SC's been in "Biggest/Most Anticipated Games of 201*" lists for years now. It's just funny at this point. What's funnier is that it has a pretty good chance of being in "Biggest/Most Anticipated Games of 202*" lists too.
The cut off point for me was when they just axed the long promised "Squadron 42" vertical slice. First they hype it for months and then .... uhhhh sorry guys no show!
That's when I requested my refund. ;-) Not that there weren't countless valid reasons/disappointments to do it earlier, but that was the final straw for me.
Frankly ... if they have much of anything to show that resembles a somewhat "complete/working" game this year (rather than simple tech demos that look more like development dead ends than anything resembling true "progress" towards their lofty promises) I would be hugely surprised. Same for next year.
From my perspective, they appear to be either unwilling or unable to do the necessary architectural groundwork for a game of this size and instead keep fumbling around with their completely unsuited engine while (surprise!) hitting one roadblock after the other. I'm not even convinced that it is malicious. More likely it's a classic case with the mother of all feature creeps, without any kind of solid foundation, being tampered with by way too many cooks to ever produce anything worthwhile.