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Hosted Projects - Standalone => Wing Commander Saga => Topic started by: Aunicor on December 02, 2009, 04:10:52 am

Title: wellington to saftey mission
Post by: Aunicor on December 02, 2009, 04:10:52 am
i get to the jump point and disable the last 2 carriers but it takes forever to kill them pls help
Title: Re: wellington to saftey mission
Post by: headdie on December 02, 2009, 04:59:14 am
If memory serves you cant save the wellington,

Spoiler:
eventually two cruisers jump in take down the cat ships, recover you and baws and it goes to an ending cinematic)
Title: Re: wellington to saftey mission
Post by: Aunicor on December 02, 2009, 05:29:19 am
how long is eventually i been shotting at the 2 cat ship for 1 hr and the wellighton is still alive lol
Title: Re: wellington to saftey mission
Post by: Tolwyn on December 02, 2009, 05:33:12 am
I presume you did something that broke the event chain.
Title: Re: wellington to saftey mission
Post by: Aunicor on December 02, 2009, 05:35:16 am
tell me what is supposed to happen
Title: Re: wellington to saftey mission
Post by: KeldorKatarn on December 02, 2009, 06:01:30 am
Well, just restart the mission and follow orders to the letter. There is probably a loophole we overlooked. If you do stuff a little different next time, it should play out as it was supposed to :)
Title: Re: wellington to saftey mission
Post by: Colonol Dekker on December 02, 2009, 09:09:12 am
I just looked through the events and I do like the wellington killer event. That'll teach the cheaters.
 
 
Try saying that ten times fast.