It's here!
It's been more than a year since I first released Lost. Now almost a year's worth of changes have been packed into:
Get it here!It's not an earth-shattering, massively plot-altering update, but there is some cool stuff in here that I think enhances the immersion and atmosphere.
Changelog:
-Added pressed button animations
-Added Fiction
-Cleared Intelligence from Intel Database
-Added super cool interface art from Spoon
-Added intro cutscene at the beginning of first mission
-Fixed player's ability to jump out at node, now player's jump drive is disabled again if the player leaves the node
-Increased radius of area where jump is allowed, now radius is 575, used to be 550
-Added Apotheosis arrival cue
-Altered secret and cargo canisters in m2
Have fun! Please give feedback and report bugs and stuff, what you have to say helps me improve my modding!
A newsletter mention would be real nice. 