Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 16, 2022, 01:01:33 am
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Here is the nightly for 16 January 2022 - Revision 4e0cb87b0
Group: Win32-SSE2
nightly_20220116_4e0cb87b0-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220116_4e0cb87b0/nightly_20220116_4e0cb87b0-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220116_4e0cb87b0/nightly_20220116_4e0cb87b0-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20220116_4e0cb87b0-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220116_4e0cb87b0/nightly_20220116_4e0cb87b0-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220116_4e0cb87b0/nightly_20220116_4e0cb87b0-builds-x64-SSE2.zip))
Group: Linux
nightly_20220116_4e0cb87b0-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220116_4e0cb87b0/nightly_20220116_4e0cb87b0-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220116_4e0cb87b0/nightly_20220116_4e0cb87b0-builds-Linux.tar.gz))
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commit 4e0cb87b0
Author: BMagnu
Commit: GitHub
properly calc anim for instant (#3928)
code/model/modelanimation.cpp | 86 ++++++++-----------------------------------
1 file changed, 16 insertions(+), 70 deletions(-)
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commit 84a333c78
Author: Timo Gurr
Commit: GitHub
FFmpeg deprecations fix for FFmpeg >= 5 (#3927)
code/libs/ffmpeg/FFmpegHeaders.h | 1 +
1 file changed, 1 insertion(+)
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commit b383ceb8a
Author: wookieejedi
Commit: GitHub
Allow AI flag for bay orientation to account for parent `uvec` (#3925)
code/ai/aicode.cpp | 11 +++++++++--
1 file changed, 9 insertions(+), 2 deletions(-)