Finally got around to playing this through.
Tons of fun...gorgeous models, great cutscenes and music, excellent mission design. A+ campaign in terms of all that. However, I do agree with most of Woolie's review:
The background could use more fleshing out...it's hard to care about any of the factions...honestly, just more background info could go a long way there.
Personally, I dig the kinetic weapon aesthetic...don't know if it's 'trendy', but it's certainly different from most of the FS2 mods/campaigns out there, so it's a welcome change. BUT...agreeing with woolie again...the ships definitely look different between factions, but aside from the odd ASW launcher added/removed here and there on the cap ships, the faction ships seem entirely interchangeable performance wise. Could do with some spicing up...make one faction love high caliber thud guns and another love rapid fire something...I dunno.
I'm not really a fan of the novel...story...whatever thing. Where you have to click to make the text proceed. I like the idea, but...same as in WoD, I read a lot faster than the TTS talks, so I end up waiting around a lot. And just clicking a bunch to speed through seems to confuse the system where I get repeat text (maybe just a problem on my system?)
Still...awesome campaign, and I want more.
Almost forgot...did I imagine it, or is there a 'waddya hear starbuck...nothin but the rain' sound effect when you fly through the debris of a destroyed capship?