Author Topic: Cutscene Upgrade Project  (Read 385110 times)

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Hmm, I might be pointing out the obvious here, but those explosions look... off. Like there's just "stuff" exploding somewhere near the hull. In the original, it looks much more like the Lucifer's hull is actually being breached, with spark outbursts, debris and damage decals. And... Maybe somewhat less, but slightly larger explosions overall. It's a tad bit too many IMHO, though it may be just me. Two of them actually explode in sync, and symmetrically wrt the Lucifer, which looks just plain wrong.

Rest of it is looking good. I guess the second (quiet) half is pretty much finished already?

And... 132GB... Dammit, man...

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Hmm, I might be pointing out the obvious here, but those explosions look... off. Like there's just "stuff" exploding somewhere near the hull. In the original, it looks much more like the Lucifer's hull is actually being breached, with spark outbursts, debris and damage decals. And... Maybe somewhat less, but slightly larger explosions overall. It's a tad bit too many IMHO, though it may be just me. Two of them actually explode in sync, and symmetrically wrt the Lucifer, which looks just plain wrong.

Rest of it is looking good. I guess the second (quiet) half is pretty much finished already?

And... 132GB... Dammit, man...

I'll be adding sparks and debris in post. The damage texture is in progress. I'm increasing the size of many of the explosions right now. There is the exact number of explosions in this version as in the original, and they happen at the same times. Those two that explode symmetrically was a mistake that I have now fixed.

When all is said and done, this will probably be 150 GB of source data. But after the final render I'll probably delete the explosion simulation data (the largest chunk by far) because if I really need to, I can just simulate it all again using the settings saved in 3ds Max.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Nighteyes

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
most of the explosions look pretty identical, I'm also not too hot on the way they suck into themselves at the end, I think the fire should just shoot out, add to this some sparks, smoke, debris and a small flare to finish it off and it should look good  :yes:

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
http://vimeo.com/12918534

Vimeo may still need to encode it before you can see it.

This one has a few flight path changes, some explosion fixes and I have added rings for the Lucifer explosion.

With that said, I don't want to hear people complaining about how terrible the rings look. Those will be heavily worked on in post. Just trust me.

PS: I thought that the two synchronous explosions were fixed, but apparently not. I'll get to it.
« Last Edit: July 01, 2010, 09:44:06 am by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Vasudan Admiral

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Heh, that's one of the big reasons I don't post public WIPs actually - people tell you all the things you already know you haven't done no matter how clearly you state which bits are done or not done. ;)

And yeah that one's still encoding but the previous ones have looked a lot cooler motion-wise than in the first test animation, so keep it up! :D
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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Needs more motion blur.
Sig nuked! New one coming soon!

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Motion blur is added in post production.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline sigtau

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
When the explosions appear on the hull, will a decal indicating the damage caused by the explosion appear on the Lucifer's hull where the explosion occurred?
Who uses forum signatures anymore?

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Yup, a cutscene specific damaged Lucifer texture is being worked on.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Kszyhu

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
What about including a slight camera shake during the closeup of Lucifer exiting supspace? (0:26-0:31)

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Let's just hold questions about things that aren't present till after the post-production preview huh?  :)
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Rodo

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Exactly, let the man work in peace.
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Offline Colonol Dekker

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Not seen any recent previews.
 
Don't need to.
 
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Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
I saw a bit of a sneak-peek the other night. :p

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Yeah, people who hang out in the IRC channel often get more recent screens.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Colonol Dekker

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
Bloody elitists :p
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
 ;7
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Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
*Ahem*

Images Deleted
« Last Edit: August 01, 2020, 12:38:16 pm by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline m!m

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
 :yes: :yes: :yes:

Looks very good. Carry on!

 

Offline Trivial Psychic

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Re: Cutscene Upgrade [RELEASE: Ancients 1-5] (56kers be warned!)
I may be mistaken, but shouldn't those fighters have at least some engine glows, if not thruster trails?
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