Author Topic: Idea for sheath-sheilding: Your veiws?  (Read 2901 times)

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Offline T-Man

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Idea for sheath-sheilding: Your veiws?
Hi there. I had this idea while thinking about Woo's Lucifer for Inferno, and wanted to hear what you thought of it.

Okay, the Lucifer has a sheath-shielding system, so when it first ran into the GTA\PVN, it owned anything it went near. Nothing could hit it, until it went into hyperspace and the shield shut down.

Now, if we had the technology to build a sheath-sheild (As shown by the GTI and the Hades), it would be perfectly plausible for the GTVA to develop weapon systems designed specifically to pierce such sheilding and cause damage. But how to put this in game?

How about this. In the weapons table, insert a new data value for each weapon, the "Sheath-Piercing" value. This boolean can be either 0 (no) or 1 (yes).

Then add to the Lucifer a sheild with a program that checks the value of a weapon that hits it. If the value is 0, the weapon registers the ship as invulnerable, and thus causes no damage. But if the value is 1, the weapon causes damage to the vessel. This represents either specially made weapons, or weapons so powerfull that they overload the shield anyway (the Icanus's main gun for instance).

With this, the Lucifer could still have a sheath shield, but be destroyable. It would add a new challange to pilots, as only specially modified weapons (such as beams) could damage the ship, and so pilots would have to protect their capital ships more.

For realisim, it could be argued the Shivans only put sheath shielding onto Planet killers and Star Destroyers (The Lucifer and the Vinasshak) becuase of the insane power requirements for such a device, which would explain why the Lucifer had so many reactors while a non-sheathed ship (such as the Sathanas) did not, and yet the Sathanas had sufficent power to use a subspace weapon.

So anyway, what do you think?
« Last Edit: December 12, 2004, 06:49:09 am by 1306 »
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Offline Goober5000

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Idea for sheath-sheilding: Your veiws?
Or you could put the "pierce shield" flag on your weapons...

 

Offline T-Man

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Idea for sheath-sheilding: Your veiws?
Works too! :lol:

Sorry...i know jack all about programming in FS2!:confused: I just wanted to let you know to see what you thought.

S'pose i should really leave stuff like this to people to actually know what they're doing :).
« Last Edit: December 12, 2004, 07:24:39 am by 1306 »
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

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Offline Woomeister

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Idea for sheath-sheilding: Your veiws?
Our Lucifer doesn't have a shield mesh, and it isn't compatable with the old Lucifer model to just import one.

The Shivans have shielding on the Vinaashak and Gigas only right now.

 

Offline Trivial Psychic

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Idea for sheath-sheilding: Your veiws?
There was a proposal for the addition of a shied-pierce factor for all piercing weapons, and a pierce-resistance factor for all shields.  This wouldn't be realy useful until tertiaries are instated, and a ship's shield generator could be upgraded during a campaign.  In order for a piercing weapon to penetrate a shield, its pierce factor must exceed the resistance factor of the shield its striking.  This would be useful for campaigns in a Star Trek universe during the DS9 era, when Dominion weaponry can pierce shielding, until the station's shields are upgraded for the season 5 finale.
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Offline Woomeister

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Idea for sheath-sheilding: Your veiws?
All our beams pierce shields by defualt except for fighterbeams.

 

Offline Trivial Psychic

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Idea for sheath-sheilding: Your veiws?
You mean beams mounted on fighters, or beams mounted on cap-ships that target fighters?
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Offline Woomeister

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Idea for sheath-sheilding: Your veiws?
The mounted on fighters kind.

 
Idea for sheath-sheilding: Your veiws?
Beams penetrate shields (fighterbeams excluded, since they're nowhere near as powerful as capital ship mounts) because they overload and collapse the energy field. The Shivans probably decided to abandon using the sheath shields after they saw the GTVA had started using beam technology as it would be an expensive waste of power. The new Lucifer has bigger guns, and lots more of them, to use up that extra power ;)

 

Offline Woomeister

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Idea for sheath-sheilding: Your veiws?
The Lucifer totally owns any other ship of the same class :D

 

Offline NGTM-1R

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Idea for sheath-sheilding: Your veiws?
My poor Nemesis...
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Woomeister

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Idea for sheath-sheilding: Your veiws?
Which reminds me, I haven't seen the updated model in action yet...

 

Offline T-Man

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Idea for sheath-sheilding: Your veiws?
Quote
Originally posted by Woomeister
Which reminds me, I haven't seen the updated model in action yet...


*grabs popcorn* This'll be good :D
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 

Offline mr.WHO

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Idea for sheath-sheilding: Your veiws?
Forgive me my ignorance but what type of weapon are/will be those "tertiaries".

  

Offline phreak

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Idea for sheath-sheilding: Your veiws?
http://dynamic3.gamespy.com/~freespace/fsdoc/index.php?pagename=Weapons%20changes

at the bottom.  perhaps i should start working on them after 3.6.5 is done.
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Offline Woomeister

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Idea for sheath-sheilding: Your veiws?
Quote
Originally posted by ngtm1r
My poor Nemesis...



Doesn't last long when the Lucifer jumps in :D

 

Offline Woomeister

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Idea for sheath-sheilding: Your veiws?
Here's a few more: