Here is the nightly for 23 February 2017 - Revision 4f9f0b6
Group: Linux
nightly_20170223_4f9f0b6-builds-Linux.tar.gzSHA1: 2c82ef7ddff0d018a664904e1381f8e180b94f64
Group: MacOSX
nightly_20170223_4f9f0b6-builds-MacOSX.tar.gzSHA1: 677ea2e0a52170d6384dd558020ea0d15fe6b5d2
Group: Win32
nightly_20170223_4f9f0b6-builds-Win32.zipSHA1: 069d0244db64b83315b46e3213b3849fda763cff
Group: Win64
nightly_20170223_4f9f0b6-builds-Win64.zipSHA1: e65467fc26a182cb2a268d4bdd55d4029bed87e8
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commit 99e1f22
Author: Fabian Woltermann <Wed Feb 22 17:00:57 2017 +0100>
Commit: Fabian Woltermann <Wed Feb 22 17:00:57 2017 +0100>
Like script-eval, script-eval-string should also return SEXP_TRUE
code/parse/sexp.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
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commit b7e46e4
Author: asarium <Wed Feb 22 15:42:50 2017 +0100>
Commit: asarium <Wed Feb 22 15:42:50 2017 +0100>
Set the Player scripting variable for the whole frame
freespace2/freespace.cpp | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
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commit 8e71c39
Author: asarium <Wed Feb 22 11:28:21 2017 +0100>
Commit: asarium <Wed Feb 22 11:28:21 2017 +0100>
Add documentation for CAR and CDR
code/parse/sexp.h | 15 +++++++++++++++
1 file changed, 15 insertions(+)