Author Topic: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)  (Read 597622 times)

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Offline karajorma

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)


Is that actually meant to be important information or is it like the Raptor displays in Diaspora, just set dressing?
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Offline Aesaar

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Of course it's important info.  If it was just dressing, that just wouldn't be immersive enough.  It's **** like your ammo and missile displays.

But as we've established, not being able to see things is immersive.

 

Offline The E

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Apparently, it is the height of realism that you have to use an awkward button combination in order to properly view that display.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
You know, if your eyes were properly stabilized, then that monitor wouldn't be a problem.  Star Citizen will be the first game with a day-one patch for the players, instead of the game.

Incidentally, if Chris Roberts sneaks up behind you and shoves a USB dongle into your ear, don't panic.  He's fixing your problem.

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Star Citizen's interface design is incredibly bad, it displays information in the least efficient ways imaginable and there's no affordance for anything at all. You can barely even tell when you're getting hit. Elite had this stuff all absolutely nailed from basically the first public alpha and here Star Citizen is, still making one step forward and two steps back five years into development, and the fanboys think it'll be the Elite-killer within this year.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline Det. Bullock

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
My god, that cockpit is BAD.
It's almost like Robert saw a cockpit of the first X-wing game and decided to "improve" it by shrinking the instruments and adding the hand and feet of the pilot in the full front view.
I mean, GOOD GRIEF, visible hands and feet are already immersion-breaking but shrinking the cockpit instruments for their sake?
Seriously?
SERIOUSLY!?

« Last Edit: January 20, 2017, 08:08:55 am by Det. Bullock »
"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor

 

Offline Jeff Vader

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Apparently, it is the height of realism that you have to use an awkward button combination in order to properly view that display.
Battlecruiser 3000 AD was ahead of its time with "press Alt Gr + Tab + 9 to fire primary weapons". IMMURSHUN.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

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14:05 < achillion > until stuff explodes
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11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
To be fiar,  I really liked the visible hands and the like in Wing Commander 1, but Wing Commander's UI was a lot more readable then that picture.

 

Offline Kszyhu

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Elite had this stuff all absolutely nailed from basically the first public alpha and here Star Citizen is, still making one step forward and two steps back five years into development, and the fanboys think it'll be the Elite-killer within this year.

Funny thing is, Elite has its own set of problems so making an Elite-killer shouldn't be that hard. And it's not for a lack of trying, I don't think CIG announcing planetary landings soon after Elite's implementation of it, and a first mention of alien languages in a long time a week or two after Elite's alien encounter were merely coincidences.

  

Offline karajorma

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
It does strike me that if Elite wanted to make sure that they remained the best game of this type all they needed to do was release a list as long as their arm of features they were thinking of adding and say that they were seeing how many of them are viable. Then they would only have to say that they'd picked 2 or 3 which would appear in later updates (without naming which ones) and watch as CIG spent the next 10 years trying to implement all of them.


Of course there is probably a conspiracy theorist out there who will argue that they actually did that.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Kszyhu

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Unfortunately people would accept that list as a gospel and throw a fit when some of entries weren't implemented. And that's in the very, very, very unlikely event that Elite's devs communicated everything perfectly.

 

Offline Blue Lion

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Why go through the effort. Just let them make a good game and watch CIG do..... things.

 

Offline The E

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Unfortunately people would accept that list as a gospel and throw a fit when some of entries weren't implemented. And that's in the very, very, very unlikely event that Elite's devs communicated everything perfectly.

Except that is what is actually happening. There's a lot of things that FDEV speculates about doing or even has on their roadmap that, if they were all implemented, would make Elite into what Star Citizen wants to become (minus the lengthy solo campaign with tons actors, of course).

The difference is that these are all things that get added onto an already functional game, not things that are considered necessary for release of a minimum viable product.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Kszyhu

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Unfortunately people would accept that list as a gospel and throw a fit when some of entries weren't implemented. And that's in the very, very, very unlikely event that Elite's devs communicated everything perfectly.

Except that is what is actually happening. There's a lot of things that FDEV speculates about doing or even has on their roadmap that, if they were all implemented, would make Elite into what Star Citizen wants to become (minus the lengthy solo campaign with tons actors, of course).

The difference is that these are all things that get added onto an already functional game, not things that are considered necessary for release of a minimum viable product.

I think the difference lies in details of those features. Both games are supposed to have planetary landings (barren/atmospheric/earth-like), walking around ships/stations/planetary surfaces, EVA and multicrew. Besides that, details are sparse, which gives FD the space to adapt, if for example they find out that multicrew is unusable for anything save for handling turrets or parasitic craft (fighters/SRVs).
Defining them further, like saying that EVA gives you an ability to repair your ship on the fly, might be dangerous if it turns out that, for example, repairing during combat/between fights is impossible because of short time to kill. Or saying that transfer between ship and EVA will be seamless, and seeing as CIG has visible problems with implementation of that system make me believe it's not as easy to do as it looks.
 The same problem would be present if FD were to release their 10-year roadmap, some of the entries on that list might turn out to be unimplementable in three years time, and that might annoy some people who have counted on that feature making it into the game.

 

Offline Det. Bullock

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
To be fair,  I really liked the visible hands and the like in Wing Commander 1, but Wing Commander's UI was a lot more readable then that picture.
I've found them a bit weird in the WC games but at least as you said they didn't take from the readability of the cockpit instruments.

"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor

 

Offline Mikes

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
It does strike me that if Elite wanted to make sure that they remained the best game of this type all they needed to do was release a list as long as their arm of features they were thinking of adding and say that they were seeing how many of them are viable. Then they would only have to say that they'd picked 2 or 3 which would appear in later updates (without naming which ones) and watch as CIG spent the next 10 years trying to implement all of them.


Of course there is probably a conspiracy theorist out there who will argue that they actually did that.

Personally ... I think the main reason why there is more hype for SC than ED is that SC sells ships and people are highly attached to things that they spent a lot of money on - even more so than to things that they spent a lot of time on (grinding), although that works as well for many people, as countless mundane MMOs have shown us. And the best thing of course is that right now people are "dreaming" about what they can do with their incredibly expensive and therefore "valuable" ships. Released games, like ED, have clearly defined limits in what you can do. Dreams do not.


You see ... Elite really doesn't have a chance in this contest. ;-)

 

Offline 666maslo666

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
I think the main reason for SC > ED hype is that in Elite the player is glued to the seat, while in SC there is the entire walking around gameplay making SC much bigger and more appealing for wider demographic. If Elite finally gets to implement walking around it may generate lots of hype and depending on the future state of SC maybe even eclipse it.
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Offline Det. Bullock

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
I think the main reason for SC > ED hype is that in Elite the player is glued to the seat, while in SC there is the entire walking around gameplay making SC much bigger and more appealing for wider demographic. If Elite finally gets to implement walking around it may generate lots of hype and depending on the future state of SC maybe even eclipse it.

There's more hype around SC because more people played Wing Commander or Freelancer than Elite and its sequels, Wing Commander was essentially Call of Duty at the time, the only reason I didn't play it at the time was that I lived in the arse-end of nowhere and the X-wing games had better distribution in Italy thanks to the now defunct CTO that kept reprinting them in budget form.
"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
This thread is an eyesore. Do we want to be a nexus for Star Citizen toxicity on the Internet? We're already starting to attract people like BlueFlames who have registered specifically to participate in this flamewar. How long until people reminisce about the days that this used to be a FreeSpace website?

https://youtu.be/Ydu0DZjhEhs?t=18s

 

Offline Det. Bullock

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Does anyone have the sensation that there is a sort of endless cycle in this thread?
"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor