Recent Posts

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Wing Commander Saga / Re: WCS:DD in Linux with Wine
« Last post by Rear_Admiral_Tarsus on June 18, 2018, 05:51:24 am »
Just a heads up, I finished a playthrough of Darkest dawn in Linux native running Knossos. It of course has the knossos launcher, but it worked well.

It has 3 minor bugs:

1- Shelton sliding in autopilot causes audio glitches
2- the portraits are sometimes staticky
3- the landing sequence sometimes shows your ship landing through a wall. You survive though.

They are not showstoppers though, happy native penguin time to all!
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Gaming Discussion / Re: What are you playing right now?
« Last post by General Battuta on June 18, 2018, 03:44:21 am »
In Diablo 3 there are literal fountains of corruption which spray black ooze into heaven.
3
Frontlines / Re: [RELEASE] - Frontlines 2334
« Last post by Cyborg17 on June 18, 2018, 01:34:18 am »
That's very odd - it looks like a reference to the Media VPs, but that's not a name that has ever been used for them as far as I can recall, so I can't imagine how a reference to it could have made it's way into the mod ini file. Is this an error message from Knossos, or from freespace? If it's a missing file, I.e. A freespace error, I could probably find it and figure out exactly what's wrong, but this wasn't a common error when the mod was first released, so it feels like it's most likely a file structure issue.

My main PC is in pieces at the moment while I'm painting the house, but I will try to find it on my laptop install and figure out where the file is. In the meantime, do you have an error log we could look at? That might narrow it down as well.

The error is from Knossos itself.  My wife has the laptop at the moment, so I can't get an error log.

But Fso itself didnt open, so I suspect there isnt one.
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Inferno / Re: RELEASE: Inferno Nostos: Act 1
« Last post by CT27 on June 18, 2018, 01:27:35 am »
Looking at what I mentioned earlier, mission 4 had two military options for the freighters:

Spoiler:
1 (What happens in game/mission) The freighters split up and take different exit vectors
Pros-As they said this makes it more difficult for the incoming Lindos to hit/pick a target
Cons-With the freighters apart from each other, EA bombers have a less intense anti-fighter/bomber screen to deal with (as Command noted)


2 (What GTVA Command wanted to happen) The freighters stick together and proceed on the same exit route
Pros-EA bombers/fighters have a harder time attacking and make it easier for the GTVA fighters to defend the convoy
Cons-The incoming Lindos might have a slower moving and larger target to hit


Militarily, do you think Command was right or did the individual captains make the better decision?
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The FreeSpace Campaign Restoration Project / Re: [Re-upload] Sol: A History
« Last post by perihelion on June 17, 2018, 11:09:12 pm »
To whoever uploaded this gem of a campaign to Knossos, THANK YOU!!!  I have tried and failed to run this campaign for years.  I don't know if I was trying to get it to work with the wrong version of Inferno R1 or what, but I could never get it to work!

With Knossos, the campaign worked flawlessly the first try!  Thank you thank you so much!

And it was worth the wait.  Yeah, ok, the models are a bit clunky compared to modern campaigns, but I just love Blaise Russel's writing style and sense of fun.  Everyone always talked about this as one of his best campaigns, and now I can finally see why.  I honestly like this story of the genesis of the Earth Alliance better than the official "Inferno: Alliance" one.

Major kudos to Shadow Gorrath and whoever took the time to set this up on Knossos! :yes:
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Inferno / Re: RELEASE: Inferno Nostos: Act 1
« Last post by JSRNerdo on June 17, 2018, 10:00:01 pm »
You're using 3.7.4 when Inferno at the bare minimum requires a 3.8.0+ nightly build from May or later. Please get the recommended nighty build.
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Exile / Re: Any way to modify my profile to play the dirty job mission?
« Last post by General Battuta on June 17, 2018, 08:24:40 pm »
Ctrl-shift-S in techroom mission simulator?
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Inferno / Re: RELEASE: Inferno Nostos: Act 1
« Last post by Nightmare on June 17, 2018, 06:24:07 pm »
Get a recent built.
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Inferno / Re: RELEASE: Inferno Nostos: Act 1
« Last post by praseodym on June 17, 2018, 06:11:26 pm »
Ok, at start of the 3rd mission it crashes. Log attached. Any ideas?
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Exile / Any way to modify my profile to play the dirty job mission?
« Last post by emark4 on June 17, 2018, 05:43:47 pm »
I'm currently on the "impatience" mission where I have to rescue the factory ship but I like to know if there is a way to backtrack and play the mining mission instead.
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