Whoops! sorry, we made a topic at the same time
. You can delete mine, I'll repost here:
This is the PSP "sequel" to Ace Combat X, with an emphasis on multiplayer.
Anyone have it? I haven't been able to play the 4 player multiplayer mode of this game, although it looks hella fun. It sure makes a lot of the solo missions tons easier.
As for the game itself, it's pretty much Ace Combat X but harder on solo. There's still the branching mission structure from X (though a bit simpler), and you can still tune your airplanes and customize them to double lock, auto lock the MG and other crazy stuff. The voice acting is still pretty horrible and the story could easily be transplanted to the strangereal universe if they wanted. They implemented some stuff from AC6 like checkpoints. Did they have flak cannons in ACX? I can't remember, but they do have them here. Of course there's your requisite rail gun/superweapon and flying fortress(es.)
Missions 15 and 21A are pretty much the most challenging missions of the bunch. The last boss on the first playthrough is the hardest boss of any Ace Combat I've ever played, ever (I've played everything except the first two) partly because you're strapped for cash and probably have a poor choice of planes to do the mission in. You NEED a plane with high mobility or at least a SAAM or QAAM to even graze the last boss, although QAAMs don't work that well either.
mission 15 is a chore because you're piloting a 747 which handles like an overweight cow and your passenger keeps on insulting you throughout the flight. as for the last mission, daaaaaammmnnnn. It gets easier with subsequent playthroughs, though, once you get nicer planes like the F22, the SU47 or the Forneus. It's a cakewalk with the Falken, but of course everything's a cakewalk with the Falken. Oh, and those flying fortresses doing barrel rolls. Wild.