It's been more than a year since I first released Lost. Now almost a year's worth of changes have been packed into:Get it here!
It's not an earth-shattering, massively plot-altering update, but there is some cool stuff in here that I think enhances the immersion and atmosphere.
-Added pressed button animations
-Cleared Intelligence from Intel Database
-Added super cool interface art from Spoon
-Added intro cutscene at the beginning of first mission
-Fixed player's ability to jump out at node, now player's jump drive is disabled again if the player leaves the node
-Increased radius of area where jump is allowed, now radius is 575, used to be 550
-Added Apotheosis arrival cue
-Altered secret and cargo canisters in m2
Have fun! Please give feedback and report bugs and stuff, what you have to say helps me improve my modding!A newsletter mention would be real nice.