Author Topic: Forum game: Rules/Discussion  (Read 163741 times)

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Offline AndrewofDoom

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Re: Forum game: Rules/Discussion
Right, so I finally came up with fleet's name.

I shall call them The Feather Ones. Hey it was better than I first thought of, The Stellar Assaulters. :p
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Enioch

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Re: Forum game: Rules/Discussion
However, if it would take more than a day, I would hope you would just post the turn. The videos are pretty, and I'm so looking forward to one day being able to play them all one after another, but they are not necessary to continue the game. Unless you have something special to show us in the video for this turn.

QFT

I must side with Lorric here. If there is to be a turn taking place this week, it should take place as soon as possible, even with no video, to give us time to plan our response. If not (which seems increasingly likely and which doesn't really bother me, when all is said and done), please tell us, so that I won't have to check the forums until Sunday.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Spoon

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Re: Forum game: Rules/Discussion
orz
It'll be up today, for realz. I promise!
please don't lynch me
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Enioch

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Re: Forum game: Rules/Discussion
Spoon, m'boy, nobody wants to lynch you. I'm not pressing for you to get the turn up every week and I certainly don't care if it's accompanied by a video. If you have no time, or if you want to take a week to catch up, fine. But if you mean to get the turn up, please do so as early as possible, so that we have time to plan our moves and so that we have time to log in and submit them.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Lorric

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Re: Forum game: Rules/Discussion
The deadline will have to be put forward. Two days is not enough for the turn.

 
Re: Forum game: Rules/Discussion
1st CRF, I can't reach you in time to help, not at 48% strength.  Best I can do is resupply once more, then move to Aquarius, and hope I can get to you next turn.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Can we destroy the Zy device?

 

Offline CommanderDJ

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Re: Forum game: Rules/Discussion
Or move it to another system? :P
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Question, if two fleets attack a fleet that has resupplied, do they take 5 extra damage period or 5 extra damage per attacking fleet?

 

Offline Spoon

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Re: Forum game: Rules/Discussion
5 per attacking fleet.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: Forum game: Rules/Discussion
5 per attacking fleet.
Excellent! We can kill the 1st Zy!

1st UGCR Fleet:
Fighter attack strength: 20+9=29 (13+2)
Capital attack strength: 18+10=28 (15)
Fighters at 142% Strength, 3rd Gen
Capital ships at 117% Strength
Morale: Normal

2nd UGCR Fleet:
Fighter attack strength: 19+8=27 (13+2)
Capital attack strength: 15+10=25 (15)
Fighters at 127% Strength, 3rd Gen
Capital ships at 103% Strength
Morale: Normal

Damage: 56/53 +10/10 = 66/63.

vs.

1st Zy Fleet (assume resupply)
Fighters at 57% Strength
Capital ships at 62% Strength
Morale: Very High

Bring on the Zy Zinger Burgers and the Lounge Lizard Special.

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Okay, another question. Spoon, you told us if we talk to the Hierarchy, you'll have them talk back. But no one has tried it yet. Is there any restriction on who we can talk to? Can I talk to any Hierarchy? just those in my system? Somewhere inbetween?

 

Offline CommanderDJ

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Re: Forum game: Rules/Discussion
5 per attacking fleet.
Excellent! We can kill the 1st Zy!

1st UGCR Fleet:
Fighter attack strength: 20+9=29 (13+2)
Capital attack strength: 18+10=28 (15)
Fighters at 142% Strength, 3rd Gen
Capital ships at 117% Strength
Morale: Normal

2nd UGCR Fleet:
Fighter attack strength: 19+8=27 (13+2)
Capital attack strength: 15+10=25 (15)
Fighters at 127% Strength, 3rd Gen
Capital ships at 103% Strength
Morale: Normal

Damage: 56/53 +10/10 = 66/63.

vs.

1st Zy Fleet (assume resupply)
Fighters at 57% Strength
Capital ships at 62% Strength
Morale: Very High

Bring on the Zy Zinger Burgers and the Lounge Lizard Special.

But the 1st Zy is in Crux... unless you're suggesting a mass offensive push into Crux. Which I am fully willing to participate in. :D
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline niffiwan

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Re: Forum game: Rules/Discussion
5 per attacking fleet.
Excellent! We can kill the 1st Zy!

But the 1st Zy is in Crux... unless you're suggesting a mass offensive push into Crux. Which I am fully willing to participate in. :D

Gets my vote - vroom!

Just make sure someone covers our rears so that we can retreat to Albebaran when it all goes to poo   :P
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Lorric

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Re: Forum game: Rules/Discussion
I just want to kill the 1st Zy. I haven't thought any further than that yet. But I'm glad you're willing, as if we do go for a push, your fleet would be very useful put into position there, we could potentially push forward depending on what shows up next turn.

Go get 'em, niffiwan! This will be a huge victory for the UGCR! Maybe they'll see fit to... hand out promotions...

EDIT: I shall move into Aldeberan to provide cover.

 

Offline CommanderDJ

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Re: Forum game: Rules/Discussion
And I just realised I can't move into Crux and attack in the same turn. So I'll hang back and defend Aldebaran in case the 2nd Fura'ngle comes sniffin' around. Or one of the fleets in Crux decides to try and push past you guys.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

  

Offline Veers

  • 29
Re: Forum game: Rules/Discussion
I'll post more when I get home,

But 1st CRF will hold Vega. We will hold Vega. Any status reports on the 2nd and 3rd Zy please?

As the 2nd Zy is arriving next turn,
can I go 1st move defend
2nd turn attack? or was it both allied turns followed by hostile turns?
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline niffiwan

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Re: Forum game: Rules/Discussion
or was it both allied turns followed by hostile turns?

I think it's this, so they get the 1st shot unfortunately.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Lorric

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Re: Forum game: Rules/Discussion
I'll post more when I get home,

But 1st CRF will hold Vega. We will hold Vega. Any status reports on the 2nd and 3rd Zy please?

As the 2nd Zy is arriving next turn,
can I go 1st move defend
2nd turn attack? or was it both allied turns followed by hostile turns?
You can certainly defend. I wouldn't want to attack though, the Zy are stronger than us, that only helps the Zy to face them 1v1. I don't think you could do it anyway.

I haven't got to the South yet, but I'm looking at the 2nd SF and thinking maybe if they went to Vega instead, and you attacked the 3rd Nordera, we could kill the 3rd Nordera with help from others.

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Spoon, you haven't applied the bonuses to the 4th CRF (3rd gen + morale.)



Okay, here's what I think we should do this turn. We should be in a very solid position at the end of it, and have destroyed the 3rd Nordera and 1st Zy. Unless two powerful enemy fleets show up in Crux and both can attack.

Okay. For the remaining top fleets, I’m thinking it would be good if the 4th SF goes to Aldebaran and Resupplies, and the 1st LSF double Resupplies. And the 2nd SF travels to Vega to meet the Zy.

South, the 2nd DD can Resupply and Travel to Hydra. The 3rd SF is almost full strength, so I would advise Travel to Hydra and Defend.

The 3rd DD has been summoned to Tamy. I would begin that process by travelling to Vega and Resupplying. Two more travels next turn will bring them into Tamy, but meanwhile, that gives the Zy another potential target…

The 2nd LSF should double Resupply to restore the damage inflicted by the suicidal Nordera.

If the 1st CSA, the 1st CRF and the 4th CRF engage the 3rd Nordera, we can wipe them out. The 4th CRF should use the Zeal special before attacking.

1st CSA Fleet:
- Fighter attack strength: 21+10=31 (23)
- Capital attack strength: 19+11=30 (20)
- Fighters at 93% Strength
- Capital ships at 93% Strength
- Morale: Normal

1st CRF Fleet:
- Fighter attack strength: 21+10=31 (16+2+3)
- Capital attack strength: 20+11=31 (17+3)
- Fighters at 100% Strength, 3rd Gen
- Capital ships at 100% Strength
- Morale: Zealous

4th CRF Fleet:
(the stats aren’t right, but it’s obvious it’s enough, we‘re already up to 62/61, we only need to hit 70.)
- Fighter attack strength: 16 (16+2+1)
- Capital attack strength: 17 (17+1)
- Fighters at 100% Strength, 3rd Gen
- Capital ships at 95% Strength
- Morale: High

Damage: Enough. Received - 5/5 per fleet.

vs.

3rd Nordera Fleet:
Fighter attack strength: 10+5=15 (10+3)
Capital attack strength: 9+5=14 (8+3)
Fighters at 69% Strength
Capital ships at 70% Strength
Morale: Zealous
« Last Edit: September 18, 2013, 10:43:35 pm by Lorric »