A couple of things to keep in mind about angle:
1. Angle is only in terms of ship orientation, not your velocity vector.
2. Angle is relative to the surface you're landing on. 0 degrees means your wings are perfectly level when you touch down. 10 means nose is 10 degrees above level, -10 means 10 degrees below level.
So, for the table you posted, it seems like it should work if you touch down at fairly low speed, nose up. You won't get the reorient (since the reorient angle range is 61-70), but as long as you're in the 1-60 range you specified, it should still work. The way you have it tabled, though, you'll either need gravity, glide, or slide in order to get on the deck, since you've specified only positive angles of attack into your constraints.