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Just wondering what kind of games twinged some of those heartstrings (and don't act all tough like you don't got 'em). *twang! Choose any moment(s), maximum of 3, rank em', and post! It's always interesting to see how different people respond to different video game moments.
*****SPOILER WARNINGS*****
1) Final Fantasy X - The entire ending gets my #1 spot.
I had this feeling the entire game that Yuna was going to die, even before you officially learn about it. But when they find a way to save Yuna, only to sacrifice Tidus...I have to admit, had a little tightness in my throat. Had to feel so sorry for Yuna. Yuna running through him was tragic.
IMO, saddest but best video game ending I've seen.
2) Half-life 2, Episode 2 - For those who haven't played it, I can't dishonor the one perfect video game series in the history of the world by spoiling this so I won't say it. But for those who have played it, you know exactly what I'm talking about. Got me totally by suprise and almost put my fist through my LCD screen. I was so ready to go kick some Combine ass only to remember that they haven't made Ep. 3 yet. Poor Alyx.
3) Mass Effect 1 - Losing a crew member on Virmire sucked. 'Nough said there, right?
Edit: Fixed my poor grammar and added spoiler tags!
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1. Metro 2033 - most of the game :p
2. FreeSpace - most of them too
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Wow.
I mean, wow. That's shallow guys.
1. Admittedly quite personal, but the first time I completed MechCommander 1; mainly because I'd been trying off and on for two years. I finally limp into the last section and go "****" because here comes the five Hunchback IICs and a couple Masakaris and then I follow up a soft, awed "****" as my team of MechWarriors preceed to kill each and every one of them with perfect shots to the head in an orgy of Gauss rifle and ER-PPC fire.
2. Kharak. 'nuff said.
3. NWN 2 Mask of the Betrayer's ending for all the wrong reasons. I knew, the whole game, that they weren't going to let me **** with the cosmology like that. But you know what? I believed they were right, that this was all bull**** and the wall of the faithless required tearing down. And towards the end, as everything built up I was honestly starting to think they might let me actually do it.
Then they didn't. And my "OH **** YOU WIZARDS OF THE COAST" rant probably had to be heard to be believed.
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2) Half-life 2, Episode 2 - For those who haven't played it, I can't dishonor the one perfect video game series in the history of the world by spoiling this so I won't say it. But for those who have played it, you know exactly what I'm talking about. Got me totally by suprise and almost put my fist through my LCD screen. I was so ready to go kick some Combine ass only to remember that they haven't made Ep. 3 yet. Poor Alyx.
Thanks for reminding me to be mad about the lack of Ep3 (or even any news about it). Again.
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What happens right before the final fight in Super Metroid. :( Waah.
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I think maybe the OP should use spoiler tags.
I'll second Homeworld.
Oddly, Final Fantasy 8 got under my skin. I didn't much care about any of it for the first two thirds of the game, but then something happened. Events became increasingly eerie and dreamlike. Little ambiguities became more and more difficult to ignore. I got invested in the romance between Squall and Rinoa, which made it all the more disturbing when I started to doubt any of it was real. The worst of it is the game never directly acknowledges any of it, which makes it either the most subtle Final Fantasy story ever or an accidental masterpiece. The odds are high it's the latter, but it still got to me.
I also consider Ultimecia to be the most effective antagonist in the series. I was scared of her. Like the Shivans, it wasn't because of anything she did, but because I had absolutely no idea why she was doing it.
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Homeworld 1
Mechcommander 1
The entire Legacy of Kain Series ( Soul Reaver, Blood Omen )
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Math Blaster on the Apple IIe
(http://www.whatisthe2gs.apple2.org.za/files/MathBlasterPlusIIGS/ScreenGrab_1/math_blaster_shot.gif)
It was a sad day when you gave the wrong rocket number to the astronut.
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Homeworld 1, Kharak.
Ground Control 2, 'For Her Light'.
Mass Effect 1 Virmire, a lot of character moments in Mass Effect 2.
Will think of more...
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here's a pair of games that really should be listed:
GTA4: the wedding, especially if you went revenge.
World of Conflict: Bannon was annoying, but watching those cutscenes, and what he did.
that redemption.
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World of Conflict: Bannon was annoying, but watching those cutscenes, and what he did.
that redemption.
I'll second that in a heartbeat. Great writing in that game.
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1) Unreal 2, having the Atlantis get destroyed and her crew killed. Pretty much from that point on the game was one big OH MY GOD moment.
2) Kharak in HW1
3) Abandoning the Pride of Hiigara in HW2
4) System Shock 2, Recreation deck, having the one person that wasn't trying to kill you die, and then following in the footsteps of the dead resistance.
5) MW4: Black Knight, Having the Colonel get killed wasn't much fun. It's a shame that the rest of the game didn't seem very polished, because it could've been really cool.
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Man, enough people have listed Homeworld that I might have to go check it out. I own the game but have never bothered to play it. Guess I might have to now.
A runner-up for me would've been the ending of The Darkness. Creepy, weird game but the final scene with Jenny and Jackie lying on the bench was powerful.
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GTA4: the wedding, especially if you went revenge.
Oh yes, definitely. I can't really remember too many emotional moments in a game to be honest, epic fights, however... ;)
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Any Bioware Game.
Freespace.
Outcast
Jagged Alliance 2 (I had Shadow die, then Grizzly...the farewell speeches of the rest of the gang..RELOAD!)
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3. NWN 2 Mask of the Betrayer's ending for all the wrong reasons. I knew, the whole game, that they weren't going to let me **** with the cosmology like that. But you know what? I believed they were right, that this was all bull**** and the wall of the faithless required tearing down. And towards the end, as everything built up I was honestly starting to think they might let me actually do it.
Then they didn't. And my "OH **** YOU WIZARDS OF THE COAST" rant probably had to be heard to be believed.
WOW I SO agree with you there
mask of the betrayer has been the most awesome dnd game i ever played.. not for the gameplay but the story after the first missions gets better and better and better
and i too was SO cracy i couldn't tear down the wall.. omg
other moments:
baldurs gate 2 throne of bhaal
whats better then becoming a god???
awesome moment
aquanox 2
the whole game
played it on the easiest difficulty just to see the story faster ^^
final fantasy X - the video where yuna summons the spirits
plain exitement
almost all of mass effekt 2
best characters in any videogame ever
warcraft 3
the cutscenes
icewind dale 1 when you learn the story of the daughter of the boss of the 4fingered hand
much of the beginning of dragon age
vampire the masquerade.. awesoooome story.. bloodelines is good too
the first moment playing rome total war with the total realism mod.. it was like the best game ever back then :D
and soooooo many more i can't think of atm
computergames CAN indeed be worth your time :D
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Hmm, what was that FS1 mission where you arrive just in time to see the Lucifer skewer the Galatea? The Galatea says something along the lines of 'protect the escape pods'... The first time I played that mission, I arrived and somehow managed to get my comm system damaged (I think... unless it was the Galatea's Comm system), so what I got (as the Galatea was breaking up) was a distorted message that was almost impossible to understand. But not quite impossible. So it sounded like the guy in the Galatea was using his last words to tell you to save his crewmates who were in the escape pods, as the bulkheads exploded around him. This only happened once, on subsequent replays the message was never garbled.
EDIT:
Oh, and the ending of FS2... I was bound determined to save as many of the escaping refugees as humanly possible, and still make it out on time.. I thought that Alpha 1 surviving was necessary to complete the mission, and half the time when I play a game, I make decisions as if it was for real... and there was no way I was letting those refugees get destroyed by Shivan fighters. So after doing everything I could, I set my engines to max and headed for the node... I didn't make it, of course, and I knew I wasn't going to, but I kept trying and decided to wait for the end whilst trying against all hope to make the node before the supernova. I figured I'd have to do the mission all over again and I was trying to think of how to still save all the refugees that was possible, and still make it to the node. Then I got the ending cutscene where Alpha 1 dies and I was like... oh.
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I think maybe the OP should use spoiler tags.
I'll second Homeworld.
Oddly, Final Fantasy 8 got under my skin. I didn't much care about any of it for the first two thirds of the game, but then something happened. Events became increasingly eerie and dreamlike. Little ambiguities became more and more difficult to ignore. I got invested in the romance between Squall and Rinoa, which made it all the more disturbing when I started to doubt any of it was real. The worst of it is the game never directly acknowledges any of it, which makes it either the most subtle Final Fantasy story ever or an accidental masterpiece. The odds are high it's the latter, but it still got to me.
I also consider Ultimecia to be the most effective antagonist in the series. I was scared of her. Like the Shivans, it wasn't because of anything she did, but because I had absolutely no idea why she was doing it.
:yes:
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Homeworld's Kharak and HL2:Ep2 I'll definitely agree with. Episode 2 left me open-mouthed.
Virmire.... meh, I thought that part of ME was pretty weak, myself.
Max Payne had a few moments (when he discovers his dead wife and child) that certainly affected me.
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Metal Gear Solid - all of it. (or at least any part where The Best is Yet to Come (http://www.youtube.com/watch?v=URTt_imRTlM) plays)
MGS4 - the last boss fight was perfect
Final Fantasy VI - Best opening credits ever. Also, suicide attempts in an SNES game? Say it isn't so! Talking about Celes here. That whole first bit in World of Ruin was pretty emotional actually.
Homeworld - I was young and not very good at games when I played this. In that last huge battle I had enemies constantly dealing damage to the mothership and support frigates constantly repairing it... but not fast enough. She got down to a one-pixel sliver of health left, and right then I killed enough enemy ships to tip the scales back in my favor.
Hordes of the Underdark - "Mephistopheles, I command you to fight me!"
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Game's rarely manage to move me in any emotional way.
That being said: Any of Iji's endings. Although, the bad one is the best one.
Oh, and all of the times when you 'screw-up' in Cave Story.
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Hmm...this is kind of a toughie for me. I'm kind of a fan of the action side of games, so my favorite titles don't tend to have many truly emotional moments to them. I guess I could scrounge a few up.
1) As has been mentioned before, the ending of HL2: Episode 2. Man, that was a punch in the gut.
2) The entire ending sequence of ICO, and indeed the general emotional presentation of that game as a whole. Traveling through this beautiful ruined castle with a mysterious girl you don't know anything about, repeatedly protecting her from shadow creatures, being separated from her, trying to go after her, and then having everything come full circle like that at the end...just awesome. Suck it, Ebert, that was art.
3) Coincidentally enough, the introductory sequence of Shadow of the Colossus. Another set of ancient ruins, a solitary horseman placing a female body on a stone altar, a disembodied voice...the whole setup sends shivers down your spine. I really need to finish that game one of these years.
4) It may sound silly, but the moment in the Descent 3 intro when the hulk of your loyal Pyro-GX gets dropped into that star. There's some great orchestral music playing in the background, and you can't help but think of everything that ship and you had been through. Brings a tear to my eye. :(
5) The scene in Beyond Good & Evil when Jade comes back to the lighthouse and finds everyone gone. The acting and the soundtrack mesh together to create a really powerful emotional moment.
6) The entire confrontation with Saavedro at the end of Myst III: Exile. Brad Dourif plays just about the most convincing crazy man I've ever seen, and watching him go through a roller-coaster of emotions in a matter of minutes was something else.
I can probably come up with one or two other things if I poke through my games collection for a bit. :p
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FEAR - the final level building up to alma's release and harlan's monologues.
"It is the way of men to create monsters. And it is the nature of monsters to destroy their creators."
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One of the ghost sequences in System Shock 2 depicted a mad doc operating on a conscious victim. That disturbed me greatly at the time--I believe it was the first time I'd encountered anything like that in any medium.
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What happens right before the final fight in Super Metroid. :( Waah.
One of my first emotional attachments to a game. Right there.
MY BABY! ONOZ.
:(
2- intro to Quake 2. Felt so much pride at humanity taking the fight back to the strogg. Then some cowboy goes and ****s up my initial approach/inadvertantly saves humanity.
FOR EARTH!
Third, the intro to wing commander 4.
Border world forces, we appreciate your withdrawal. . . . . Blood CURDLING scream.
Shivers every time.
Kharak comes fourth.
Beast, we live comes fith.
Sonic 2's ending when they think he's dead as the death egg asplodes is six.
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"Maker spit on you! I..deserved..more.."
Where is the option to teabag his corpse?? Howe's death was NOT satisfactory enough. His death is hammy. That cannot be!
I want him to SUFFFFFFEEEEEERRRRR!!!
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Remind me which game that's from again :)
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Alien Swarm's end, because of the rest of my squad. "Guys, there's a nuke counting down. Uh, guys? Guys? IT JUST HIT TEN SECONDS GUYS, GET ON THE ****ING DROPSHIP! **** that I'm leaving you all behind."
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Remind me which game that's from again :)
It's Dragon Age.
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:o ok. I've never bothered with it. Seems like Oblivion. I just about tolerated that. . . . Because I was evil.
Oh yah.
That's another moment. When I got my horsey Shadowmere. <3
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First, I'd like to shout out to Homeworld 1 at Kharak and the end of HL2:Ep2.
For me, there was Breath of Fire IV, when you find Nina's sister, and also when they fire the hex cannon.
In Final Fantasy XI, when I beat Maat on the fourth try with only 50hp left.
The end of every good X-COM (EDIT: Possibly not the first one, can't remember), when you find out that the team that you spent the whole game building into a well-oiled killing machine dies in a blaze of glory when they finish the final mission. This bugged me so much that in Apolcalypse I made a whole squad of android soldiers specifically to go on the final mission, keeping the squishy organics home and safe.
That's all I can think of for now.
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The ending to Call of Duty 4: Modern Warfare.
The end of F.E.A.R. Say what you will, but the first time those things came at me, I almost crapped myself.
I've got a couple more, somewhere.
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Oh, that reminds me: Aliens vs. Predator demo. Walking around, throwing flares, listening and watching your motion detector, but it doesn't do any good becuase just then WHAM! Alien all up in your face and you hit the trigger and don't let off until your pulse rifle's dry and the hallway is covered in acid blood.
And then moving a little further and repeating.
And then getting it from behind and starting over. Rahhh, rahh, splorch.
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the bit in anachronox were el puno meets the little girl was quite well done
http://www.machinima.com:80/film/view&id=246
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:o ok. I've never bothered with it. Seems like Oblivion.
:lol: They're nothing alike. Completely different types of games.
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Don't know about emotional, but there is a bit in the first FEAR when you go to climb down a ladder in some dark and dank basement. I looked around to make sure nothing was about, pressed the button to go down the ladder, which puts your gun away, then you step onto the ladder and turn round and Alma is standing at the top of the ladder! I nearly **** myself!!!
Also FS1 intro. Poor Lt Ash. :(
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Personally, I didn't like Ash's voice actor (I think I've said this before). It could be the quality of my speakers, and/or the fact I played FS1 after FS2 and have FS2 ingrained as the best FS game, but I just thought his VA sounded like a teenage kid, or just lacked masculinity. I dunno, I didn't like his VA.
ANYWAY
I found Brothers in Arms: Hell's Highway to be a decently emotional wargame for the xbawks. <3
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For me, there have been a few, the mission in starcraft where kerrigan gets left behind in the terran campaign was a shock, also the new Ghost of the past (launch trailer) sent a chill down my spine. The FS1 intro mad me feel sad and did send a chill down my spine.
Don't know about emotional, but there is a bit in the first FEAR when you go to climb down a ladder in some dark and dank basement. I looked around to make sure nothing was about, pressed the button to go down the ladder, which puts your gun away, then you step onto the ladder and turn round and Alma is standing at the top of the ladder! I nearly **** myself!!!
Snap, there where one or two other parts of the first FEAR near the start that did the same.
Mass Effect 2 if your characters starting dying at the end, i also felt sad when the Normandy 1 gets destroyed at the beginning.
the scenes in WOW wrath of the lich king, where the allaince, horde are outside Arthas/Ner-zhul's stronghold, first they get gassed and then they get torched by the dragons, and the death of arthas/ner is quite touching.
As for HL2 ep2 i didn't really move anything in me :nervous:
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As for HL2 ep2 i didn't really move anything in me :nervous:
You have no soul.
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As for HL2 ep2 i didn't really move anything in me :nervous:
You have no soul.
It didn't move me either. Though, that was probably because I saw the entire thing coming from a mile away.
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Forgot to add ME2 going round the Normandy crash site
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Where the hell did that happen. I WANT IT!
:(
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Forgot to add ME2 going round the Normandy crash site
Oh yeah that was a touching part of the game, having flash backs to the ship when walking through the ice/snow covered wreckage.
Its a DLC from the Cerberus network dekker if that's what your meaning.
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In no particular order:
1: Homeworld 1, Cataclysm, and 2
-Seeing Karhak burning plus the fantastic orchesteral music (which I have always loved HW for), I couldn't keep myself from crying :(
-The Beast voice. Something about it is just plain scary.
-When you abandon the Pride of Hiigara in the Balcora cluster. It was such a pretty ship too....
2: Mass Effect 1+2
-The ending to the first one was emotional when you thought everyone was dead. For a minute anyway.
-The Normandy crash site. Second that one.
3: FEAR
-When Alma blows up the building you're in while you run away in slow motion. Don't **** with the ghost kid.
4: Descent 3
-Loosing the Pyro was like loosing your favorite car. Well, watching it cruely burn to a crisp anyway.
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Raider Wars:
When the Asimov goes down, and subsequently when you apprehend the rich arse responsible for it.
IL-2 Sturmovik: No scripted events or gameplay with plot, but lots and lots of cases in multiplayer, playing with real people, when they or you die... or when you fly as a team and fly a really successful sortie, and return to base with several kills each. And the times when you manage to return to base heavily damaged, your field of view covered in oil and blood... or manage to drop several tons of bombs right on target from 4000 metres from heavy flak. I just hope I'll be able to recruit all the people in the comms sometime to fly as one massive bomber formation, with maybe just a few escort fighters.
Red Baron. First time I was assigned to the same squadron as the famous aces (Richthofens, Voss, Göring, Udet, Fonck, Immelmann, Rickenbacker etc...) and realizing that they suck horribly and I'd be better off flying alone since they had alarming tendency to die on my watch - or they collided in me. Resulted in me always flying all the sorties solo whenever possible.
War in Heaven: several [REDACTED]
Grand Prix 2: Managing to set-up the car so well on some track that I could break the records and win races. Also, lack of Senna and Razenberger on the grid. :blah:
Interestingly, Mass Effect's choice on Virmire wasn't really THAT hard for me. I had assigned Alenko to the Salarian Task Group team and was already on my way there, and if I ever learned something in the army is that second-guessing and running back and forth in battle zone is not desireable. Add to that the fact that Lt. Alenko was accompanied with several Salarians and that Gunnery Chief Williams was alone, the choice from military perspective was clear. Also, I never was very attacted to Ashley's character in the first place (I never really had any use for her on missions since my Shepard is a soldier, plus I found myself disagreeing with a lot of her opinions and views, so meh).
Mainly, though, I went to save the Salarians. Kirrahee's speech was more awesome than anything Ashley OR Kaidan ever did for me.
Which by the way I am going to include here. HOLD THE LINE!
Another stuff in ME/ME2:
-Fai Dan shooting himself. We had those nifty gas grenades, we could've just put him to sleep... :rolleyes:
-Loss of the SSV Normandy in the beginning of the game.
-Tali'Zorah's loyalty mission
-Meeting Liara in ME2 and asking what's the real reason she's so troubled.
-Samara's loyalty mission. Talk about creepy. :nervous:
-Stag Party group consisting of a Salarian (groom to come), a Turian and a Human watching an Asari exotic dancer. They all thought the Asari looked exactly like their own species. Think of this for a while if you don't immediately realize the implications of how disturbing this is.
-Firing the Cain Nuke Launcher for the first time. :shaking:
TIE Fighter, the few missions where your wingman is the goddamn Darth Vader and you're tasked with saving the Emperor (what the hell Palpatine, how did you let them rebel scum to abduct you?)
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War in Heaven: several [REDACTED]
Yeah I liked that part too.
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Definetely also Karhak....
Seeing that school bus in Prey was pretty unnerving too. And how about just as you exited the boat in Morrowind and realized how big the world was.
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WoW - beating Rag the first time, beating Twin emps the first time. Beating Kael the first time (before he was nerfed), beating Illidan the first time (because I was a paladin, and tanking mostly), going to the top of the my Arena 5s league in season 1, the time I spent with Feitan and Shizumi helping them get to Grand Marshal (and getting Marshal as a coincidental of that).
Neocron - Running solo into the middle of 200 hostile people on my PE and surviving long enough for the rest of the clan to come over the hill, line up all the AoEs and nuke the crap outta all of them as they chased me, and the fact that I still survived. Also, and especially the battles of Jeriko fortress (800+ people, 36 hours straight of combat), Emmerson Factory, and Soliko Lab. (Neocron is a game where combat is balanced for 1on1 for the most part, so you can imagine what massive scale combat like that must have been like).
FFVII - obvious moment.
FFVIII - so I was a sucker for Eyes on Me, the rest of it kinda meh though.
Runner up twix games player of the world competition, finals = Golden Eye multiplayer, Lisence to Kill Pistols infront of hundreds of people in London.
FreeSpace - the loss of the Galatea/the loss of Vasuda Prime and the mission immediately after, playing with Spectre, and joining the SSC, my first online clan, one which I stuck with for close to two decades.
FreeSpace 2 - Escorting the Bastion, absolutely destroying DW with BD in the final Squadwar season to end up as champions.
Secret of Mana - Finale <3
F.E.A.R 2 - The uhh..... .........fun, at the end? holy **** that was disturbing.
Mass Effect - Several moments, but Virmere especially.
Mass Effect 2 - Man, I loved this game, basically every major character event is worth mentioning.
Lylat Wars - If I go down I'm taking you with me!
I'm sure I missed loads, and aside from ME and FS I tried to avoid ones that had already been mentioned :P
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-When I was able to finish Freespace 1, after the release of french patch 1.04
can't finish it before because it had a bug in the Asimov/Ravage defense mission : infinite waves of bombers. Being triple ace on a single mission for...nothing :mad:
-The ending cutscene music in FF VI (PS One version).
-The Sunspire level in Unreal 1, and the general mood of the game.
-Mass Effect 1, when...
Sovereign attacks the Citadel. Great epic moment.
-+1 for Kharak :(
-The Longest Journey & Dreamfall. Great games who deserve better recognition.
-Red Alert 2 (excellent and hilarious cutscenes)
-Eternal Darkness : Sanity's Requiem. This whole mother****ing extraordinary game.
-Silent Hill 2 :shaking:
And I hear almost everyday that videogame is NOT an art :lol:
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Secret of Mana - Finale <3
You know, I burst out into fits of laughter when I got to the big reveal. I'm hoping that I wasn't the only one. :nervous:
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Buried in Time - When Arthur Downloads himself :(
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You know, I burst out into fits of laughter when I got to the big reveal. I'm hoping that I wasn't the only one. :nervous:
...is this the one where you turn into a tree?
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You know, I burst out into fits of laughter when I got to the big reveal. I'm hoping that I wasn't the only one. :nervous:
...is this the one where you turn into a tree?
I don't remember the game all that well, but the big reveal...
was that your mother was a tree and your father was a human, IIRC.
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If you play a female in the Mana games, at the end you turn into a tree. So yes, it is.
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Raider Wars: When the Asimov goes down, and subsequently when you apprehend the rich arse responsible for it.
glad to see some TBP stuff here. Yeah, the guys behind that campaign really nailed it.
My list:
- the Mass Effect 1 Virmire mission. Awesome stuff :)
- ModernWarfare 1's "Shock and Awe" Mission. Incredible resolution in that chapter.
- Advent Rising's "becoming a god" part, so pretty much the later half of the game (especially the ending)
- KOTOR2's Kreia character and everything she ever does in the whole game
- two missions of my very own campaign FortuneHunters 2261 (I know that's cheating but what the hell, this is my best work so far)
- the original StarCraft's Terran Campaign resolution (the whole thing with Mensk)
- my first ever minutes spend with the original God of War
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WARNING: SPOILERS FOR BLUE PLANET: WAR IN HEAVEN AHEAD
Shooting down Xinny and Zero in WiH. :(
Shooting down several Tev pilots after a cease-fire mid-mission.
The destruction of the Elder's shuttle.
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I can agree with all three of those especially
when I blasted whatstheirwingname 1 in the Cease Fire mission. Worse, he went into the death spiral, slowly blowing into space.
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Finding
Delacroix
dead in SS2 would have had more impact if it weren't every other charicter you were supposed to hook-up with were dead, so it was no great surprise.
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Finding Delacroix
dead in SS2 would have had more impact if it weren't every other charicter you were supposed to hook-up with were dead, so it was no great surprise.
Yeah, but when the glowing faces appear from the ether, while you have the lights dimmed and the audio on your headphones turned up, it's freaky as all Hell.
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I don't remember much from my youth days of playing games, I don't think there was too much emotional or impactful stuff (apart from the obvious "hell yeah I finally did it!" moments). At least not much that lasted in my memory for long.
One exception: I do remember until today that the intro of Mechwarrior 4: Vengeance hit just the right spot, as it really got me pumped for revenge: :D
http://www.youtube.com/watch?v=QxfKZZ4RNng (http://www.youtube.com/watch?v=QxfKZZ4RNng)
Apart from that I'd only be able to recall recent Freespace moments, especially from some of the newer campaigns. ;)
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The end of BP:WiH.
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As pro galtev as I am, I really have to agree with you, mate.
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I hadn't realized WiH was released. I'll go get on that.
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Being forced to shoot my own buddy in Far Cry 2. (Happens if you wasted all your medkits). That was harsh, especially when she took teh gun (which I was holding), placed it on her throat, and whispered: "Do it! it's the only way!"
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Being forced to shoot my own buddy in Far Cry 2. (Happens if you wasted all your medkits). That was harsh, especially when she took teh gun (which I was holding), placed it on her throat, and whispered: "Do it! it's the only way!"
The first buddy I had to kill was Quarbani Singh. :(
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Not exactly emotional, but there was that moment in Oblivion where
you discovered that the world you were in was actually Dagon's in the first place and that WE were the invaders.
That certainly put the whole game in perspective.
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Not exactly emotional, but there was that moment in Oblivion where
you discovered that the world you were in was actually Dagon's in the first place and that WE were the invaders.
That certainly put the whole game in perspective.
I actually figured that was just propaganda. Of course, I would doubt that their religion was real at all if i didn't get buffs from praying at churches.
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Being forced to shoot my own buddy in Far Cry 2. (Happens if you wasted all your medkits). That was harsh, especially when she took teh gun (which I was holding), placed it on her throat, and whispered: "Do it! it's the only way!"
The first buddy I had to kill was Quarbani Singh. :(
Michelle, right at the first time. But i bet that you get different buddies depending on the character you choose, as some of them (such as the captain of the barge in act 2) appear quite important.
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The end of BP:WiH.
This. The end hit me with a sadness that only Adagio For Strings Op. 11 pulled off, not only because it was the end of the most awaited campaign of the entire year, but what happened during it.
I want Simms to live.
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Some great picks; Nice to know most of you have such good taste! :D :yes:
I'm trying to remember older games just so I don't end up repeating too much...
XWA - When your home is taken over by the Imps and you're forced to flee to the
rebellion, and later when you find out Anton sold you out to the Imps. Bastards!
TIE Fighter - When Harkov makes you take out a minefield in a @#*%$& TIE Interceptor! (gitface!) And once you are assigned to Thrawn and are hunting down Zaarin. (Taste my missile boat!)
Dark Forces - The Arc Hammer level when the epic ass kicking iMUSE music kicks in. You know what I mean. (Seriously, why can't people write music for games like that any more?! Michael Land, Clint Bajakian and Peter McConnell were GODS of the iMUSE system in all early LEC games!)
Republic Commando - The ending. Seeeeeev! Why did they kill off Sev?! He was the best guy in the game!!
Day of the Tentacle - Back... to the MANSION! :eek2:
Sanitarium - The whole game is just a huge mind****!
Command and Conquer - When you first start the game with the Act on Instinct track playing
Forgotten Worlds - First meeting the final boss
Bubble Bobble - One of the secret levels (It had really spooky music! I was like, 6, and it scarred me for live! :nervous: :lol: )
Midnight Resistance - Completing it the first time and then finding I didn't have enough keys to rescue all of my family!! :eek2:
ChronoTrigger - Pretty much the whole game was a jumble of WTF?, OMG! and *sniff*
Full Throttle - The ending, the cavefish and the bunnies :lol:
Super Metroid - I don't need to say it! I'm just glad it wasn't just me... Awww...
Sonic 2 - The end song before the credits (Although the credits music rocks too)
Diablo - The Butcher :shaking:
Doom - I went through all that and they still killed mah bunneh!! :mad:
StarCraft 1 - When you have to abandon Kerrigan! Damn you Mengsk!! Li'l Jimmy almost scored!
System Shock 1 and 2 - Both games build pretty intense atmospheres, but the Delacroix reveal in 2 and the first time you run into a Cortex Reaper in 1 are two of my :eek: :shaking: moments.
AvP - I was on the verge of ****ting myself pretty much through the whole Marine campaign! :lol:
Thief: When the Trickster and Viktoria take Garret's eye :shaking: *ugh!* It really galls that you have to work with her later on in the sequel too :hopping: I never finished Thief 2 tho' :(
MechWarrior 3 - Intro cutscene, where everything goes tits up straight away :lol: Frickin' lasers! :mad:
Battlezone (The Activision one) - When you first get attacked by Furies
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Ah, one more: The end of Call of Duty 4.
Griggs! Gazzzz! Noooooooooooo. Stupid armless, nuke firing dude, I will shoot you in the head for that!
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silent hill 2 - whole game made me uneasy
system shock 2 - same as above
Deadspace - almost made me require a change in boxershorts, first time i played it in the dark
Realms of the haunting - freaked me out when a first played as a kid and what an intro, infact i still haven't played a game like it in length and epicness.
Fear 2 - the game wasn't the greatest but the fate of the character keegan, pulled at me, for such a good guy what alma does to him is tragic and pretty heartbraking
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Republic Commando - The ending. Seeeeeev! Why did they kill off Sev?! He was the best guy in the game!!
We never get this confirmed. It's the equivalent of "left wide open" in Star Wars canon. We have a mention of Delta getting a new squadmate in Order 66, IIRC, but never any further word on circumstances of his "death."
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I prefer Fixer.
Yay! Wookie life debts for everyone!
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OK, let's quote this
"No one's left. Everything is gone. Kharak is burning."
"WE LIVE"
"I'd say ... about 90%." -(same game)- "Full 180"
"Ahhh fresh meat !"
"What can change the nature of a man ?"
"Evacuate Chakris sector immediatly !"
"Affirmative, Sathanas configuration ! Repeat, Sathanas configuration !"
"My name is Legion, for we are many."
"-Did it trouble you to murder your brothers ? -Did it trouble you when you ordered me into the abyss ? -No, I had faith in you."
& some minor others
"Heh, party time !"
"The complete elimination of the other"
"Come get some !"
EDIT : Almost forgot Unreal 2.
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Legend of Dragoon where one of your friends is impaled to death, first-chapter.
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Doom 1 was actually pretty freaky back in the old old old days. . . . Before I was fourteen I think. Cacodemons used to freak me out, the sounds. Lack of save on the snes. Playing it til three AM, glad it de-sensatised me. ;)
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Cannon Fodder:
The three first characters in this game -Jools, Jops, Stoo must not die,otherwise i was forced to start at the begining due save game problem issues.
Also,Bioware games gets me go emo sometimes.
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<Kahn voice>Joooooools!!
I tried so hard to keep that little smeg-pot alive, and he'd ALWAYS (*ALWAYS!!!*) get killed by a roof or tank turret or something landing on his head! :hopping:
@Dekker - I still think it is pretty scary, although as you say we're all pretty desensitized in these modern times... I think it was all down to the audio tho' - SoundFX and music are very important for atmosphere - Far more than the visuals IMHO - and it was just much better done in Doom.
The music alone sets the mood for every level, and the sound effects they picked were just so much better than the pathetic crap in, say, Doom 3, even tho' they were 22k 8-bit! (The shotgun reload sound, the baron of hell scream and the cyberdemon's footsteps are all iconic, whereas almost all the sounds in Doom 3 sound like forgettable 44.1kHz 16-bit crap.)
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HOW HAS NOBODY MENTIONED PORTAL YET!?
Poor companion cube. :(
Also the curiosity sphere. :( :( :(
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the ending of Prince of Persia - Sands of Time....
bittersweet, after all the things the prince and Farah have gone through, Farah cannot "remember" anything. Makes me so sad...I guess I am the romantic type ;)
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My first encounter with an 'controller' in Stalker: Shadow of Chernobyl... was terrifying.
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Deus Ex - the best stealth action/3d shooter/RPG (depend on your gaming style)!
I remember the moment when Paul is killed.
Although it turned out that it can be saved.
FF7 - Aeris
The Longest Journey - Nice qest. I almost fell in love with the main character in the game.
DreamFall - same.
+1 to unreal1 (My first game against opponents with a normal AI)
UT2004 - when I run UnrealEditor and look on UnrealScript.
Blood (1, 2) Dual Thomson!
DukeNukem3D. Yeah, piece of cake!
Heretic
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Deus Ex - the best stealth action/3d shooter/RPG (depend on your gaming style)!
I remember the moment when Paul is killed.
Although it turned out that it can be saved.
There's probably an old thread/post knocking about here when I saw him alive and figured it to be a glitch...
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In buried in time when Arthur says he's the virus
:sigh:
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In order to save that Paul should stay with him at the hotel, where he was sitting on a chair and complained of an irresistible desire to die. It is possible that in the next mission will have to save him from jail. I do not remember exactly.
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Freespace 1 - Pretty much everything after and including when the Galatea blew up.
Freespace 2 - The whole third act when what should have been a smooth ride turns into a desperate bttle to survive.
Freespace 2 BP AoA - the very last mission what you find out what's really going on.
Freespace 2 BP WiH - lots of missions in there, especially the last one. I've actually never seen a campaign from any game that sent you on as much of an emotional roller coaster as this. That's just good writing there.
Deus Ex - When you find out how much of an evil bastard Page really is. Not just that, the history of the Illuminati, their sins, and how they are trying to use you. Scum, all of them.
Starcraft 1 - Mengsk's betrayal. But also the last few missions of the Protoss campaign.
EDIT: Forgot one: Master of Orion 1 - there was one game in particular that I played a few years ago that really stood out amoungst all the others. I was playing the Klackons on hard, and right next to me was the Silicoids. I was smaller but more advanced, they were bigger but less advanced. Ultimately I got locked into a huge war with them that lasted most of the game, with me being on the defensive for almost all of it. The battles were epic. From the Siege of Ukko, the Assault on Nitzer to the Battle of Kholdon plus many more along the way,
It is possible that in the next mission will have to save him from jail. I do not remember exactly.
You won't have to, he'll be in the same place and you just have to talk to him. He'll get away unseen on his own.
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Pyro-GX burning up in the intro of Descent 3. And that was when I didn't know anything about it either.
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My most enraging moment in Descent was having to use the **** GL because the GX was slagged. :P
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I took the Orange Box for another spin recently. To be honest Half Life 2 and its follow on Episodes are pretty amazing. The atmosphere of fear and oppression when you first arrive at City 17 is palpable. You literally feel the weight of this giant military/enforcement complex on your shoulders. And then there's Alyx Vance, possibly the only game character thats ever really made me think of as a living breathing person. This isn't to say I haven't invested in other NPCs, Bioware games and the PoP series spring to mind; but the folks at Valve somehow managed to make her totally believable. She reacts to things like you would expect a real person to behave, a smart, funny, capable one at that. I think her character's humanity and emotions really allows the player to have a layer of context on the story that would be sorely missed otherwise.
And of course one can not forget the late and beloved companion cube. (I should mention the early previews of the Portal 2 CoOp (http://www.gametrailers.com/video/pax-10-portal-2/704061) looks to have a large potential for being invested in your robot avatars' adventures, which'll be interesting since it CoOp. I dunno lure you're significant other into playing :D)
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Homeworld --
Awe from the Mothership launching, sadness from Kharak burning, hopelessness in the events leading up to the last mission, indescribable emotions over the ending cutscene (mostly vindication, a sense that "so many lives lost" weren't so in vain, and happiness verging on tears that the people who had watched billions of their loved ones be burned alive had reclaimed such a beautiful world).
So many different FS moments I can't begin to list.
The nuking in CoD4, especially the sequence immediately following it.
I'm going to second the Beast from Cataclysm. The first few missions involving the Beast were just plain nerve wracking.
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I'm going to second the Beast from Cataclysm. The first few missions involving the Beast were just plain nerve wracking.
The mission protecting the Republican Taiidan convoy ships was nightmarish the first time I did it. I don't know why; every subsequent attempt has been perfect. But the first time...
I had to pull back my fighter screen to defend the Kuun-lan and there just wasn't anything I could do for the convoy. I kept sending the Acolytes back out to try and save the convoy but I was losing my fighters since they were so far from repair and rearm. I couldn't do both, and I lost a convoy ship before I pulled back the fighters for the last time.
And of course, they scream the most nightmarish scream of pain and anguish you can imagine when the Beast infects them...
I was defending the Kuun-lan, almost numb. I know there's nothing more I can do for the convoy, my fighters are too few and there's nothing in the mission to support building more. And the convoy ships keep screaming when they're infected, and there's nothing I can do. After the third I had to turn the sound off and just pretend the Republican Taidanii weren't there.
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Ever just try moving the Kunn-Lann over by the convoy's path? Rearm and repair gets a lot closer, and replacements come a lot quicker too.
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What, you didn't have a Taiidan Cruiser (or two) like I did? They REALLY help, especially with the energy gun upgrade for all ships. :<
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I dunno, Tai cruiser tended to make things worse...it's great, but it's a huge liability with those Beast Cruise Missiles around.
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the ending of Prince of Persia - Sands of Time....
bittersweet, after all the things the prince and Farah have gone through, Farah cannot "remember" anything. Makes me so sad...I guess I am the romantic type ;)
oh yeah, that was incredibly awesome.
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Mass Effect 1&2 have a lot of emotinal moments - dont need to repeat all of ;)
SpellForce 2 - Shadow Wars
when Shadowsong sings in memory of her dead father and your dead clan after you arrived in the Orc Capital
SpellForce 2 - Dragon Storm
the scene of you dying in the end, your party gathering as you do your final breath and even Yasha showing some affection towards you
StarCraft 2 - Wings Of Libery
the Last Stand of the Protoss against the Hybrids
Warhammer 40k - Dawn Of War
Isador's descent into Chaos and the final stand off with Gabriel in Mission 10 - (and I'm actually a Chaos fan)
Homeworld
Seeing Kharak burning in Mission 3
Legacy Of Kain: Defiance
the outro - Kain feeling "the first bitter taste of that terrible illusion called hope"
FreeSpace 2:
BP: WiH
Ken, Aristeia, One Perfect Moment, Delenda Est, Sunglare
ST:R
Abandon Hope
and now one you might not know ;)
The Shard Of Infinity
As Stars Fall (SoI1-04), War Within A Breath (SoI1-05), The Illusion Of Choice (SoI3-01), Requiem For A Galaxy (SoI3-14)
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STALKER: Call of Pripypat: when I ventured into lab X8
the main emotion was that of fear.
what is this place?
WHAT THE **** SEES ME!??!
WHY AM I TAKING DAMAGE
auto-shotgun owns snorgs, hehehe
what is that sound?
a child weeping?
must be a trap, but...
...****ING BURER!
**** it, I have a document, I'm out of here
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I dunno, Tai cruiser tended to make things worse...it's great, but it's a huge liability with those Beast Cruise Missiles around.
Yeah it's best if you have some fighters guarding it, but it still needs a good bit of micro managing. Since it's so slow, I had a bunch of fighters in two more groups at the middle and other end, worked like a charm.
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Ever just try moving the Kunn-Lann over by the convoy's path? Rearm and repair gets a lot closer, and replacements come a lot quicker too.
It was too slow to get there by the time I remembered it moved; I was following on directly from a playthrough of HW1 and that tends to cause a bit of a mental block about moving the Mothership. I think that was why the last convoy ship got through and I didn't fail the mission, though completely by accident.
I did actually have some multibeam frigates and they were a tremendous help defending the Kuun-lan. Didn't lose any either.
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STALKER: Call of Pripypat: when I ventured into lab X8
the main emotion was that of fear.
what is this place?
WHAT THE **** SEES ME!??!
WHY AM I TAKING DAMAGE
auto-shotgun owns snorgs, hehehe
what is that sound?
a child weeping?
must be a trap, but...
...****ING BURER!
**** it, I have a document, I'm out of here
Yeah, STALKER has the tendency to either scare you or give you the chills when people take science a bit too far...
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Knights of the old Republic - the biggest plot-twist in video game history...
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....were it not for System Shock 2!
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Knights of the old Republic - the biggest plot-twist in video game history...
....were it not for System Shock 2!
Were it not for Deus Ex.
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Chalk another up there...
Heavy Rain. If you've played it, you know EXACTLY what scene I'm talking about.
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Chalk another up there...
Heavy Rain. If you've played it, you know EXACTLY what scene I'm talking about.
JASON!?
JASON!
PRESS X TO JASON
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Chalk another up there...
Heavy Rain. If you've played it, you know EXACTLY what scene I'm talking about.
JASON!?
JASON!
PRESS X TO JASON
Not that particular scene :p
Square + L1+ R1 + (Shake controller down)
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The Outtro of Prince of Persia - The Sands of Time
"What, another Sathanas?" in FreeSpace2
The awake of the Nyarlathotep in FreeSpace2:Derelict
The death of "spirit" in Wing Commander II: Vengeace of the Kilrathi
The death of "minx" in Wing Commander II: Special Operations 2
The death of "angel" in Wing Commander III: Heart of the Tiger
Wing Commander IV: Price of Freedom in a whole :D
The "treason" of Arthas in WarCraft III and that he kills his former friends
the return of Jade to the Lighthouse in Beyond Good and Evil
The complete game ICO
The complete game Shadow of the Colossus
The complete game Archimedean dynasty
the death of Admiral Cox in AquaNox
the death of Lisa Bonham in AquaNox
the death of Amitab in AquaNox2:Revelation
the "death" and return of Angelina in AquaNox2:Revelation
more to follow...
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Were it not for Deus Ex.
What a shame.
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the return of Jade to the Lighthouse in Beyond Good and Evil
The complete game ICO
The complete game Shadow of the Colossus
Yus, yus, and yus. :yes:
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Blue Planet: AoA
Sam reliving the mission in Capella where his wife and mother were killed.
Fallout 3
Watching your father's death at Project Purity and then your own at the end. Although, you live if you have Broken Steel installed.
Resident Evil 5
Chris and Jill reuniting after the fight.
The Sabotuer
When Sean watches his best friend get tortured and murdered by the Nazis.
Half-Life 2 Episode 2
Seeing Alyx nearly die after getting impaled by the hunter, and seeing Eli die at the end when his brain gets sucked by the advisor.
Bioshock 2
All three endings got to me.
The good ending when Elenor absorbs Delta's memories to save him and so he can guide her. The nuetral ending where Delta chooses to die so Elenor can be redeemed for for the evil she has done before their escape. And the Evil ending where Elenor takes Delta's memories to gain his killer and survival instincts to use against the world.
Sam & Max 305: The City That Dares Not Sleep
Max's death, followed by Sam's sad walk through the city during the credits, where his head is lowered as he bypasses all of the crimes in progress. The piano music playing in this scene was beautiful and helped set the mood. Then there was the twist that came afterwards.
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Fallout 3
Watching your father's death at Project Purity and then your own at the end. Although, you live if you have Broken Steel installed.
.... I most emphatically disagree with the notion that either of those two events were either emotional or 'impactful'. Most emphatically.
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If it wasn't, at least it was an attempt to be.
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Any game of minesweeper that ends with two or three unchecked tiles. Especially a HUGE game.
It fills me with Raaaaaaaaaaaage-uh.
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Oh God yes. You know you're going to always pick the wrong one, no matter what the odds are.
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Totally impactful was the moment when I heard that there are far more than one Sathanas-Juggernauts in the Nebula :shaking:
And F.E.A.R (+ expansions), full of impactful moments if you understand :eek2:
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PoP - Sands of Time - the last bit of end cinematic when the Prince tells her his name
Thief - going into the haunted Cathedral or exploring the lost city were both pretty intense. I'd get goosebumps just fighting this friggin little spiders because health and arrows were precious and it was hard to hit with the sword.
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Lone Wolf suprisingly got to me in Reach even though I've known Reach falls since 2001.
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I liked Lone Wolf as purely a display of the sheer ballsy badassitude of Noble 6.
And yeah, it got to me a bit.
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I liked Lone Wolf mostly as a way of (finally) integrating gameplay and story the way Halo has so often failed to.
Unfortunately they chickened out and didn't let you play the actual death, just went to a cutscene. Then they wrecked it with the awful Halsey monologue.
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original starcraft when mengsk unleashes the zerg
starcraft 2 when raynor shoots tychus
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starcraft 2 when raynor shoots tychus
The wave of disappointment and sneering derision I felt towards Blizzard was indeed emotionally impactful.
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You actually felt something? I just kinda meh'd. And I even had a clue about their history.
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You actually felt something? I just kinda meh'd. And I even had a clue about their history.
Well, mostly at the whole scene rather than the shooting in particular.