Those of you who remember this
thread will remember that after a long discussion between myself and FUBAR I was planning on implementing a new Do-for-Every-Valid-Argument SEXP which would allow you to make certain SEXPs trigger more than once when used in an argument Well I'm done now
(although it's now called Do-For-Valid-Arguments). That previous thread pretty much explains what the SEXP can be used for and I've included a test mission to show the difference it makes compared with what happens without it and with the hack that gives the same result.
Since this is in my branch it has all the other features I've been working on in addition to a whole mess of bug fixes which aren't in trunk yet (Simply check Mantis and see what has been updated in the last 24 hours. A load of them are fixed in my build).
* Advanced Team Loadout Functions
* Ability to play cutscenes before Fiction, Command Brief, Brief, Game Start and Debrief.
* Various multiplayer SEXP fixes detailed here
* Ability to chat to team mates only in TvT games briefings using /f:
* Various new SEXPs