Author Topic: Help with making Infestation more "non-linear"  (Read 1679 times)

0 Members and 1 Guest are viewing this topic.

Help with making Infestation more "non-linear"
So I played the Infestation campaign, I've heard it described that it is non-linear and has like 8 or 10 different missions depending on the outcome of what you do or don't do. I continue to get the same straight 4 missions. Trying to not be a spoiler, so I'll keep it brief. 1st mission check out find Event Horizon. Both it and your Omega get destroyed, crew evacuates onto a found abondoned Narn Cruiser and you leave after fight with raiders. 2nd Mission you escort the Narn cruiser trough hyperspace to B5. 3rd Mission you arrive at B5, ship blows up, crew evacuates to B5 and alien lifepod found. 4th mission transports try to evacuate via jumpgate and you try to stop them, aliens attept to breakthrough pod 1.

The only difference I've found is in the 4th mission depending on whether you stop the transports or not and if you can save B5 before aliens breaktrough pod 1. I've tried things like blowing up narn cruiser and searching system in mission 1, trying to disable or destroy narn cruiser or take a different jump beacon in mission 2, destroying the crew shuttle and alien pod in mission 3. I've failed mission 4 and vorlons show up and keep coming til they blow the gate and kill you.....

Anyone with any hints on how to get different missions? Please reply