Author Topic: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)  (Read 623 times)

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Offline Darius

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RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)


Recommended Build: 21.4.0 Stable



Two weeks have passed since the events at Morik. Stuart Ross, disillusioned by his experiences as a Federation exchange pilot, is contacted by an old friend from his backwater Navy posting to take up a mercenary job in the fringes of colonised space. This seems like a perfect change of pace - until Ross realises that you can't always run from your past.

Set in an original universe where the discovery of hyperspace has led to a Golden Age of human colonisation and technology, Solaris takes place during a time of great changes. However, this is also an age of extremes - the Great War left several planets ecologically devastated, including the cradle of humanity, Earth. Like the Cold War of the 20th Century, humanity is faced with terrifying new doomsday technologies that have the potential to bring about Armageddon.



Features:

  • Standalone total conversion
  • Revamped first act alongside a new 12-mission campaign
  • Fast-paced challenging combat that rewards smart play
  • Uses an overhauled AI to create dynamic, intelligent enemies
  • Cinematic battles
  • Epic soundtrack





Gameplay tips:

  • Unlearn everything you know about dogfighting in FreeSpace! Solaris combat is fast, the AI is deadly and movement abilities such as strafe and glide are critically important to dogfight effectively.
  • Jink around! Make extensive use of strafe, glide and velocity changes to stay alive. Make yourself as unpredictable as possible. Fly in a straight line, you get hit.
  • Your cannons autoaim in a cone that depends on difficulty level. If you're having trouble landing shots, try decreasing the difficulty.
  • It's dangerous to go out alone! Fly with support wherever you can. Your capital ships' point defenses are a resource available to you in combat, utilise them at every opportunity.
  • There are no shields, but your repair drone is a fast and nimble support ship that allows swift hull repair.



This project would not be possible without the generous contributions of the Hard-Light community.
Solaris makes use of assets donated by a multitude of artists and contributors over the years, as well as utilising in-engine features from the Source Code Project.

Solaris is released under a Creative Commons Attribution-Non Commercial-ShareAlike 3.0 Unported License.
This means that you can use anything you want from Solaris (models, missions, backgrounds) in any way you wish, as long as you don't try to sell it.
« Last Edit: October 09, 2021, 01:06:55 am by Darius »

 

Offline Dilmah G

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Congrats on your release, Darius! This is a certified 10/10 time, and even I, a total Solaris scrub who took three full months to finish the OG version, managed to finish this in less than a calendar year. There's more tasty gameplay, an engrossing story, and most importantly for my fellow scrubs - a liberal use of checkpoints! Full spoiler-tagged review to come soon.

 

Offline Colonol Dekker

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Mega, loved the first, the second will no doubt improve on it. 

 

Offline Nyctaeus

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Poverty, covid, dictatorships, xenophoby, wars, environmental crisis and BioWare game releases will not end today.

But this is still gonna be a great day! Everybody! Think about it for a while: Solaris 2 is released! Despite all of the **** happening around, I assure you that this day will be great one :].
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 
Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Congrats on release! Just started another run-through of the 1st campaign to see the changes! However I found a bug...the support drone refuses to undock with either me or AI pilots after completing rearm/repair. Just discovered this in the 1st few missions
« Last Edit: October 09, 2021, 04:20:25 pm by CapellaGoBoom »

 

Offline Darius

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
That seems to be a recent bug that has since been fixed for the next nightly. In the meantime you could use the most recent stable build (Solaris was developed for 21.4.0).

 

Offline starbug

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Congrats on the new release! i am just downloading it now and sooooooooooooooo looking forward to playing it!
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-

 
Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
That seems to be a recent bug that has since been fixed for the next nightly. In the meantime you could use the most recent stable build (Solaris was developed for 21.4.0).

Thanks for that! Just wrapped up the whole storyline thus far :) Seeing all the Rebel Galaxy capships was dope!

 
Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Is this Act 2 of ???

 

Offline Darius

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Putting up an update for the third mission of act 2 (13.fs2) that soft locks if events happen in a certain order. Hopefully this fixes the bug.

 

Offline 5thAce

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Wow, I just finished act 2 and I very much enjoyed it! The story was very "Expanse like" if you ask me, much to my approval! I'm looking forward to whatever the future holds for Solaris!

 

Offline Rodo

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Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Well hello there!

Came back to a bunch of new content, downloaded this one with Knossos and tried to run the first campaign but I'm getting constant crashes with "Failed to wait until uniform range is available! Get a coder."
I'm guessing I borked something in the install, anyone has a clue what can I do?

Here's the log: https://fsnebula.org/log/616dd5a0b0382161d32001cd

edit:
nvm, fixed it.

Updating my vga drivers... never thought I'd have to do that again. Good 'ol cranky fso I missed your mood swings :p
« Last Edit: October 18, 2021, 04:53:13 pm by Rodo »
el hombre vicio...

  
Re: RELEASE: Solaris - Black Sun (A FreeSpace Open Total Conversion)
Story feedback:

At least Ross is a bit less pissy and seems to understand he blew it with Raptor. I still don't understand how a military officer can go "half pay" and galivant around as a Merc, but it's a nice change of pace.

Speaking of the Merc team, I always enjoy "the little guy/free company" stories set against a larger war. It helps with both the missions and story to feel like you're punching above your weight class. I hope this 3 ship team sticks around for future installments.

The happy, helpful religious band were pretty refreshing as a sci-fi tend tends to view "faith in space" as obsolete or dangerous, rather than just another part of human nature. Seeking Eden/Shambala in space is genuinely sweet, and I hope they do well out there better than the GEFs.

The Combine running another proxy war was interesting and again draws in more parallels to the real life Cold War. It's a nice sense of the fringe along with the Corporate Mercs and Traders out in uncivilized sectors of space.

With the exception of scary gravity super weapons, I hope aliens stay out of the setting. You've got a good vibe going and it reminds me a lot Titanfall, IN SPACE, which is great since that series rules.

We'll likely head back to the larger war at some point, but enjoy smaller stakes stories, and hope the big battles stay balanced with the quiet story ones.