rounded and good looking.
The Kilrathi missiles where design following the general design of Kilrathi ships during the time periode the mod takes place in.
When you click the images and take a look at the higher resolution images you will notice that even these missiles aren't as low poly as the old WC models.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on April 02, 2009, 06:24:22 am
This is a nice moment to plug in our website www.wcsaga.com. :lol:
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on April 25, 2009, 04:31:25 am
(http://www.wcsaga.com/images/stories/20090413/2009041301_thumb.jpg) (http://www.wcsaga.com/images/stories/20090413/2009041301.jpg) (http://www.wcsaga.com/images/stories/20090413/2009041302_thumb.jpg) (http://www.wcsaga.com/images/stories/20090413/2009041302.jpg) (http://www.wcsaga.com/images/stories/20090413/2009041303_thumb.jpg) (http://www.wcsaga.com/images/stories/20090413/2009041303.jpg)
Title: Re: The official Saga eyecandy' corner
Post by: starlord on April 25, 2009, 05:05:00 am
Hold on: What is this class? I don't recognise it. :confused:

Engine layout makes me think of a WC4 kilrathi shuttle, but obviously, the scale is much bigger.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on April 25, 2009, 07:19:51 am
This is a nice moment to plug in our website www.wcsaga.com. :lol:
Title: Re: The official Saga eyecandy' corner
Post by: starlord on April 26, 2009, 04:07:20 am
Wow, very interessting indeed. ;7

I once wondered if it was the shakar transport from WC3.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 01, 2009, 03:44:45 pm
(http://www.wcsaga.com/images/stories/20090501/2009050101_thumb.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050101.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050102_thumb.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050102.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050103_thumb.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050103.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050104_thumb.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050104.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050105_thumb.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050105.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050106_thumb.jpg) (http://www.wcsaga.com/images/stories/20090501/2009050106.jpg)

Read more (http://www.wcsaga.com/index.php?option=com_content&task=view&id=174&Itemid=105)
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on May 01, 2009, 07:41:27 pm
Those look really nice.  Did you make some custom nebulas or did you just use the mediavp nebulas? Also, where is that starfield that was shown in the previous update?
Title: Re: The official Saga eyecandy' corner
Post by: Mancubus on May 03, 2009, 11:54:03 am
Wow, very interessting indeed. ;7

I once wondered if it was the shakar transport from WC3.

In fact it is the ship we see in the VCIV cinematics, namely the one Melek shows to the intrepid crew. it is different from the shuttle (of course) and was never ment to be the same. The name comes from Star*Soldier
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 03, 2009, 12:15:58 pm
Those look really nice.  Did you make some custom nebulas or did you just use the mediavp nebulas?
They are based on the media VP nebulas. That being said, they were heavily modified for our skyboxes. This means, that we are no longer using FS2 background system for anything but planets and suns. It should also be noted, that while skyboxes add a small performance boost on slower systems a shader capable GPU is required to render skyboxes correctly.

Also, where is that starfield that was shown in the previous update?
Which? This (http://www.wcsaga.com/images/stories/20090413/2009041301.jpg) one?
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on May 03, 2009, 01:15:56 pm
Those look really nice.  Did you make some custom nebulas or did you just use the mediavp nebulas?
They are based on the media VP nebulas. That being said, they were heavily modified for our skyboxes. This means, that we are no longer using FS2 background system for anything but planets and suns. It should also be noted, that while skyboxes add a small performance boost on slower systems a shader capable GPU is required to render skyboxes correctly.
And render-baking your skyboxes would also solve some elliptical stretching problems on widescreens.

I also heard that you were using custom shaders for nicer explosion effects.
Also, where is that starfield that was shown in the previous update?
Which? This (http://www.wcsaga.com/images/stories/20090413/2009041301.jpg) one?
Yeah, that one.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 03, 2009, 01:19:02 pm
Well, that one is an early skybox test. It is used in one of our CGI cutscenes...
Title: Re: The official Saga eyecandy' corner
Post by: The E on May 03, 2009, 03:11:54 pm
They are based on the media VP nebulas. That being said, they were heavily modified for our skyboxes. This means, that we are no longer using FS2 background system for anything but planets and suns. It should also be noted, that while skyboxes add a small performance boost on slower systems a shader capable GPU is required to render skyboxes correctly.

What kind of errors can be expected when playing this with a GPU that is not capable of SM3.0?
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 03, 2009, 03:19:28 pm
You will end up with small seams where textures connect. This is engine related though...

I am not exactly sure WHAT is going wrong here. It seems that the game renders stuff wrong. By the looks of it the UV-coordinates at the edges are increased above 1.0 which causes an overlap and the color from the oposite side of the texture is taken, since the rendering starts from the top again once 1.0 has been passed. We are correcting this in the shader though without problems (CLAMP function). The downside is however that anyone who doesn't have GLSL support and is depending on the fixed function pipeline WILL see the seams...
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on May 03, 2009, 04:29:04 pm
What kind of errors can be expected when playing this with a GPU that is not capable of SM3.0?

None... we didn't say you need shader model 3.0. You need ANY shader model. Only people with cards that cannot process GLSL shaders AT ALL will suffer. Well.. possibly SM1.0 cards too since I'm not sure if we blow the instruction limit, but with SM 2.0 you should be safe and possibly also with SM1.0.

You will only experience above problems if you deactivate shaders or our shaders cannot run on your graphics card. And believe me. if you have a graphics card that is not older than a decade and you're not running from some laptop with a low-tech onboard chip, you most likely will be able to process our shaders.

And even whether the fixed function pipeline issue will remain is still to be determined. We filed a bug report on this issue so it might get fixed in time.
Title: Re: The official Saga eyecandy' corner
Post by: The E on May 03, 2009, 04:34:02 pm
Well, that's kinda my problem. I'm using a Laptop with a Radeon X1250 integrated chip. I know it has no problem processing SM2 shaders, but the SM3 shaders that the MVPs (for example) use do not work on this rig. Anyway, as long as I can enjoy the game at all I'll be happy, even if it doesn't look as perfect as possible.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on May 03, 2009, 04:39:01 pm
Well I reprogrammed those shaders.. I don't really think I'm using much that requires SM3.0... but if you really have problems with the MVP shaders, then it might be that we really blow the instruction limit for lower shader models since I think we use even more instructions than the MVP... It's kinda hard to avoid that since we have to handle multiple light sources.

But anyway.. I'll promise you that we will try everything we can to get the fixed function pipeline issue fixed as well so even people without shaders can play the game without bad graphical issues.

We'll test this before release. If we really find out that we run into problems on systems that only support SM2.0 I might even try to programm a few lower-tech shaders which run on SM2.0 systems and we'll offer those as a separate download. I can't promise anything here, since I don't know if this is 100% possible, might be the engine puts on some limits here too, but if it is possible I'll try to provide a low-tech shader set.

This is really important because without the shaders right now you cannot really enjoy the game at all because you clearly see the edges of the skybox, and that is VERY distracting. but as I said, we'll do our best to get that fixed. We're kinda depending on the SCP people for this though.


Edit: You might also try deactivating normal mapping environment mapping etc in the launcher. The less you have activated here the smaller the shaders you're using become. if it is really just the instruction limit this might help you. If not then it's something entirely different, but as I said.. we'll work on it.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 03, 2009, 04:43:02 pm
My old ATI 1900 XT worked nicely with MVP shaders as does Geforce 7600 GO in my laptop.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 04, 2009, 06:00:20 am
What kind of errors can be expected?

You will end up with something like this. Unless this issue is fixed by the time Saga is finished.

[attachment deleted by evil Tolwyn]
Title: Re: The official Saga eyecandy' corner
Post by: starlord on May 09, 2009, 05:58:01 am
Hey tolwyn, now I know:

Your dukara transport is in fact the transport that got incinerated by the dragon's flashies in WC4.

Am I wrong? :D
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 09, 2009, 06:45:19 am
You are absolutely correct.
Title: Re: The official Saga eyecandy' corner
Post by: starlord on May 09, 2009, 02:54:18 pm
I knew I've seen it somewhere... :lol:
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 13, 2009, 03:02:43 pm
(http://www.wcsaga.com/images/stories/20090513/2009051301_thumb.jpg) (http://www.wcsaga.com/images/stories/20090513/2009051301.jpg) (http://www.wcsaga.com/images/stories/20090513/2009051302_thumb.jpg) (http://www.wcsaga.com/images/stories/20090513/2009051302.jpg) (http://www.wcsaga.com/images/stories/20090513/2009051303_thumb.jpg) (http://www.wcsaga.com/images/stories/20090513/2009051303.jpg) (http://www.wcsaga.com/images/stories/20090513/2009051304_thumb.jpg) (http://www.wcsaga.com/images/stories/20090513/2009051304.jpg)

Read more... (http://www.wcsaga.com/)
Title: Re: The official Saga eyecandy' corner
Post by: starlord on May 14, 2009, 03:26:28 am
Here we have it: the heavy destroyer... ;7
Title: Re: The official Saga eyecandy' corner
Post by: Haliwali on May 16, 2009, 11:00:34 pm
You know, I'd be more frightened if the class name didn't have Relax in the title.
Title: Re: The official Saga eyecandy' corner
Post by: limdaepl on May 19, 2009, 05:00:32 pm
You know, I'd be more frightened if the class name didn't have Relax in the title.

Lol! Now that you pointed it out its absolutely obvious! sounds more like some tranquillizers than a capital ship to me...

(http://wcsaga.hard-light.net/team/Limdaepl/relaxath.jpg) :D
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 20, 2009, 01:51:39 am
What'S even more scary is 5th comment (http://www.wcsaga.com/index.php?option=com_content&task=view&id=175&Itemid=105#JOSC_TOP) on our website. I can't help but to think "Duke Nukem Forever".
Title: Re: The official Saga eyecandy' corner
Post by: Arrow on May 22, 2009, 12:13:16 pm
If it weren´t too much a reminiscence for Duke Nukem "Wing Commander Forever" would make a nice name.  :cool:
Title: Re: The official Saga eyecandy' corner
Post by: Vidmaster on May 27, 2009, 10:17:35 am
Forever will come out. Basta. At Take2, at another 3DRealms, I don't care.

But we will release a lot sooner.  :)
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on June 15, 2009, 02:31:56 am
(http://www.wingcenter.net/images/stories/20090608/2009060801_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060801.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060802_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060802.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060803_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060803.jpg)  (http://www.wingcenter.net/images/stories/20090608/2009060804_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060804.jpg[/img) (http://www.wingcenter.net/images/stories/20090608/2009060805_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060805.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060806_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060806.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060807_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060807.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060808_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060808.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060809_thumb.jpg) (http://www.wingcenter.net/images/stories/20090608/2009060809.jpg)

Read more... (http://www.wcsaga.com/index.php?option=com_content&task=view&id=180&Itemid=105)
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on June 30, 2009, 12:38:21 pm
(http://www.wcsaga.com/images/stories/20090629/2009062901_thumb.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062901.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062902_thumb.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062902.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062903_thumb.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062903.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062904_thumb.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062904.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062905_thumb.jpg) (http://www.wcsaga.com/images/stories/20090629/2009062905.jpg)

Read more... (http://www.wcsaga.com/index.php?option=com_content&task=view&id=182&Itemid=105)
Title: Re: The official Saga eyecandy' corner
Post by: starlord on July 01, 2009, 02:26:33 am
Sir, I salute you! :nod:
Title: Re: The official Saga eyecandy' corner
Post by: Scooby_Doo on July 01, 2009, 02:36:35 am
Sir, I salute you! :nod:
Thank You  :D
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on July 01, 2009, 06:08:16 am
Wow ,I cannot wait to blow this up with HTL missiles you presented previously.  :)
Title: Re: The official Saga eyecandy' corner
Post by: The E on July 01, 2009, 06:13:02 am
Oh, I am SO going to fly into that fighter bay....
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on July 01, 2009, 06:15:58 am
Can we expect torpedo shockwaves?
Because launching them in fighterbays (my and my father's favourite way to handle carriers) will be much harder then.
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on July 01, 2009, 06:34:43 am
As with all big explosions torpedos are creating shockwaves. Still if you are carefull you can performe this kind of stunt, its just a bit harder ^_^
I would recommend that you be at the one end of the hangar and fire at the oposite end. I would also suggest that you take a look first at the targets overall hull strength.
If you are not carefull the shockwave of the carriers explosion might damage you or even kill you.

Still I managed to fire my torpedos inside a carrier, then afterburn through the hangar and was just quick enough to escape the final explosion of the carrier. Okay shields where down and the hull damaged but still kinda fun ^_^
(Note: This was before we started to change some parts of the balance and we will tweak it even more till the final release. Still feel free to try it too, it can't hurt that much ^__° )
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on July 01, 2009, 07:37:11 am
In WC3 I managed to fly into a carrier just as my friendly destroyer fried it.  :)
I know I can try to fire torpedoes to opposite end of hangar ,but it can be difficult with Ralarrad.
Anyway it's a destroyer, so torpedoes may not be needed in some cases.
Title: Re: The official Saga eyecandy' corner
Post by: asyikarea51 on July 01, 2009, 07:44:25 am
/looks at screenshots

Hey, how do you guys table the weapons and ship handling if the fighters can go that fast...?  :eek2:
Title: Re: The official Saga eyecandy' corner
Post by: Aginor on July 01, 2009, 08:40:30 am
hehe, the ships are not moving faster than in the prologue or normal FS2, it is just an different number in the display, because in the original Wing Commander games the numbers work that way.
Title: Re: The official Saga eyecandy' corner
Post by: asyikarea51 on July 01, 2009, 08:43:07 am
Neat trick.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on July 01, 2009, 10:00:16 am
High res Ralarrad anyone? ;)

(http://www.wcsaga.com/images/stories/20090629/2009062901_thumb.jpg) (http://www.wcsaga.com/images/stories/20090629/ralarrad.jpg)
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on July 01, 2009, 12:01:43 pm
Quote
I know I can try to fire torpedoes to opposite end of hangar ,but it can be difficult with Ralarrad.
Anyway it's a destroyer, so torpedoes may not be needed in some cases.

Yes inside the Ralarrad there isn't enought space to get away from the explosion. Still another thing you could do is target the hangar or a subsystem/target and then fire your torpedos in an angle that flys them directly into the hangar.

On the other hand, as you said, who needs torpedos for a light destroyer ^_^
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on July 01, 2009, 04:08:20 pm
I'd advice against this. Do not try to make any "launch torpedo inside hangar bay" stunts. You can fly in most hangars of course. But the torpedoes will have a huge blast radius. I'd stay at least 500 klicks away from an explosion. Also keep your distance if you interecept an enemy torpedo. Nothing is worse than being blown up by a torpedo detonation near you, especially if it is your own.

The trick doesn't do anything anyway. Torpedoes are shield piercing anyway, so it doesn't matter where you launch them from.
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on July 01, 2009, 04:35:10 pm
Torpedo can be shot down and I don't expect turrets inside fighterbay, so it's still a better idea than firing them at armour, being exposed to turret fire.
500 klicks?
FS allows you to get only 750km from the center of battlefield, then you get blown up. (I'm assuming that klick=kilometer ,correct me if I'm mistaken)
And getting out of hangar before torpedo detonation should still be possible, Kilrathi carrier are long enough for it, as is Fralthi, of course Ralarrad is obviuosly too small for that, but it can be torn apart relatively easly using guns on Longbow or Thunderbolt (not to mention I will most likely want to keep my heaviest ordnance for something bigger, especially in Thunderbolt).
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on July 01, 2009, 07:04:38 pm
A klick is not a kilometer no.

Just trust me. You don't want to be near a torpedo explosion and you don't want to fire it when you're near the targetted ship.
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on July 01, 2009, 07:14:25 pm
I think I will anyway find answers for my questions after WCS will come out.
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on July 02, 2009, 03:52:44 am
Thats for sure.

As for your argument about turrets. Yes its indeed more likely that a torpedo isn't blown up inside the hangar but I would also recommend that you either take out some turrets first or you search for a weak spot in the turret positioning. Also waiting for other ships to attack the same target helps a lot as the turrets fire, hopefully, at the other targets.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on July 02, 2009, 03:58:06 am
You could also always fire torpedos at point blank range and then bank hard and accelerate away. It works in most cases - sometimes you blow yourself up. ;)
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on July 02, 2009, 06:36:18 am
We could make a contest. Who first rides the shockwave Seether style and captures it as video gets a cookie ^_^
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on July 02, 2009, 07:56:42 am
Make it two cookies! ;)

(And I get one for free)
Title: Re: The official Saga eyecandy' corner
Post by: starlord on July 03, 2009, 04:48:08 am
I suppose that fighter wise, the morningstar will not be included right?

Pity as I think that this astounding fighter never quite got the attention it needed (this one along with the wraith) Plus the mace is quite an extraordinary weapon.

Just as a question though, SAGA would be able to support mace weaponry, no?
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on July 03, 2009, 06:17:53 am
It *would*.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on July 16, 2009, 06:49:27 am
(http://www.wingcenter.net/images/stories/20090709/2009070901_thumb.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070901.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070902_thumb.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070902.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070903_thumb.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070903.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070904_thumb.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070904.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070905_thumb.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070905.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070906_thumb.jpg) (http://www.wingcenter.net/images/stories/20090709/2009070906.jpg)

Read more... (http://www.wcsaga.com/index.php?option=com_content&task=view&id=183&Itemid=105)
Title: Re: The official Saga eyecandy' corner
Post by: starlord on July 16, 2009, 12:26:00 pm
Great job including that... I suspect that was the unusual design I saw on the homeworld 2 Wc MOD on the CIC...

Just wondering, do you also plan on including kilrathi starbases? aside from the asteroid depot though, I don't seem to recall any station models in the WC3 area, although perhaps the WC4 starbase would be a likely candidate...
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on July 17, 2009, 08:09:55 am
Great job including that... I suspect that was the unusual design I saw on the homeworld 2 Wc MOD on the CIC..

I suspect, that you are wrong. ;)
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on July 17, 2009, 10:43:35 am
The Mod for StarWars *insert name here* has one or the other ship from team members in it and also one concept from Feng I think.
While these models are from some people of our team dosn't mean that you will see them in our game. For example my model wasn't even intendet to be a kilrathi one. Scooby overworked it to be similar to a Kilrathi ship for his own mod/fun and that model was then taken over into the next mod.
Its not an official design nor even a concept. Just me and Scoobys idea/work.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on July 23, 2009, 03:25:21 pm
(http://www.wcsaga.com/images/stories/20090720/2009072001_thumb.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072001.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072002_thumb.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072002.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072003_thumb.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072003.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072004_thumb.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072004.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072005_thumb.jpg) (http://www.wcsaga.com/images/stories/20090720/2009072005.jpg)

Read more... (http://www.wcsaga.com/index.php?option=com_content&task=view&id=184&Itemid=105#JOSC_TOP)
Title: Re: The official Saga eyecandy' corner
Post by: Major A Payne on July 29, 2009, 09:48:36 am
Very nice Tolwyn. Its seems a bit "bottom heavy" though. I take it the ships supposed to be far more advanced than other kilrathi classes??
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on July 29, 2009, 11:28:12 am
Well during WC3 Confed is just a bit more advanced then their Kilrathi counterparts but thats mainly because of different tactics.
Confed has few ships that have to survive while the Kilrathi just give everyone a fighter, so they are more mass produced and cheap.

As for "bottom heavy", what do you mean by that?
Title: Re: The official Saga eyecandy' corner
Post by: Haliwali on August 15, 2009, 08:37:12 pm
So when can I blow some of the pretty new toy up?
Title: Re: The official Saga eyecandy' corner
Post by: Woolie Wool on August 24, 2009, 03:51:22 pm
You won't get to play any of them unless you hack the mission to play as the cats. They're on your side. :P
Title: Re: The official Saga eyecandy' corner
Post by: starlord on August 24, 2009, 05:18:57 pm
well, pirates COULD get some hellcats now and then, could they not? Besides, there's the WC4 demo to consider... :nod:
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on September 12, 2009, 02:25:45 am
(http://www.wcsaga.com/images/stories/20090814/2009081401_thumb.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081401.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081402_thumb.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081402.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081403_thumb.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081403.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081404_thumb.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081404.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081405_thumb.jpg) (http://www.wcsaga.com/images/stories/20090814/2009081405.jpg)

Read more... (http://www.wcsaga.com/index.php?option=com_content&task=view&id=185&Itemid=105#JOSC_TOP)
Title: Re: The official Saga eyecandy' corner
Post by: starlord on September 12, 2009, 12:08:38 pm
magnifiscent and deadly... :drevil:
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on December 23, 2009, 02:10:46 pm
(http://wcsaga.hard-light.net/team/KeldorKatarn/excalibur_in_action.png)
Title: Re: The official Saga eyecandy' corner
Post by: Commander Zane on December 23, 2009, 02:43:49 pm
*Drools*
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on December 23, 2009, 03:03:28 pm
Nice stuff.  How about adding some muzzle flashes like Wanderer did with his WCSaga mod? (link here (http://www.hard-light.net/forums/index.php?topic=47463.0))
Title: Re: The official Saga eyecandy' corner
Post by: Commander Zane on December 23, 2009, 03:08:47 pm
Frak, it's been that long already? :lol:
Title: Re: The official Saga eyecandy' corner
Post by: Knarfe1000 on December 24, 2009, 07:37:25 am
OK guys, where is the download of the full version? I really expected it as a present for X-mas 2009.
Title: Re: The official Saga eyecandy' corner
Post by: Aardwolf on December 24, 2009, 12:16:22 pm
Your Kilrathi engine cylinders (at least in these renders) still have too much ambient/glow to them...  :P
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on January 14, 2010, 03:44:00 pm
(http://www.wingcenter.net/images/stories/20100114/001_thumb.jpg) (http://www.wingcenter.net/images/stories/20100114/001.jpg) (http://www.wingcenter.net/images/stories/20100114/002_thumb.jpg) (http://www.wingcenter.net/images/stories/20100114/002.jpg) (http://www.wingcenter.net/images/stories/20100114/003_thumb.jpg) (http://www.wingcenter.net/images/stories/20100114/003.jpg) (http://www.wingcenter.net/images/stories/20100114/004_thumb.jpg) (http://www.wingcenter.net/images/stories/20100114/004.jpg) (http://www.wingcenter.net/images/stories/20100114/005_thumb.jpg) (http://www.wingcenter.net/images/stories/20100114/005.jpg) (http://www.wingcenter.net/images/stories/20100114/006_thumb.jpg) (http://www.wingcenter.net/images/stories/20100114/006.jpg)
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on January 14, 2010, 04:17:45 pm
Wow, excellent.
I hope you will release something soon.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on February 12, 2010, 01:12:00 pm
Anybody need a new wallpaper?

(http://wcsaga.hard-light.net/team/KeldorKatarn/eyecandy.png)
Title: Re: The official Saga eyecandy' corner
Post by: headdie on February 12, 2010, 01:20:53 pm
Hellcat V?????

either way ssssweeeeeet
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on February 13, 2010, 04:13:18 pm
Aww common guys. If I don't see a few more drools I might stop making these shots =)
Title: Re: The official Saga eyecandy' corner
Post by: IceFire on February 14, 2010, 07:23:23 pm
Aww common guys. If I don't see a few more drools I might stop making these shots =)
Their keyboards short circuited because of the excessive drool... it's ok.  Keep posting :)
Title: Re: The official Saga eyecandy' corner
Post by: Calbeck on February 16, 2010, 07:25:56 pm
That's three keyboards now dammit!  :(
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on February 17, 2010, 08:00:17 am
Now, if it only flown as awesome as it looks...
I wonder how your Thunderbolt VII looks.
Title: Re: The official Saga eyecandy' corner
Post by: Aginor on February 17, 2010, 08:29:10 am
It looks great  ;)
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on February 17, 2010, 11:08:55 am
It does, but it was, IMHO, quite pathetic in WC3, even more in WC4.
I'd chose Thunderbolt, Excalibur or Arrow, and for WC4 era Banshee, Bearcat, Vindicator, Avenger, Excalibur MkII or Dragon over it if I had anytime.
I even liked bombers better, though Longbow wasn't as good at dogfighting as Avenger.
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on February 17, 2010, 11:47:30 am
Yes the Hellcat has a pretty bad reputation. Its the classic "all-in-one" ship that does nothing right.
Still the Vindicator is close to it but I would still choose a Vindicator as it is at least the "ultimate" allrounder with light guns, heavy guns, lots of missiles and torpedos!
Sure it leaks the speed, shield and all the other stuff more specialised crafts have but hell you can send it anywhere and it can do its job. Perfect for the Boarderworlds who don't have that much resources to build lots of specialised fighters.

Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on February 17, 2010, 12:33:25 pm
That's three keyboards now dammit!  :(

Make it four!
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on February 17, 2010, 02:05:52 pm
Yes the Hellcat has a pretty bad reputation. Its the classic "all-in-one" ship that does nothing right.
Still the Vindicator is close to it but I would still choose a Vindicator as it is at least the "ultimate" allrounder with light guns, heavy guns, lots of missiles and torpedos!
Sure it leaks the speed, shield and all the other stuff more specialised crafts have but hell you can send it anywhere and it can do its job. Perfect for the Boarderworlds who don't have that much resources to build lots of specialised fighters.
You forgot a laser turret, it was a nice suprise when I first flown Vindicator.
It was a great ship, true jack of all trades second only to Dragon (which lacked a tail turret).
I especially liked the one Pliers installed cloaking on, it was really fun to fly.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on May 20, 2010, 09:37:36 pm
A little demonstration of what the weapons effects can look like now, thanks to the new shaders.

[attachment deleted by admin]
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on May 21, 2010, 04:17:47 am
You forgot a laser turret, it was a nice suprise when I first flown Vindicator.
It was a great ship, true jack of all trades second only to Dragon (which lacked a tail turret).
I especially liked the one Pliers installed cloaking on, it was really fun to fly.

Right forgot about that. It also had a tractor beam so it can go on rescue mission. In fact its the most usefull fighter if you don't have the resources or don't know what will happen.


About the weapon fx in the image Keldor posted...you should see that in motion. It looks great.
Title: Re: The official Saga eyecandy' corner
Post by: Calbeck on May 22, 2010, 11:27:15 am
A little demonstration of what the weapons effects can look like now, thanks to the new shaders.


...woah.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on May 23, 2010, 01:17:22 pm
(http://wcsaga.hard-light.net/team/KeldorKatarn/turret_destroyed.png)
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on May 23, 2010, 01:18:52 pm
(http://wcsaga.hard-light.net/team/KeldorKatarn/screen0014.png)
Title: Re: The official Saga eyecandy' corner
Post by: Dragon on May 23, 2010, 02:04:36 pm
Wow. I want that.
Title: Re: The official Saga eyecandy' corner
Post by: powell99 on May 26, 2010, 07:40:56 pm
That is without a doubt, the most beautiful rendition of a Southampton I've ever seen!
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on May 26, 2010, 08:39:37 pm
Well then you'll like that game. Because all the eyecandy I posted so far is ingame graphics.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on May 27, 2010, 12:33:32 am
A Kilrathi cruiser under heavy fire
(http://wcsaga.hard-light.net/team/KeldorKatarn/cruiser1.png)

His buddy returning fire
(http://wcsaga.hard-light.net/team/KeldorKatarn/cruiser2.png)
Title: Re: The official Saga eyecandy' corner
Post by: Commander Zane on May 27, 2010, 11:09:59 am
I'm very much going to play this mod to death when it's finished.
Title: Re: The official Saga eyecandy' corner
Post by: starlord on May 27, 2010, 11:26:48 am
is that a fralath light cruiser?
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on May 27, 2010, 11:37:33 am
Certainly looks like one...
Title: Re: The official Saga eyecandy' corner
Post by: Calbeck on June 13, 2010, 02:08:59 am
I think I just squee'd a little.  :D
Title: Re: The official Saga eyecandy' corner
Post by: GT-Keravnos on June 14, 2010, 09:27:50 am
I think that WCSaga is shaping up to be great. It certainly looks like that.
One suggestion I think I must make is whether it is possible to include known aces from Aviation history into the mod. This would really help in letting those who download the mod know who those pilots actually were I think, which can't be bad.
Title: Re: The official Saga eyecandy' corner
Post by: Calbeck on August 26, 2010, 07:16:50 pm
Legally speaking, it's fine.  Names aren't copyrightable, nor are historical figures.  I don't know if it would add to or detract from the mod, however, to have pilots like Foss, Yeager and Boyington.  -:)
Title: Re: The official Saga eyecandy' corner
Post by: gevatter Lars on August 27, 2010, 04:08:31 am
One question, whos history are you talking about? Including aces like Blair or James Taggard...all aces of the WC Universe or are you talking about real historical people?
If you mean the second...why? I doubt that they would be still alive around 2669 ^_^
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on April 26, 2011, 12:41:20 pm
Hey Saga team, can you please post some new screenshots of the improved WCSaga Prologue missions that are being included in WCSaga The Darkest Dawn? I'd really like to see how far those Prologue missions have come since the Prologue release in 2007.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on April 26, 2011, 04:21:05 pm
We haven't updated those missions yet. As you can imagine our focus lies on the main campaign.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on April 27, 2011, 03:59:33 am
And at any rate - prologue screenshots would look just like the main campaign.
Title: Re: The official Saga eyecandy' corner
Post by: Colonol Dekker on April 27, 2011, 05:05:30 am
I want this more than i want to mount Kylie Minogue.
Title: Re: The official Saga eyecandy' corner
Post by: Talon 1024 on April 27, 2011, 09:17:26 am
And at any rate - prologue screenshots would look just like the main campaign.
Well, that's my point.  I'd really like to see how the prologue would look with all the updated models, textures, backgrounds, and stuff like that.  More specifically, I'd like to see some new screenshots of the Wellington and her battlegroup.
Title: Re: The official Saga eyecandy' corner
Post by: Tolwyn on April 27, 2011, 09:32:07 am
She will look exactly like in the screenshots we released a few weeks ago. Sorry, but we are all currently busy with the beta test obligations and there is no time for eye candy.
Title: Re: The official Saga eyecandy' corner
Post by: KeldorKatarn on April 27, 2011, 11:33:29 am
And at any rate - prologue screenshots would look just like the main campaign.
Well, that's my point.  I'd really like to see how the prologue would look with all the updated models, textures, backgrounds, and stuff like that.  More specifically, I'd like to see some new screenshots of the Wellington and her battlegroup.

As Tolwyn mentioned, she will look exactly like any other Yorktown carrier and so will her escorts.