Author Topic: RELEASE - Blue Planet: Age of Aquarius  (Read 419671 times)

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Offline Koth

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Re: RELEASE - Blue Planet: Age of Aquarius
Well I must have forgotten that. It wasn't a very good movie IMHO.
The Signature is a Nuke!

 

Offline Ferret

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Re: RELEASE - Blue Planet: Age of Aquarius
I played though Blue Planet and have to say that I found it thoroughly enjoyable. The use of cut-scenes were great and the new music added a lot.
I thought some fo the conversations went on far too long though, and the ending didn't sit right with me either.

Can't wait for part two!

  
Re: RELEASE - Blue Planet: Age of Aquarius
I think that the conversation between
Spoiler:
Vishnu and Shiva
went on a bit too long... would've been nice, I think, to have it as a separate mission. You could've gone into more depth had that been the case (I don't know if you maybe wanted to go into more detail? I don't know, this is just a suggestion).

But the penultimate mission was still one of the most kickass BoE missions I've ever seen, even if the (big shivan ship) sometimes shoots stuff it's not supposed to...
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline Jeff Vader

  • The Back of the Hero!
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Re: RELEASE - Blue Planet: Age of Aquarius
I think that the conversation between
Spoiler:
Vishnu and Shiva
went on a bit too long... would've been nice, I think, to have it as a separate mission.
That is actually true. Having it in the mission was a bit frustrating since it was quite at the beginning and there was no way to skip it. Or at least I couldn't find one. I managed to blow my ship on a few instances on that mission, when chasing torpedoes at almost point blank range (which is generally known as a bad idea in BP), and then I got a bit edgy and let out some "Oh for crying out loud, now I have to watch that conversation again" comments. I mean, it was a good conversation but I would have preferred it as a separate mission, or having it easily skippable.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Ferret

  • 28
  • A very hungry Fiona.
Re: RELEASE - Blue Planet: Age of Aquarius
I think that the conversation between
Spoiler:
Vishnu and Shiva
went on a bit too long... would've been nice, I think, to have it as a separate mission.
That is actually true. Having it in the mission was a bit frustrating since it was quite at the beginning and there was no way to skip it. Or at least I couldn't find one. I managed to blow my ship on a few instances on that mission, when chasing torpedoes at almost point blank range (which is generally known as a bad idea in BP), and then I got a bit edgy and let out some "Oh for crying out loud, now I have to watch that conversation again" comments. I mean, it was a good conversation but I would have preferred it as a separate mission, or having it easily skippable.

I died a few times as well, but I skipped the conversion with time compression fairly easily.

 

Offline Snail

  • SC 5
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Re: RELEASE - Blue Planet: Age of Aquarius
That's what i did too.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE - Blue Planet: Age of Aquarius
There you have it. I knew there was some excessively simple solution that I, as an academic, managed to overlook. I'm gonna go to the corner and be ashamed now.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: RELEASE - Blue Planet: Age of Aquarius
this is where the invaluable but nearly unheard of time compression controls come in.  Shift > speeds the entire game up twofold and Shift < slows it back down. and they do work in cutscenes.

 

Offline Darius

  • Moderator
  • 211
Re: RELEASE - Blue Planet: Age of Aquarius
I'm thinking of making cutscenes in the next campaign skippable with a simple keypress, since I can't imagine it will be too difficult to implement into FRED. I might test it out first in Universal Truth and re-upload it (assuming I get motivated enough to do it :P) But for now, yes time compression should do the job, since with cutscenes you don't have to wait till the sound file has finished playing before playing the next.

 

Offline terran_emperor

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Re: RELEASE - Blue Planet: Age of Aquarius
When do you think part 2 will be released?
e = m csarged - Relativity according to Sarge [Red vs Blue]

TRUE SHIVAN

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Offline Hellstryker

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Re: RELEASE - Blue Planet: Age of Aquarius
Well if i had to guess, probably next spring or summer

 
Re: RELEASE - Blue Planet: Age of Aquarius
Yeah, right. :p


Not that I doubt Darius's abilities as a FREDder (who possibly can after Blue Planet?), but campaigns take a very long time to make if they are to be any good, especially if one is working alone. I would be surprised to see a sequel before next fall, at the very earliest.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline ShadowGorrath

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Re: RELEASE - Blue Planet: Age of Aquarius
Darius said , that it took aprox. 10 months to create the Blue Planet campaign . I suppose it will take that much for Blue Planet 2 , right ?

 

Offline Darius

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Re: RELEASE - Blue Planet: Age of Aquarius
I probably wouldn't expect it any earlier than this time next year. Most of my time is being taken up by work nowadays...

 

Offline ShadowGorrath

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  • 211
Re: RELEASE - Blue Planet: Age of Aquarius
Quit your job , close all doors and windows at home , turn off your phone and TV , and get to work on BP2 !  :p

Ok , just joking .  :D

 

Offline Talon 1024

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Talon's Comments for the FS Wiki
Wow.  This campaign rocks.  Even though I'm not even half-done, I'd say this campaign is a lot like an Interactive Movie.  It was interesting, intimidating and it sucked me right in.  I mean, I actually felt sad when I had to leave Corey and Taylor for the little Vishnan loop.  It really felt good to kill a Sathanas without a Colossus.  Above all, this campaign is a must-have for die hard space sim (and Freespace) fans.  At last, but not least, it beats the crap out of Standoff.  EXCELLENT WORK!!!
To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
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Offline KappaWing

  • Lost in the nebula
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Re: RELEASE - Blue Planet: Age of Aquarius
Help please, I'm having an issue.

Spoiler:
You know the mission where you chase the renegade cruiser into the node? After that is an "Incoming Transmission". When I click to continue, I get a CTD with only the generic windows error message asking to send an error report.

I used the updated VP along with each patch individually and both patches together. Nothing works. Help!?  :confused:

Excellent campaign so far, by the way. Its a horrible place to run into a bug.
"Your efforts to interdict me have failed, papacy. Pentagon, engage propaganda drive."
"Now, Protestant scum, you will see the power of this fully armed and operational Papal Station!"

 
Re: RELEASE - Blue Planet: Age of Aquarius
I've just recently taken the opportunity to play the entire blue planet: age of aquarius campaign. I'm ready to comment. Spoilers follow obviously.

Initial Assessment
At first, I was highly sceptical of the notion of playing a campaign in an alternate dimension, in which earth had been vapourized by the shivans. There was indeed a considerable "WTF???!!!" :wtf:  :confused:  :shaking: sentiment going in and many of the events were certainly on the edge of intolerably random or enigmatic. I also suffered many technical problems that other users initially encountered as well (laser shots being invisible, game crashing while attempting to look at the ship section in the flight briefing in certain missions, the scroll function not working in command briefings, being unable to "eject" during one of the missions)

However, once the bugs were sorted out, it did not take long at all for it to become apparent that I was playing one of the most, if not the most, formidable campaigns ever made.

Quality of Campaign 
I enjoyed the campaign. :D I must also say that I am very impressed at all the effort placed into it. It cannot be denied that more effort was placed into the missions and the storyline than in even the official fs1 and fs2 campaigns. It was also a challenging campaign. I was rarely bored (especially relative to other campaigns). There was an appropriate balance of character development, suspense, intrigue and action. Even in the last mission (and I was always kept wondering if "that" was the end), I was stunned by the last minute plot twist.

The storyboard was clearly well crafted and carefully thought out. The story flowed smoothly, complimented with an appropriate number of missions to superbly convey and live out the plot. There were few loose ends, holes or discrepancies.

I definitely have about half a dozen new favourite missions. I especially liked the mission where Commander Bei dreams of the Lucifer's attack. It had a definite Battle of Deneb feel to it.

Drawbacks
There were a few drawbacks, as mentioned above concerning technical issues. That aside, I found that the first few missions were sub-standard, containing little incentive to continue to the campaign. :( I was also disappointed with the quality of the wingmen. Their personalities seemed static and far too cheery bright. I didn't notice any differences really between Taylor and . . . whatever the other one was called. Both had a rather annoying "we're always with you to end hurray!" persona. :wtf: I never developed any kind of attachment to them comparable to the wingmen in Derelict. To be fair though, the Derelict wingmen had the special touch of being completely voiceacted. In all, there is definitely room for improvement as far as the wingmen and their dialogue go. I am not critical of the missions where the wingmen were resigned when a second wave of doom would warp in and Alpha 1 had to press on with encouragement and conviction. That was an excellent leadership touch in the dialogue and that should be maintained in the future. :nod:

Music
The music was awesome. Excellent selections for excellent missions indeed. Nothing more needs to be said here. ;)

Overall Assessment
Darius, this was the best campaign I have ever played, notwithstanding the fact that it was not voice-acted. No other campaign I have played quite comes as close. You obviously put in a colossal amount of effort and creativity into this. Blue Planet: Age of Aquarius has set a new higher standard for campaigns.

Congratulations. I cannot wait for the next chapter. :)

Rating: 4.97 stars out of 5 stars

 

 

Offline Darius

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Re: RELEASE - Blue Planet: Age of Aquarius

Spoiler:
You know the mission where you chase the renegade cruiser into the node? After that is an "Incoming Transmission". When I click to continue, I get a CTD with only the generic windows error message asking to send an error report.

That is the Red Alert bug I believe :( Did you create a new pilot when starting the campaign? Otherwise I can link to the non-red-alert mission fix if you'd prefer.

"we're always with you to end hurray!"

Made me  :lol: when I read it.

 

Offline KappaWing

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Re: RELEASE - Blue Planet: Age of Aquarius
I'd like the link to that fix, please. =)
"Your efforts to interdict me have failed, papacy. Pentagon, engage propaganda drive."
"Now, Protestant scum, you will see the power of this fully armed and operational Papal Station!"