Author Topic: BP: War in Heaven discussion  (Read 775455 times)

0 Members and 1 Guest are viewing this topic.

Offline Vip

  • 28
Re: BP: War in Heaven discussion
Anyway, we now return you to your regularly scheduled WiH talk.

Heh, seeing the similarities between the Sol war and the NTF Rebellion (an 18 month war between Terrans over ideological issues ? Sounds awfully familiar), I subconsciously expected the UEF to deploy some big-ass ship to wtfpwn GTVA fleet and turn the tide of war, especially after hearing all the talk about
Spoiler:
Byrne's secret project back at Earth.

Spoiler:
Hell, I was sure that it would be the ship jumping in at the end of Delenda Est. Imagine how my hopes were crushed and how disappointed I was to see that instead of some UEF-version of the Colossus, I got Steele's flagship :P
Lieutenant Commander Richard "Viper" Pred

 

Offline Madcat

  • 26
Re: BP: War in Heaven discussion
If you're still interested in spelling mistakes, I found one...
briefing page 3 of "One Perfect Moment":

"high-stess"

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: BP: War in Heaven discussion
Ahem.

The Imperieuse is not Steele's flagship. The Atreus is.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Qent

  • 29
Re: BP: War in Heaven discussion
Dirk: Aspect-Seeking Corkscrew-Missile -- "aspect-seeking" is a canon term at least, but "corkscrew"? Well at least it's very useful for anyone who knows what it means. :P Unless it's military jargon in which case I have no idea what it means. :nervous:

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: BP: War in Heaven discussion
Corkscrew refers to its action as it chases the target. Observe the next time you fire a volley of them, they appear to follow the target in a corkscrew motion (who knows why, perhaps it assists with maneuverability if fired in a dogfight?)

It's not military jargon, don't worry. I was in that department. :P

 

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: BP: War in Heaven discussion
The Imperieuse is Steele's dragon.
My blog

Quote: Thursday, 14 January 2021, 1958 hrs UTC, #general
Dobbsylondon
Nobody's allowed out over here anyway.   I nominate E (as a fair and just overlord) to arrange a Zoom HLP Social.

The_E
wait what

 

Offline Qent

  • 29
Re: BP: War in Heaven discussion
Corkscrew refers to its action as it chases the target. Observe the next time you fire a volley of them, they appear to follow the target in a corkscrew motion (who knows why, perhaps it assists with maneuverability if fired in a dogfight?)

It's not military jargon, don't worry. I was in that department. :P
I assumed it was meant to tell the player that they lead-pursue, though I could be wrong.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: BP: War in Heaven discussion
/unlurk

Hey all, lurker here. I don't hang around the community often as I really don't fit in with such a stellar collection of talented modders, modellers, coders, voice actors, and just general awesome individuals in general. I would have absolutely nothing constructive to add and would probably seem like a blubbering, incoherent n00b who tried to act what he was talking about! Everyone here continues to amaze me with what I feel just isn't a game, but the FS2 SCP as a story-telling platform itself. The fact is, regardless of what I'm about to write here in this little post - good or bad - buried all the way back on the 24th...or 25th? page now... you guys, the entire SCP community, will continue rolling on churning out great, beautiful stuff, even if no one reads my post because... well, TL,DR! But, that's the way I like it.

Anyhow, I'm here in this thread to obviously talk about BP2: War in Heaven. . . where to start? Not that I have a hundred, million things to talk about as numerous as the stars themselves about it, more like...

What could I possibly say that hasn't already been said? What could I praise that hasn't already been praised? I had absolutely zero technical/gameplay problems with the mod, so I can't really criticize such problems like others have been having; quite the contrary, I consider myself so very lucky that I was able to run this mod with maximum detail, advanced graphics, with anti-aliasing (I can't stand jaggies!) and not have my computer explode on me. I felt like you get the full experience of the story that way.

But what experience? One that in my opinion, transcends stories of not other, also brilliant FreeSpace2 mods, but that of literature and film. War in Heaven was something moved me. No, I don't mean in the literal, physical "OMG THE MUSIC WAS SO AWESOME BLEW ME OUT OF MY CHAIR W-WAIT DID THAT NARAYANA JUST NAIL A TEV PERSEUS FROM 25,000K?! *goes flying out of chair*" (although that'd be pretty awesome), but that it simply...made me think about war. About life.

Life lost.
Life created.
Life saved.

Destroyers, Creators, and Preservers respectively. I'm not just Über-Alpha-One, but Noemi Laporte. And yet at the same time, I am not Noemi Laporte. She made decisions that were not up to me. But to her. To someone who truly was, not just the collaboration of a skilled mod team, but actually a real fictional character who I felt was the best part of the story.

Why? Combat high. The side of Noemi who is in increasingly dangerous situations. For while I couldn't dictate her actions on the flight deck, on Mars, on land... when she's in that cockpit, and the adrenaline starts flowing, guess who's in control? Not Noemi Laporte, but me. You. Whoever else sat behind those controls. We are her other half, the side hungry for more. She was flying, but yet I could control how bloodthirsty, or human she would be in combat. It was up to us whether she'd die in a blaze of glory or survive another nerve-rattling sortie. Yes yes, I know, it's still just my opinion (and believe me, I know that many will probably disagree with me and call me crazy) and my take on things, I know that literally, the story has a set path but... still, it felt like when she talks about being afraid of her other side, of embracing it at times, hating it at times... it was my fault.

I've played many SCP mods and stories over the years. Seen the many alternate universes that the story of FreeSpace itself has encompassed. I never really thought of any as superior or inferior to others, just different ways of telling tales of epic struggles of survival and warfare. How I determine whether a story is great and praise worthy, is if months and even years later, I remember every second of them. Back in 2007, I came across Blue Planet: Age of Aquarius and thought - nothing would ever be the same again. Little did I take into account back then, that the only thing that would exceed the original BP mod, was BP2. And it's not even a complete story that I've seen yet. I could probably go on to write dozens of more paragraphs about everything else, but I'm sure I'm losing folks attention by this point!

As I eagerly and patiently await for the next installment, just as I awaited for War in Heaven, as did many others who lie silently, lurking but secretly appreciative of not just what Darius and his team do, but everyone here does, I just wanted to say thanks guys.

Thanks for taking me to a whole 'nother universe, guys. Bleak as it seems - it's beautiful.

Yeah, it's corny. It's TL,DR - DEAL!! But keep on kicking ass. I've taken up enough of everyone's time already! Back to lurking.

/lurk

Thanks so much. Morale +10!

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: BP: War in Heaven discussion
BATTUTA, WHAT DOES THE SCOUTER SAY ABOUT THE MORALE LEVEL?

Spoiler:
I apologize in advance for this :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: BP: War in Heaven discussion
BATTUTA, WHAT DOES THE SCOUTER SAY ABOUT THE MORALE LEVEL?

Spoiler:
I apologize in advance for this :p

RELEASE IT SPOON! RELEASE EVERYTHING!

 

Offline Scotty

  • 1.21 gigawatts!
  • 211
  • Guns, guns, guns.
Re: BP: War in Heaven discussion
I think he was fishing for the response that morale is OVER 9000!!!!!

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: BP: War in Heaven discussion
I think he was fishing for the response that morale is OVER 9000!!!!!

Yeah but my response was also a DBZ quote. So HA

 
Re: BP: War in Heaven discussion
Yeah but my response was also a DBZ quote.

Really? THEN THE WHOLE UNIVERSE IS GOING TO DIE!

But on a more "serious" note: After watching the BP massive battle, I am a bit confused. Not because the fps dropped to single-digits for most of it, but mainly because the UEF won, quite deceisively too. With 2 Destroyers to spare.

Is there beam jamming implemented in the mission, was it perhaps buggy behaviour of the beams due to the low framerate, or is that fabled superiority of GTVA-beams really not that big?

 

Offline Qent

  • 29
Re: BP: War in Heaven discussion
Probably because Solaris-class destroyers own everything.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: BP: War in Heaven discussion
Yeah but my response was also a DBZ quote.

Really? THEN THE WHOLE UNIVERSE IS GOING TO DIE!

But on a more "serious" note: After watching the BP massive battle, I am a bit confused. Not because the fps dropped to single-digits for most of it, but mainly because the UEF won, quite deceisively too. With 2 Destroyers to spare.

Is there beam jamming implemented in the mission, was it perhaps buggy behaviour of the beams due to the low framerate, or is that fabled superiority of GTVA-beams really not that big?

Replay the mission a few times and you'll see that the outcome is wildly unpredictable...which is why neither side would ever commit to a full fleet action.

 

Offline -Sara-

  • 29
Re: BP: War in Heaven discussion
I'm tempted to pit some UEF simulated ships against GTVA simulated ships, to see combat performance under certain angles and tactics.
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
Re: BP: War in Heaven discussion
is massive battle supposed to run decently on modern computers? 
I like to stare at the sun.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: BP: War in Heaven discussion
is massive battle supposed to run decently on modern computers? 

Heeeeeeeeell no.

 

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
Re: BP: War in Heaven discussion
just making sure. :)

i rolled back video drivers to see if it fixes the Solaris skybox, but I can't really test it out now as i'm in the middle of moving back to skool.  so i ran massive battle to see what would happen :P
I like to stare at the sun.

 

Offline Jellyfish

  • 29
  • No relent
Re: BP: War in Heaven discussion
Consider it a benchmark.
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."