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Nightly: 01 January 2022 - Revision dc0f394af

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SirKnightly:
Here is the nightly for 01 January 2022 - Revision dc0f394af



Group: Win64-SSE2
nightly_20220101_dc0f394af-builds-x64-SSE2.zip (Mirror)


Group: Win32-SSE2
nightly_20220101_dc0f394af-builds-Win32-SSE2.zip (Mirror)


Group: Linux
nightly_20220101_dc0f394af-builds-Linux.tar.gz (Mirror)


--- Code: ---------------------------------------------------------------------------
commit dc0f394af
Author: EatThePath
Commit: GitHub

    Moved the PPC tonemapper intermediate calculations to C-side to clean up shader compatibility with older versions of opengl (#3857)
 code/def_files/data/effects/tonemapping-f.sdr   | 48 +++++++------------------
 code/graphics/opengl/gropenglpostprocessing.cpp | 16 +++++----
 code/graphics/util/uniform_structs.h            | 17 +++++----
 code/lighting/lighting_profiles.cpp             | 32 +++++++++++++++++
 code/lighting/lighting_profiles.h               | 14 ++++++++
 5 files changed, 79 insertions(+), 48 deletions(-)

------------------------------------------------------------------------
commit 329efb8c3
Author: Asteroth
Commit: GitHub

    clarity function for homing objects and fix scripting target setting (#3865)
 code/hud/hudtargetbox.cpp          |  2 +-
 code/scripting/api/objs/weapon.cpp |  4 ++--
 code/weapon/weapon.h               |  3 +++
 code/weapon/weapons.cpp            | 30 +++++++++++++++++-------------
 4 files changed, 23 insertions(+), 16 deletions(-)

--- End code ---

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