Author Topic: Updated Omega  (Read 22369 times)

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Offline Slasher

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Are the subsystem entries on this Omega a 100% match with the old one?  When running a debug build I get a crash.
Code: [Select]
Loading model 'omega.pof'
WARNING: "Not all subsystems in model "omega.pof" have a record in ships.tbl. This can cause game to crash.  List of subsystems not found from table is in log file." at modelread.cpp:636
Freeing all existing models...
ASSERTION: "idx < (int)GL_vertex_buffers.size()" at gropengltnl.cpp:420

I'm not sure which log file I should be checking for the missing subsystems...
[edit]Nevermind, I found them at the end of the FRED2_debug log.  The destroyed versions of the subsystems aren't listed in the vanilla TBP table entry.  How is destroyed geometry usually handled in the tables? 



[attachment deleted by a basterd]
« Last Edit: November 15, 2012, 01:02:48 am by Slasher »

 

Offline The E

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Those submodels should NOT have the "$special=subsystem" property set in PCS2. If there is a submodel named "rotator" that has that property, then the engine will automatically look for another submodel named "rotator-destroyed" and switch to that if the rotator subsystem receives lethal damage. There is no need to give the -destroyed submodel any properties.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Col. Fishguts

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Ah yes, that was on oversight when copying that submodel.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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Offline FUBAR-BDHR

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So how's this coming?  I only have a few models left on the list to fix and this is one of them.  I'd rather just use this one if it's going to be ready.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Col. Fishguts

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RL caused some delays, but the only things missing are normal maps and the different nameplate maps. Both are WIP, so stay tuned.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline Col. Fishguts

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Normal maps are fun



"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline karajorma

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Every once in a while it pains me that I never FREDded anything for TBP.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline castor

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Some kick ass normal maps there :yes:

 

Offline Slasher

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Looking like the real HTL deal there.

 

Offline guitarfan01

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Offline Oddgrim

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Sorry for posting in a old thread, but more praise is needed, good job. c:
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Col. Fishguts

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So... *cough*

Thanks to free time during the holidays, I finally managed to finalize the normal maps (too many damn greebles), and now only the different nameplates maps are missing. I counted 71 in the core VPs and latest Zathras, but we're getting there:




"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline karajorma

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The day will come when TBP has better effects and models than the show. :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline AdmiralRalwood

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The day will come when TBP has better effects and models than the show. :D
The show was made in the '90s. Haven't we passed that quality a long time ago? :P
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Luis Dias

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One can argue it's different to do real time effects in an old engine than making rendered cutscenes with some of the best FX teams they had in their disposal at the time.

 

Offline AdmiralRalwood

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One can argue it's different to do real time effects in an old engine than making rendered cutscenes with some of the best FX teams they had in their disposal at the time.
Of course it's different. If someone wanted to make prerendered visuals to exceed Babylon 5's professional CG, that was already done on consumer hardware in 2005... 8 (going on 9) years ago.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Trivial Psychic

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There were some higher detailed models (for some ships) show in "The Lost Tales", but they overdid the bloom on those shots.
The Trivial Psychic Strikes Again!

 

Offline Mito [PL]

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Hmph... I saw Omega somewhere else... In a movie. Looked nice, too.
But this is hell of a work. N_N_N_N_N_ice.

^It was a parody "Star Wreck: The Pirkinning" :)

And when i look at the front i see similarities to BP's Karuna...
How do you kill a hydra?

You starve it to death.

 

Offline The E

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Hmph... I saw Omega somewhere else... In a movie. Looked nice, too.
But this is hell of a work. N_N_N_N_N_ice.

^It was a parody "Star Wreck: The Pirkinning" :)

And when i look at the front i see similarities to BP's Karuna...

Correction: When you see the Karuna, you see similarities to the Omega (which in turn took inspiration from Syd Mead's Alexei Leonov from the film 2010).
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Slasher

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Can't wait to see the final version in a FSO shadow build!