Hey,
My name is Ramon Leerschen
I Study Game Design & Development (Master) in Holland at the HKU (Highschool of Arts).
I'm pretty well rounded and experienced in most aspects of design and development.
My personal focus lies on game design but I can help out at pretty much every other field.
I would love to show you all my work but my portfolio is still work-in-progress and will be finished in the next 8 weeks.
That's why I made a selection:
Example 1:
Flight mode
Drive mode
Water mode
I've designed that model ground scratch. As you can see it's a multipurpose vehicle in Star Wars style with pretty detailed (homemade) textures.
Example 2:
This was the first model I ever made. As you can see it's in the Monkey Island style. (left = high poly, right = low poly)
Here's a picture of the manually applied UV-map.
http://www2.hku.nl/~paul6/project5/reqjec_v1.htmlThat's a game me and 3 other guys made in 2 weeks time. I came up with the idea (mechanics).
http://student-kmt.hku.nl/~ramon3/ftp/Kampusch/Game.htmlThat's an adventure game me and some friend made. I've done the programming part(Actionscipt). To bad it's in dutch... but I'll tell you that you have to use the knife and fork to open the door. Besides scripting languages I also have experience in C++ programming.
I also wrote movie scripts, game design documents (in dutch
), animations (both 3d and 2d).
My expertise lies in pacing (part of level design), game design, interaction design.
Why you should take me? As I've already noted above; I'm a well rounded and experienced designer/developer with a solid theoretical background. This looks like a solid win-win situation to me... I earn ISA-points for my study and a great product for my portfolio and you guys get a great game.
If you're still interested you can contact me with MSN:
[email protected] or just mail to
[email protected].