Poll

Favourite cutscene?

Introductory cutscene (FS1)
19 (37.3%)
Ancients 1
1 (2%)
Laboratory
2 (3.9%)
Command Briefing
0 (0%)
Ancients 2
0 (0%)
Hall fight
5 (9.8%)
Ancients 3
0 (0%)
Ancients 4
0 (0%)
Ancients 5
0 (0%)
Campaign End (FS1)
5 (9.8%)
Introductory cutscene (FS2)
7 (13.7%)
Monologue 1
0 (0%)
GTVA Colossus
2 (3.9%)
Monologue 2
1 (2%)
Monologue 3
1 (2%)
Monologue 4
0 (0%)
Bastion dies
3 (5.9%)
Campaign end: Alpha 1 survived
2 (3.9%)
Campaign end: Alpha 1 died
3 (5.9%)

Total Members Voted: 51

Author Topic: Favorite Cutscene?  (Read 19032 times)

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Offline Mobius

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Your point? I'm a journalist, I write reviews, FAQs, stories and similar stuff. I'm not as familiar with English as I'd like to but I'm not a noob when it comes to serious writing. I started at the age of 8.

Back on topic, I'd say De Gustibus Non Disputandum Est... ;)
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Offline General Battuta

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Your point? I'm a journalist, I write reviews, FAQs, stories and similar stuff. I'm not as familiar with English as I'd like to but I'm not a noob when it comes to serious writing. I started at the age of 8.

Back on topic, I'd say De Gustibus Non Disputandum Est... ;)


My point is that someone with my modest-but-adequate expertise in English language construction is going to notice a badly constructed sentence more than a layperson (which you, respectfully, are - your English is not up to colloquial native speaker standards and your prose is awkward.)

This is not a matter of taste. That is, indisputably, a badly constructed sentence; a primary school English teacher would take points off for it, and an actual writer would be embarrassed to put it to paper.

 

Offline The E

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Offline Mongoose

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Reopened, because I'm also bored. :p Let's give this another try without the extraneous English composition argument, shall we?

 
It's not my favorite, but I liked the cutscene with the shield prototype on FS1. It really gives some hope to an otherwise desperate and seemingly overwhelming situation.

 

Offline TrashMan

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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?

My favorite cutscene..We talking both FS's?

Intros...definately the intros.
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Offline Snail

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TBH I think all the cutscenes had their merits except that Bastion one from FS2.

 

Offline General Battuta

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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?

"It doesn't really matter that the uvmap is stretched. It's artistic freedom, so who cares?"

"It's not really a problem that the mission has no directives and can't be completed. It's artistic freedom, so who cares?"

It's bad. It's just awful. There are ways to write lovely English that are very nonconventional. This is not one of them. This is a mistake a novice author or a child would make.

Passive constructions must be eliminated with extreme prejudice.

 

Offline Dilmah G

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Battuta, the grammar discussion, IMO is detrimental to the quality of the thread, the point's been made.

The grammar sucks.

People disagree as to the impact on the cutscenes.

But the bottom line: THE GRAMMAR SUCKS. It's been said, and in my opinion, we can leave it there. People have voiced their respective opinions, and I doubt most of us are blind enough to ignore the fact that it sucks. Trashman may have been ignorant in saying that no-one cares, because you obviously do, but he's voiced his opinion on the grammar and as you could probably anticipate, isn't going to change his viewpoint too easily. Just a humble request from a fellow HLPer who'd like to discuss his favourite cutscene(s).


I liked the intros, although it was a little less scary seeing the FS1 intro after playing through FS2 in its entirety. :P

 

Offline General Battuta

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It's not grammar. This is what's termed 'craft' in writing circles, the construction of good prose.

The sentence is, more or less, grammatically correct. Its faults lie elsewhere.

 

Offline qazwsx

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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?
"It's not really a problem that the mission has no directives and can't be completed. It's artistic freedom, so who cares?"
That's detrimental to the gameplay, bad cut-scenes aren't :P
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Offline Mobius

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Is it possible to turn this into a poll? Perhaps an admin could do that for us? I'm interested on the results. :)
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Offline Snail

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Is it possible to turn this into a poll? Perhaps an admin could do that for us? I'm interested on the results. :)
We could just make a new thread.

 

Offline General Battuta

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Good. Let's drop the grammar discussion. It's poetic freedom anyway, so who cares?
"It's not really a problem that the mission has no directives and can't be completed. It's artistic freedom, so who cares?"
That's detrimental to the gameplay, bad cut-scenes aren't :P

So what you're saying is 'bad gameplay is detrimental to gameplay', 'bad cutscenes are detrimental to cutscenes'?

I'm shocked and amazed.

Did the point cause any lacerations or distress when it went over your head?

 

Offline Mobius

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We could just make a new thread.

It'd be redundant. If converting this into a poll is impossible to do, creating a new poll and merging it with this thread may work. At least, I hope so...
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Offline Androgeos Exeunt

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It's not my favorite, but I liked the cutscene with the shield prototype on FS1. It really gives some hope to an otherwise desperate and seemingly overwhelming situation.

It was a bit short for my taste, but I don't have any issues with that one. :)
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Offline Wobble73

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It's not my favorite, but I liked the cutscene with the shield prototype on FS1. It really gives some hope to an otherwise desperate and seemingly overwhelming situation.

It was a bit short for my taste, but I don't have any issues with that one. :)

Yeah the Lab scene was one of the ones I mentioned!  :cool:

Fourth on my list of top 5. I also notice there is no love for the bonus/hidden cutscenes!  :nervous:  :confused:
« Last Edit: July 12, 2010, 01:29:25 pm by Wobble73 »
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Offline Androgeos Exeunt

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:headz:

Also, Shivan on Thoth.
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Offline Mobius

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I like Gamma Draconis' comment: it's the feeling of hope that makes the Lab cutscene special. The words of the Terran scientists, in fact, seem filled with hope.

I'd also say that the joint nature of the project is vital in that cutscene. Terrans and Vasudans working together to survive the Shivan invasion... how epic it is! We may even take a screenshot from that cutscene and write "Say no to racism!" on it. :pimp:
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