Hosted Projects - Standalone > The Babylon Project
Question about planet screen
Bobboau:
you guys might want to look into some detail mapping there, it's kid of hard to implement it in FSO becase of the screwy way materials are handeled, but I'd guess it's not such a problem for you guys, it would fix the bluryness as you get closer problem.
Deepblue:
It would be really nice if freespace figured out a way to do starshatter style planetary entry, that is one of the coolest parts of the game IMHO.
Navigation
[0] Message Index
[*] Previous page
Go to full version