Author Topic: Forum game: Rules/Discussion  (Read 163742 times)

0 Members and 1 Guest are viewing this topic.

Offline Veers

  • 29
Re: Forum game: Rules/Discussion
Can we attempt capture of the 3rd Zy if we knock them down a tad further?
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Re: Forum game: Rules/Discussion
What should I be doing? I haven't checked the thread for a while.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 
Re: Forum game: Rules/Discussion
Can we attempt capture of the 3rd Zy if we knock them down a tad further?
Seems a bit unlikely, considering that their moral is currently very high. If anything, I'm the one that risks getting captured. I'm not sure I can even risk getting into another fight with them. Is blitzing a fleet in the same system as me valid move?

 

Offline niffiwan

  • 211
  • Eluder Class
Re: Forum game: Rules/Discussion
What should I be doing? I haven't checked the thread for a while.

After that subspace missile barrage hit, I *think* that withdrawing to Formalhaut or Virgo and resupplying could be a good idea.

Is blitzing a fleet in the same system as me valid move?

AFAIK, that's fine as long as you also move out of the system with the Blitz.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Veers

  • 29
Re: Forum game: Rules/Discussion
I'm assuming if we knock their strength down some more, and attempt a capture (very sure they will not surrender). They can really only retreat via .. slipspace or whatever it was called.

I'm happy to attempt it if they are still there after I've had a quick resupply. But we would need to knock them down in strength further to make it easier to assault the flagship

All assuming Spoon would allow such an attempt, I wonder if we even have enough marines/troops aboard to attempt such a feat or only enough as security (which would be normal..) (Veers, stop trying to add more to the game damnit!)
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: Forum game: Rules/Discussion
We still appear to be missing quite a few orders this turn (yeah I know I didnt get a deadline this time but)

Can we attempt capture of the 3rd Zy if we knock them down a tad further?
If you can kill it 'normally' and put it in the orders that you want to (capture) then sure, I'll allow it.

Is blitzing a fleet in the same system as me valid move?
Yes (if you are unsure how blitz work you can check how other admirals have used it these past turns)

Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Forum game: Rules/Discussion
So, 1st LSF does what?
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline niffiwan

  • 211
  • Eluder Class
Re: Forum game: Rules/Discussion
Jellyfish, I'm not sure that the resupply is a great idea.  You'll get back 7% capship health, but if all three enemy fleets from Crux attack you, you'll lose 15% extra capship health and morale if attacked while resupplying.  While it's a waste of an action, only using a defend action may be better.

So, 1st LSF does what?

Hmmm.. hit the 4th Nordera with the 3rd DD, then withdraw to Vega so you don't get splatted by the DoomStack?
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Lorric

  • 212
Re: Forum game: Rules/Discussion
Jellyfish, I'm not sure that the resupply is a great idea.  You'll get back 7% capship health, but if all three enemy fleets from Crux attack you, you'll lose 15% extra capship health and morale if attacked while resupplying.  While it's a waste of an action, only using a defend action may be better.
Indeed. I would also advise DJ to switch his destination to Formalhaut, to avoid potentially being hit by the 3rd Zy while Resupplying.

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Re: Forum game: Rules/Discussion
Can they move that way though? I thought they can't move from a contested to a hostile system unless they have Blitz?
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Lorric

  • 212
Re: Forum game: Rules/Discussion
Can they move that way though? I thought they can't move from a contested to a hostile system unless they have Blitz?
Aquarius' special rules.

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Re: Forum game: Rules/Discussion
Haha, they strike again! Good call, good call. I'll switch over.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: Forum game: Rules/Discussion
Aaaaaw  :(


So I think we have pretty much everyone now?
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

  • 212
Re: Forum game: Rules/Discussion
So I think we have pretty much everyone now?
Two left, and Jellyfish to adjust orders.

 
Re: Forum game: Rules/Discussion
Alrighty, I'm going to Blitz the 3rd Zy, then retreat to Virgo to rebuild my moral & fleet. If I'm reading everything correctly, the 3rd Zy is pretty much boxed in at the moment.

 

Offline Flak

  • 28
  • 123
Re: Forum game: Rules/Discussion
Actually you can just use blitz to make your way out and still haven't used up the second action. You can resupply immediately or just make one more move.

 
Re: Forum game: Rules/Discussion
OK, orders updated.

 

Offline Lorric

  • 212
Re: Forum game: Rules/Discussion
1st CSA Fleet:
Fighter attack strength: 16 (23)
Capital attack strength: 14 (20)
Fighters at 70% Strength
Capital ships at 68% Strength
Morale: Normal

Droid, you should Resupply instead of using your nonexistant special.

 

Offline Enioch

  • 210
  • Alternative History Word Writer
Re: Forum game: Rules/Discussion
Let the man have his fun.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

  

Offline Lorric

  • 212
Re: Forum game: Rules/Discussion
Let the man have his fun.
Where's the fun? There is no special.

It's his fleet, he can do what he wants, but I'm sure there'll be an opportunity when there's only one action to take to try this.