Hard Light Productions Forums

Hosted Projects - Standalone => Wing Commander Saga => Topic started by: Tyrian on March 24, 2012, 04:19:27 pm

Title: Mission Dialog Sound Bug
Post by: Tyrian on March 24, 2012, 04:19:27 pm
I was playing through the Prologue, which is pretty awesome, but I found a sound bug while doing it.  If a character is reading a line and you hit escape to pause, then when you return to the mission the character doesn't resume reading the line.  There's just dead air until the sound's play time elapses.  All the other sounds are fine.  I've done it a couple of times in a couple of missions and it's fully reproducible.  I haven't tested it with the standard FSO executable, but I thought I'd let you know. 

Other than that, this is pretty awesome!
Title: Re: Mission Dialog Sound Bug
Post by: Tolwyn on March 24, 2012, 04:47:09 pm
I think this is standard FS2 behavior.
Title: Re: Mission Dialog Sound Bug
Post by: Tyrian on March 24, 2012, 05:23:07 pm
Really?  I could have sworn that FS didn't do that.  Although it has been a *really* long time since I've played FSO...
Title: Re: Mission Dialog Sound Bug
Post by: Cobra on March 27, 2012, 06:50:22 pm
Yeah FS2 does that. Now if you hit pause everything will continue but the music will stop.