Hi guys! I just finished Frontlines last night, and wanted to post a few comments before writing up a full-scale review.
-After playing FS1, I came to the conclusion that pre-Shivans, pre-sheilds, TV-War combat was unlikely to be viable from a gameplay perspective without massive rebalancing. As such, my interest in Frontlines was motivated largely by curiousity- could it be done? Turns out Frontlines gameplay was, in fact, balanced and appealing. Kudos for proving me wrong!
-Good job with the new(old?) gear. Those Pheonix III warheads are good for hammering light capships, but still limited enough that even pre-beam capships are competitive as far as damaging eachother. For that matter, capships as a whole are pretty threatening compared to FS1.
-Those Vasudan missile gunships are nice touch- small, fast, a serious threat to capships, requiring some good aim by the player to counter. Fun and dangerous opponents.
-During the first mission, Iota one gets disabled, and Iota two takes it's place. At the end of the mission, command gave an RTB order... but left Iota One to fend for themselves. Did I break the mission?
-During the second-to-last mission, there's a small but confusing message error where the GTC Odin identifies itself as the GTC Iron Duke.
-The post-battle action reports are pretty cool- I would've liked to see them more often. It helped that I did well enough to bag a medal both times they appeared.
-Oh, and thanks for throwing in the Orff.
-Overall, an enjoyable mini-campaign with a few bloopers; I'm looking forward to the next one!
EDIT: one little question. The credits include music, but I didn't hear any music other than the regular FS1 OST (and I think some of Dan Wentz's remixes, correct me if I'm wrong). Did I miss something?