I've been a gamer ever since I was like...four or five. Played a ****load of games throughout my life. Old and new, classics and obvious betas, all that stuff. Estimating all the games I've played over the years, I think I've played over a hundred. Maybe even two hundred, but that may be pushing it.
But I'm not here to talk about that. I'm here to talk about Blue Planet, specifically War in Heaven. I mentioned those games because, well, they're full games, not mods. Now, Blue Planet...Blue Planet is something really special. While it's a mod, it ranks up there among the greatest games I have
ever played. Seriously, I cannot get enough of it. I already loved Freespace. I loved a lot of great campaigns for it, like Derelict and Sync. All of these had solid stories and gameplay. Blue Planet also had great gameplay, but the story...good god. The story is among the greatest I've known in any work of fiction.
Very few stories have played with my emotions as much as this one.
Genuine character development, ambiguous morality, and plenty of shocking twists make BP a true classic for me. It constantly raised my hopes before brutally crushing them. Normally, I'd catch on to patterns like this, but the thing about Blue Planet is that I
wanted to believe that things were finally getting better. I just wanted to see an end to all the conflict. I understood the GTVA's intentions. I know that Ubuntu just couldn't work on a wide scale, especially with the Shivans still out there, but ultimately, I sided with the UEF. I really liked the Ubuntu philosophy. Earth was united under a system that encouraged tolerance, diplomacy and friendship. Seeing that society and its valiant defenders being slowly torn apart by a force that outmatched them in so many ways was just heartrending. I really started to resent the GTVA, even though their intentions were sound, and just about every Freespace campaign has you flying for them! It takes a hell of a story to make you hate a faction that you've fought with for so long. I couldn't even see the way they fought as character derailment, either; it was entirely in character for them.
Thrilling missions, solid gameplay, intense combat, and a truly remarkable story? How could I say no to that? I just wanna say this to the BP dev team: you guys rule. Seriously, I'm surprised you haven't officially entered the industry yet. It needs more people like you. Thank you for creating this epic series. I will assist your endeavor in any way I can. Keep rocking.